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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

/*
 * This code is based on original Soltys source code
 * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
 */

#ifndef	__STARTUP__
#define	__STARTUP__


#include	"cge/general.h"

namespace CGE {

#define		GAME_ID		45
#define		CDINI_FNAME	46

#define		NOT_VGA_TEXT	90
#define		BAD_CHIP_TEXT	91
#define		BAD_DOS_TEXT	92
#define		NO_CORE_TEXT	93
#define		BAD_MIPS_TEXT	94
#define		NO_MOUSE_TEXT	95
#define		BAD_ARG_TEXT	96
#define		BADCD_TEXT	97

#define		CFG_EXT		".CFG"

#if defined(DEMO)
  #define	MINI_EMM_SIZE	0x00004000L
  #define	CORE_HIG	400
#else
  #define	MINI_EMM_SIZE	0x00010000L
  #define	CORE_HIG	450
#endif

#define		CORE_MID	(CORE_HIG-20)
#define		CORE_LOW	(CORE_MID-20)


class STARTUP
{
  static bool get_parms (void);
public:
  static int Mode;
  static int Core;
  static int SoundOk;
  static uint16 Summa;
  STARTUP (void);
};




extern	EMM	MiniEmm;

const char *UsrPath (const char *nam);

} // End of namespace CGE

#endif