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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on original Sfinx source code
* Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon
*/
#include "cge2/map.h"
namespace CGE2 {
Map::Map(CGE2Engine *vm) :_vm(vm) {}
Map::~Map() {
_container.clear();
}
void Map::clear() {
_container.clear();
}
void Map::load(int scene) {
clear();
const char *fname = "%.2d.MAP";
Common::String fileName = Common::String::format(fname, scene);
if (!_vm->_resman->exist(fileName.c_str()))
return;
EncryptedStream file(_vm, fileName.c_str());
Common::String line;
for (line = file.readLine(); !file.eos(); line = file.readLine()) {
if (line.empty())
continue;
char tmpStr[kLineMax + 1];
Common::strlcpy(tmpStr, line.c_str(), sizeof(tmpStr));
char *currPos = tmpStr;
int x = nextNum(currPos);
while (true) {
int y = nextNum(nullptr);
_container.push_back(V2D(_vm, convertCoord(x), convertCoord(y)));
x = nextNum(nullptr);
if (x == -1) // We stop if there are no more data left to process in the current line.
break;
}
}
}
int Map::nextNum(char *currPos) {
currPos = strtok(currPos, " (),");
if (currPos == nullptr)
return -1;
int num = atoi(currPos);
return num;
}
int Map::convertCoord(int coord) {
return (coord + (kMapGrid >> 1)) & kMapMask;
}
int Map::size() {
return _container.size();
}
V2D *Map::getCoord(int idx) {
return &_container[idx];
}
} // End of namespace CGE2
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