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MODULE := engines/cge2
MODULE_OBJS = \
cge2.o \
detection.o \
fileio.o \
vga13h.o \
bitmap.o \
sound.o \
cge2_main.o \
text.o \
hero.o \
snail.o \
spare.o \
talk.o \
events.o \
map.o \
vmenu.o \
saveload.o \
toolbar.o \
inventory.o \
console.o
# This module can be built as a plugin
ifeq ($(ENABLE_CGE2), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
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