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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on original Sfinx source code
* Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon
*/
#include "cge2/general.h"
#include "cge2/talk.h"
//#include "cge2/game.h"
//#include "cge2/events.h"
#include "cge2/cge2_main.h"
namespace CGE2 {
Font::Font(CGE2Engine *vm, const char *name) : _vm(vm) {
warning("STUB: Font::Font()");
}
Font::~Font() {
warning("STUB: Font::~Font()");
}
void Font::load() {
warning("STUB: Font::load()");
}
uint16 Font::width(const char *text) {
warning("STUB: Font::width()");
return 0;
}
Talk::Talk(CGE2Engine *vm, const char *text, TextBoxStyle mode, bool wideSpace)
: Sprite(vm), _mode(mode), _wideSpace(wideSpace), _vm(vm) {
warning("STUB: Talk::Talk()");
}
Talk::Talk(CGE2Engine *vm)
: Sprite(vm), _mode(kTBPure), _vm(vm) {
warning("STUB: Talk::Talk()");
}
void Talk::update(const char *text) {
warning("STUB: Talk::update()");
}
Bitmap *Talk::box(uint16 w, uint16 h) {
warning("STUB: Talk::box()");
return *_ts;
}
InfoLine::InfoLine(CGE2Engine *vm, uint16 w) : Talk(vm), _oldText(NULL), _vm(vm) {
warning("STUB: InfoLine::InfoLine()");
}
void InfoLine::update(const char *text) {
warning("STUB: InfoLine::update()");
}
void InfoLine::update() {
warning("STUB: InfoLine::update()");
}
void InfoLine::setText(const char *txt) {
warning("STUB: InfoLine::setText()");
}
} // End of namespace CGE2
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