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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/config-manager.h"
#include "common/error.h"
#include "common/events.h"
#include "common/system.h"
#include "graphics/palette.h"
#include "engines/engine.h"
#include "engines/util.h"
#include "chewy/chewy.h"
#include "chewy/console.h"
#include "chewy/cursor.h"
#include "chewy/events.h"
#include "chewy/graphics.h"
#include "chewy/resource.h"
#include "chewy/scene.h"
#include "chewy/sound.h"
#include "chewy/text.h"
namespace Chewy {
ChewyEngine::ChewyEngine(OSystem *syst, const ChewyGameDescription *gameDesc)
: Engine(syst),
_gameDescription(gameDesc),
_rnd("chewy") {
const Common::FSNode gameDataDir(ConfMan.get("path"));
SearchMan.addSubDirectoryMatching(gameDataDir, "back");
SearchMan.addSubDirectoryMatching(gameDataDir, "cut");
SearchMan.addSubDirectoryMatching(gameDataDir, "err");
SearchMan.addSubDirectoryMatching(gameDataDir, "misc");
SearchMan.addSubDirectoryMatching(gameDataDir, "room");
SearchMan.addSubDirectoryMatching(gameDataDir, "sound");
SearchMan.addSubDirectoryMatching(gameDataDir, "txt");
}
ChewyEngine::~ChewyEngine() {
delete _events;
delete _text;
delete _sound;
delete _cursor;
delete _scene;
delete _graphics;
delete _console;
}
void ChewyEngine::initialize() {
_console = new Console(this);
_cursor = new Cursor();
_graphics = new Graphics(this);
_scene = new Scene(this);
_sound = new Sound(_mixer);
_text = new Text();
_events = new Events(this, _console);
_curCursor = 0;
_elapsedFrames = 0;
_videoNum = -1;
}
Common::Error ChewyEngine::run() {
// Initialize backend
//initGraphics(640, 480, true);
initGraphics(320, 200, false);
initialize();
/*for (uint i = 0; i < 161; i++) {
debug("Video %d", i);
_graphics->playVideo(i);
}*/
//_graphics->playVideo(0);
_scene->change(0);
//_sound->playSpeech(1);
//_sound->playSound(1);
//_sound->playMusic(2);
// Run a dummy loop
while (!shouldQuit()) {
_events->processEvents();
_console->onFrame();
// Cursor animation
if (_elapsedFrames % 30 == 0)
_cursor->animateCursor();
if (_videoNum >= 0) {
_graphics->playVideo(_videoNum);
_scene->draw();
_videoNum = -1;
}
g_system->updateScreen();
g_system->delayMillis(10);
_elapsedFrames++;
}
return Common::kNoError;
}
} // End of namespace Chewy
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