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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "audio/audiostream.h"
#include "audio/mixer.h"
#include "audio/decoders/raw.h"
#include "common/system.h"
#include "chewy/resource.h"
#include "chewy/sound.h"
namespace Chewy {
Sound::Sound(Audio::Mixer *mixer) {
_mixer = mixer;
_speechRes = new SoundResource("speech.tvp");
_soundRes = new SoundResource("details.tap");
}
Sound::~Sound() {
delete _soundRes;
delete _speechRes;
}
void Sound::playSound(int num, bool loop) {
SoundChunk *sound = _soundRes->getSound(num);
byte *data = (byte *)malloc(sound->size);
memcpy(data, sound->data, sound->size);
Audio::AudioStream *stream = Audio::makeLoopingAudioStream(
Audio::makeRawStream(data,
sound->size, 22050, Audio::FLAG_UNSIGNED,
DisposeAfterUse::NO),
loop ? 0 : 1);
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, stream);
delete[] sound->data;
delete sound;
}
void Sound::playMusic(int num, bool loop) {
uint32 musicNum = _soundRes->getChunkCount() - 1 - num;
Chunk *chunk = _soundRes->getChunk(musicNum);
byte *data = _soundRes->getChunkData(musicNum);
// TODO: TMF music files are similar to MOD files. With the following
// incorrect implementation, the PCM parts of these files can be played
warning("The current music playing implementation is wrong");
Audio::AudioStream *stream = Audio::makeLoopingAudioStream(
Audio::makeRawStream(data,
chunk->size, 22050, Audio::FLAG_UNSIGNED,
DisposeAfterUse::NO),
loop ? 0 : 1);
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle, stream);
}
void Sound::playSpeech(int num) {
SoundChunk *sound = _speechRes->getSound(num);
byte *data = (byte *)malloc(sound->size);
memcpy(data, sound->data, sound->size);
Audio::AudioStream *stream = Audio::makeLoopingAudioStream(
Audio::makeRawStream(data,
sound->size, 22050, Audio::FLAG_UNSIGNED,
DisposeAfterUse::NO),
1);
_mixer->playStream(Audio::Mixer::kSpeechSoundType, &_speechHandle, stream);
delete[] sound->data;
delete sound;
}
} // End of namespace Chewy
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