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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef CHEWY_TEXT_H
#define CHEWY_TEXT_H
#include "common/list.h"
#include "chewy/chewy.h"
#include "chewy/resource.h"
namespace Chewy {
/**
* Game texts are contained in txt/atds.tap, and contain the following (in that order):
* ADS (Adventure Dialog System) - dialogs, 500 entries max
* ATS (Adventure Text System) - text descriptions, 100 entries max
* AAD (Adventure Auto Dialog System) - automatic dialogs, 100 entries max
* INV - inventory text descriptions, 100 entries max
* USE - use action texts, 100 entries max
*/
enum MaxTextTypes {
kADSTextMax = 500,
kATSTextMax = 100,
kAADTextMax = 100,
kINVTextMax = 100,
kUSETextMax = 100
};
/**
* Markers for text entries
*/
enum TextEntryMarkers {
kEndRow = 0x00,
kEndBlock = 0x0b,
kEndEntry = 0x0c,
kEndText = 0x0d,
kEndChunk = 0x0e
// There's also 0x0f, block end, which we don't use
};
#define VOICE_OFFSET 20
struct Dialog {
uint16 speechId;
Common::String text;
};
typedef Common::List<Dialog> DialogList;
class Text : public Resource {
public:
Text();
virtual ~Text();
DialogList *getDialog(uint dialogNum, uint entryNum);
// TODO: getText()
// TODO: getAutoDialog()
// TODO: getInvDesc()
// TODO: getUseText()
};
class ErrorMessage : public Resource {
public:
ErrorMessage(Common::String filename) : Resource(filename) {}
virtual ~ErrorMessage() {}
Common::String getErrorMessage(uint num);
};
class Font {
public:
Font(Common::String filename);
virtual ~Font();
::Graphics::Surface *getLine(Common::String text);
private:
uint16 _count, _first, _last, _width, _height;
::Graphics::Surface _fontSurface;
};
} // End of namespace Chewy
#endif
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