aboutsummaryrefslogtreecommitdiff
path: root/engines/cine/bg.cpp
blob: 9b536946c2761bd0c43c10d161fc24ad1528bf38 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
/* ScummVM - Scumm Interpreter
 * Copyright (C) 2006 The ScummVM project
 *
 * cinE Engine is (C) 2004-2005 by CinE Team
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#include "cine/cine.h"
#include "cine/flip_support.h"
#include "cine/various.h"

namespace Cine {

uint16 bgVar0;

void loadCtHigh(uint8 * currentPtr) {
	currentPtr += 256 * 3;

	memcpy(page3Raw, currentPtr, 320 * 200);
}

uint8 loadCt(const char *ctName) {
	uint8 *ptr;
	uint8 *currentPtr;
	uint8 i;
	uint16 header[32];

	///

	strcpy(currentCtName, ctName);

	currentPtr = ptr = readBundleFile(findFileInBundle(ctName));

	if (gameType == Cine::GID_OS) {
		if (*(uint16 *) currentPtr == 0x800) {	// detect 256 color background
			loadCtHigh(currentPtr + 2);
			return 0;
		}

		currentPtr += 2;

		currentPtr += 0x20;
		gfxResetRawPage(page3Raw);
		gfxConvertSpriteToRaw(page3Raw, ptr + 0x22, 160, 200);
	} else {
		loadRelatedPalette(ctName);

		ASSERT(strstr(ctName, ".NEO"));

		memcpy(header, currentPtr, 32);
		currentPtr += 32;

		for (i = 0; i < 16; i++) {
			flipU16(&header[i]);
		}

		gfxConvertSpriteToRaw(page3Raw, ptr + 0x80, 160, 200);
	}

	return 0;
}

void loadBgHigh(char *currentPtr) {
	memcpy(palette256, currentPtr, 256 * 3);
	currentPtr += 256 * 3;

	memcpy(page2Raw, currentPtr, 320 * 200);

	colorMode256 = 1;
}

uint8 loadBg(const char *bgName) {
	uint8 *ptr;
	uint8 *currentPtr;
	uint8 i;
	uint8 fileIdx;

	strcpy(currentBgName[0], bgName);

	fileIdx = findFileInBundle(bgName);

	currentPtr = ptr = readBundleFile(fileIdx);

	if (*(uint16 *) currentPtr == 0x800) {	// detect 256 color background
		loadBgHigh((char *)currentPtr + 2);
		return 0;
	}

	colorMode256 = 0;

	memcpy(&dummyU16, currentPtr, 2);
	currentPtr += 2;

	memcpy(tempPalette, currentPtr, 32);
	currentPtr += 32;

	for (i = 0; i < 16; i++) {
		flipU16(&tempPalette[i]);
	}

	loadRelatedPalette(bgName);

	gfxResetRawPage(page2Raw);
	gfxConvertSpriteToRaw(page2Raw, ptr + 0x22, 160, 200);

	return 0;
}

uint8 *additionalBgTable[9] = { page2Raw, NULL, NULL, NULL, NULL, NULL, NULL, NULL, page3Raw };
uint8 currentAdditionalBgIdx = 0;
uint8 currentAdditionalBgIdx2 = 0;

void addBackground(char *bgName, uint16 bgIdx) {
	uint8 *ptr;
	uint8 *currentPtr;
	uint8 fileIdx;

	strcpy(currentBgName[bgIdx], bgName);

	fileIdx = findFileInBundle(bgName);

	currentPtr = ptr = readBundleFile(fileIdx);

	additionalBgTable[bgIdx] = (uint8 *) malloc(320 * 200);

	if (*(uint16 *) currentPtr == 0x800) {	// detect 256 color background
		memcpy(additionalBgTable[bgIdx], currentPtr + 2 + 3 * 256, 320 * 200);
		return;
	}

	currentPtr += 2;

	currentPtr += 0x20;

	gfxConvertSpriteToRaw(additionalBgTable[bgIdx], ptr + 0x22, 160, 200);
}

} // End of namespace Cine