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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef CINE_OBJECT_H
#define CINE_OBJECT_H
#include "script.h"
namespace Cine {
struct objectStruct {
int16 x;
int16 y;
uint16 mask;
int16 frame;
int16 costume;
char name[20];
uint16 part;
};
struct overlay {
uint16 objIdx;
uint16 type;
int16 x;
int16 y;
int16 width;
int16 color;
};
#define NUM_MAX_OBJECT 255
#define NUM_MAX_VAR 256
extern objectStruct objectTable[NUM_MAX_OBJECT];
extern Common::List<overlay> overlayList;
void loadObject(char *pObjectName);
void setupObject(byte objIdx, uint16 param1, uint16 param2, uint16 param3, uint16 param4);
void modifyObjectParam(byte objIdx, byte paramIdx, int16 newValue);
void addOverlay(uint16 objIdx, uint16 param);
int removeOverlay(uint16 objIdx, uint16 param);
void addGfxElementA0(int16 objIdx, int16 param);
void removeGfxElementA0(int16 objIdx, int16 param);
int16 getObjectParam(uint16 objIdx, uint16 paramIdx);
void addObjectParam(byte objIdx, byte paramIdx, int16 newValue);
void subObjectParam(byte objIdx, byte paramIdx, int16 newValue);
uint16 compareObjectParam(byte objIdx, byte param1, int16 param2);
} // End of namespace Cine
#endif
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