1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef CRUISE_DATALOADER_H
#define CRUISE_DATALOADER_H
namespace Cruise {
int loadFNTSub(uint8 *ptr, int destIdx);
int loadSPLSub(uint8 *ptr, int destIdx);
int loadSetEntry(const char *name, uint8 *ptr, int currentEntryIdx, int currentDestEntry);
int loadFile(const char* name, int idx, int destIdx);
int loadData(const char * name, int startIdx);
int loadFileRange(const char * name, int param, int startIdx, int numIdx);
int loadFileSub1(uint8 ** ptr, const char * name, uint8 * ptr2);
int loadFullBundle(const char * name, int startIdx);
} // End of namespace Cruise
#endif
|