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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef CRUISE_MAINDRAW_H
#define CRUISE_MAINDRAW_H
namespace Cruise {
extern int currentTransparent;
extern int16 *polyBuffer2;
extern int16 *XMIN_XMAX;
extern int m_color;
int upscaleValue(int value, int scale);
void pixel(int x, int y, char color);
void mainDraw(bool waitFl);
void flipScreen();
void buildPolyModel(int X, int Y, int scale, char *ptr2, char *destBuffer, char *dataPtr);
void drawSprite(int width, int height, cellStruct *currentObjPtr, const uint8 *dataIn, int ys, int xs, uint8 *output, const uint8 *dataBuf);
void flipPoly(int fileId, int16 *dataPtr, int scale, char** newFrame, int X, int Y, int *outX, int *outY, int *outScale);
void getPolySize(int positionX, int positionY, int scale, int sizeTable[4], unsigned char *dataPtr);
bool findPoly(char* dataPtr, int x, int y, int zoom, int mouseX, int mouseY);
unsigned char *drawPolyMode2(unsigned char *dataPointer, int linesToDraw);
void calcRGB(uint8* pColorSrc, uint8* pColorDst, int* offsetTable);
void drawMessage(const gfxEntryStruct *pGfxPtr, int globalX, int globalY, int width, int newColor, uint8 *ouputPtr);
} // End of namespace Cruise
#endif
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