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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef CRUISE_MOUSE_H
#define CRUISE_MOUSE_H
namespace Cruise {
extern int16 main10;
enum CursorType {
CURSOR_NORMAL = 0,
CURSOR_DISK = 1,
CURSOR_CROSS = 2,
CURSOR_NOMOUSE = 3,
CURSOR_WALK = 4,
CURSOR_EXIT = 5,
CURSOR_MAGNIFYING_GLASS = 6,
CURSOR_MAX = 7
};
void changeCursor(CursorType eType);
bool isMouseOn();
void mouseOff();
void mouseOn();
extern CursorType currentCursor;
} // End of namespace Cruise
#endif
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