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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "cruise/cruise.h"
#include "cruise/cruise_main.h"
#include "common/endian.h"
namespace Cruise {
scriptInstanceStruct relHead;
scriptInstanceStruct procHead;
scriptInstanceStruct *currentScriptPtr;
int8 getByteFromScript() {
int8 var = *(int8*)(currentData3DataPtr + currentScriptPtr->scriptOffset);
++currentScriptPtr->scriptOffset;
return (var);
}
short int getShortFromScript() {
short int var = (int16)READ_BE_UINT16(currentData3DataPtr + currentScriptPtr->scriptOffset);
currentScriptPtr->scriptOffset += 2;
return (var);
}
// load opcode
int32 opcodeType0() {
int index = 0;
switch (currentScriptOpcodeType) {
case 0: {
pushVar(getShortFromScript());
return (0);
}
case 5:
index = saveOpcodeVar;
case 1: {
uint8 *address = 0;
int type = getByteFromScript();
int ovl = getByteFromScript();
short int offset = getShortFromScript();
offset += index;
int typ7 = type & 7;
if (!typ7) {
return (-10); // unresloved link
}
if (!ovl) {
address = scriptDataPtrTable[typ7];
} else { // TODO:
if (!overlayTable[ovl].alreadyLoaded) {
return (-7);
}
if (!overlayTable[ovl].ovlData) {
return (-4);
}
if (typ7 == 5) {
address = overlayTable[ovl].ovlData->data4Ptr;
} else {
assert(0);
}
}
address += offset;
int size = (type >> 3) & 3;
if (size == 1) {
address += index;
pushVar((int16)READ_BE_UINT16(address));
return 0;
} else if (size == 2) {
pushVar(*address);
return 0;
} else {
error("Unsupported code in opcodeType0 case 1");
}
}
case 2: {
int16 var_16;
int di = getByteFromScript();
int si = getByteFromScript();
int var_2 = getShortFromScript();
if (!si) {
si = currentScriptPtr->overlayNumber;
}
if (getSingleObjectParam(si, var_2, di, &var_16)) {
return -10;
}
pushVar(var_16);
return 0;
}
default:
error("Unsupported type %d in opcodeType0", currentScriptOpcodeType);
}
}
// save opcode
int32 opcodeType1() {
int var = popVar();
int offset = 0;
switch (currentScriptOpcodeType) {
case 0: {
return (0); // strange, but happens also in original interpreter
}
case 5: {
offset = saveOpcodeVar;
}
case 1: {
int var_A = 0;
int byte1 = getByteFromScript();
int byte2 = getByteFromScript();
int short1 = getShortFromScript();
int var_6 = byte1 & 7;
int var_C = short1;
uint8 *ptr = 0;
int type2;
if (!var_6)
return (-10);
var_C = short1;
if (byte2) {
if (!overlayTable[byte2].alreadyLoaded) {
return (-7);
}
if (!overlayTable[byte2].ovlData) {
return (-4);
}
if (var_6 == 5) {
ptr = overlayTable[byte2].ovlData->data4Ptr + var_C;
} else {
ASSERT(0);
}
} else {
ptr = scriptDataPtrTable[var_6] + var_C;
}
type2 = ((byte1 & 0x18) >> 3);
switch (type2) {
case 1: {
WRITE_BE_UINT16(ptr + var_A + offset * 2, var);
return 0;
}
case 2: {
assert (ptr);
*(ptr + var_A + offset) = var;
return 0;
}
default:
error("Unsupported code in opcodeType1 case 1");
}
break;
}
case 2: {
int mode = getByteFromScript();
int di = getByteFromScript();
int var_4 = getShortFromScript();
if (!di) {
di = currentScriptPtr->overlayNumber;
}
if ((var == 0x85) && !strcmp((char*)currentCtpName, "S26.CTP") && !di && mode == 1) { // patch in bar
var = 0x87;
}
setObjectPosition(di, var_4, mode, var);
break;
}
case 4: {
saveOpcodeVar = var;
break;
}
default:
error("Unsupported type %d in opcodeType1", currentScriptOpcodeType);
}
return (0);
}
int32 opcodeType2() {
int index = 0;
switch (currentScriptOpcodeType) {
case 5:
index = saveOpcodeVar;
case 1: {
uint8* adresse = NULL;
int type = getByteFromScript();
int overlay = getByteFromScript();
int firstOffset;
int offset;
firstOffset = offset = getShortFromScript();
offset += index;
int typ7 = type & 7;
if (!typ7) {
return (-10);
}
if (!overlay) {
adresse = scriptDataPtrTable[typ7];
} else {
if (!overlayTable[overlay].alreadyLoaded) {
return (-7);
}
if (!overlayTable[overlay].ovlData) {
return (-4);
}
ASSERT(0);
}
adresse += offset;
int size = (type >> 3) & 3;
if (size == 1) {
adresse += index;
pushPtr(adresse);
} else if (size == 2) {
pushPtr(adresse);
}
}
}
return 0;
}
int32 opcodeType10() { // break
return (0);
}
int32 opcodeType11() { // break
return (1);
}
int32 opcodeType4() { // test
int boolVar = 0;
int var1 = popVar();
int var2 = popVar();
switch (currentScriptOpcodeType) {
case 0: {
if (var2 != var1)
boolVar = 1;
break;
}
case 1: {
if (var2 == var1)
boolVar = 1;
break;
}
case 2: {
if (var2 < var1)
boolVar = 1;
break;
}
case 3: {
if (var2 <= var1)
boolVar = 1;
break;
}
case 4: {
if (var2 > var1)
boolVar = 1;
break;
}
case 5: {
if (var2 >= var1)
boolVar = 1;
break;
}
}
pushVar(boolVar);
return (0);
}
int32 opcodeType6() {
int si = 0;
int pop = popVar();
if (!pop)
si = 1;
if (pop < 0) {
si |= 4;
}
if (pop > 0) {
si |= 2;
}
currentScriptPtr->ccr = si;
return (0);
}
int32 opcodeType7() {
int var1 = popVar();
int var2 = popVar();
pushVar(var1);
pushVar(var2);
return (0);
}
int32 opcodeType5() {
int offset = currentScriptPtr->scriptOffset;
int short1 = getShortFromScript();
int newSi = short1 + offset;
int bitMask = currentScriptPtr->ccr;
switch (currentScriptOpcodeType) {
case 0: {
if (!(bitMask & 1)) {
currentScriptPtr->scriptOffset = newSi;
}
break;
}
case 1: {
if (bitMask & 1) {
currentScriptPtr->scriptOffset = newSi;
}
break;
}
case 2: {
if (bitMask & 2) {
currentScriptPtr->scriptOffset = newSi;
}
break;
}
case 3: {
if (bitMask & 3) {
currentScriptPtr->scriptOffset = newSi;
}
break;
}
case 4: {
if (bitMask & 4) {
currentScriptPtr->scriptOffset = newSi;
}
break;
}
case 5: {
if (bitMask & 5) {
currentScriptPtr->scriptOffset = newSi;
}
break;
}
case 6: {
break; // never
}
case 7: {
currentScriptPtr->scriptOffset = newSi; //always
break;
}
}
return (0);
}
int32 opcodeType3() { // math
int pop1 = popVar();
int pop2 = popVar();
switch (currentScriptOpcodeType) {
case 0: {
pushVar(pop1 + pop2);
return (0);
}
case 1: {
pushVar(pop1 / pop2);
return (0);
}
case 2: {
pushVar(pop1 - pop2);
return (0);
}
case 3: {
pushVar(pop1 * pop2);
return (0);
}
case 4: {
pushVar(pop1 % pop2);
return (0);
}
case 7:
case 5: {
pushVar(pop2 | pop1);
return (0);
}
case 6: {
pushVar(pop2 & pop1);
return (0);
}
}
return 0;
}
int32 opcodeType9() { // stop script
//debug("Stop a script of overlay %s", overlayTable[currentScriptPtr->overlayNumber].overlayName);
currentScriptPtr->scriptNumber = -1;
return (1);
}
void setupFuncArray() {
int i;
for (i = 0; i < 64; i++) {
opcodeTypeTable[i] = NULL;
}
opcodeTypeTable[1] = opcodeType0;
opcodeTypeTable[2] = opcodeType1;
opcodeTypeTable[3] = opcodeType2;
opcodeTypeTable[4] = opcodeType3;
opcodeTypeTable[5] = opcodeType4;
opcodeTypeTable[6] = opcodeType5;
opcodeTypeTable[7] = opcodeType6;
opcodeTypeTable[8] = opcodeType7;
opcodeTypeTable[9] = opcodeType8;
opcodeTypeTable[10] = opcodeType9;
opcodeTypeTable[11] = opcodeType10;
opcodeTypeTable[12] = opcodeType11;
}
int removeScript(int overlay, int idx, scriptInstanceStruct *headPtr) {
scriptInstanceStruct *scriptPtr;
scriptPtr = headPtr->nextScriptPtr;
if (scriptPtr) {
do {
if (scriptPtr->overlayNumber == overlay
&& (scriptPtr->scriptNumber == idx || idx == -1)) {
scriptPtr->scriptNumber = -1;
}
scriptPtr = scriptPtr->nextScriptPtr;
} while (scriptPtr);
}
return (0);
}
uint8 *attacheNewScriptToTail(scriptInstanceStruct *scriptHandlePtr, int16 overlayNumber, int16 param, int16 arg0, int16 arg1, int16 arg2, scriptTypeEnum scriptType) {
int useArg3Neg = 0;
ovlData3Struct *data3Ptr;
scriptInstanceStruct *tempPtr;
int var_C;
scriptInstanceStruct *oldTail;
//debug("Starting script %d of overlay %s", param,overlayTable[overlayNumber].overlayName);
if (scriptType < 0) {
useArg3Neg = 1;
scriptType = (scriptTypeEnum) - scriptType;
}
if (scriptType == 20) {
data3Ptr = getOvlData3Entry(overlayNumber, param);
} else {
if (scriptType == 30) {
data3Ptr = scriptFunc1Sub2(overlayNumber, param);
} else {
return (NULL);
}
}
if (!data3Ptr) {
return (NULL);
}
if (!data3Ptr->dataPtr) {
return (NULL);
}
var_C = data3Ptr->sysKey;
oldTail = scriptHandlePtr;
while (oldTail->nextScriptPtr) { // go to the end of the list
oldTail = oldTail->nextScriptPtr;
}
tempPtr =
(scriptInstanceStruct *)
mallocAndZero(sizeof(scriptInstanceStruct));
if (!tempPtr)
return (NULL);
tempPtr->data = NULL;
if (var_C) {
tempPtr->data = (uint8 *) mallocAndZero(var_C);
}
tempPtr->dataSize = var_C;
tempPtr->nextScriptPtr = NULL;
tempPtr->scriptOffset = 0;
tempPtr->scriptNumber = param;
tempPtr->overlayNumber = overlayNumber;
if (scriptType == 20) { // Obj or not ?
tempPtr->sysKey = useArg3Neg;
} else {
tempPtr->sysKey = 1;
}
tempPtr->freeze = 0;
tempPtr->type = scriptType;
tempPtr->var18 = arg2;
tempPtr->var16 = arg1;
tempPtr->var1A = arg0;
tempPtr->nextScriptPtr = oldTail->nextScriptPtr; // should always be NULL as it's the tail
oldTail->nextScriptPtr = tempPtr; // attache the new node to the list
return (tempPtr->data);
}
int executeScripts(scriptInstanceStruct *ptr) {
int numScript2;
ovlData3Struct *ptr2;
ovlDataStruct *ovlData;
uint8 opcodeType;
numScript2 = ptr->scriptNumber;
if (ptr->type == 20) {
ptr2 = getOvlData3Entry(ptr->overlayNumber, numScript2);
if (!ptr2) {
return (-4);
}
} else {
if (ptr->type == 30) {
ptr2 = scriptFunc1Sub2(ptr->overlayNumber, numScript2);
if (!ptr2) {
return (-4);
}
} else {
return (-6);
}
}
if (!overlayTable[ptr->overlayNumber].alreadyLoaded) {
return (-7);
}
ovlData = overlayTable[ptr->overlayNumber].ovlData;
if (!ovlData)
return (-4);
currentData3DataPtr = ptr2->dataPtr;
scriptDataPtrTable[1] = (uint8 *) ptr->data;
scriptDataPtrTable[2] = getDataFromData3(ptr2, 1);
scriptDataPtrTable[5] = ovlData->data4Ptr; // free strings
scriptDataPtrTable[6] = ovlData->ptr8;
currentScriptPtr = ptr;
positionInStack = 0;
do {
//#ifdef SKIP_INTRO
if (currentScriptPtr->scriptOffset == 290
&& currentScriptPtr->overlayNumber == 4
&& currentScriptPtr->scriptNumber == 0) {
currentScriptPtr->scriptOffset = 923;
}
//#endif
opcodeType = getByteFromScript();
debugC(5, kCruiseDebugScript, "Script %s/%d ip=%d opcode=%d",
overlayTable[currentScriptPtr->overlayNumber].overlayName,
currentScriptPtr->scriptNumber,
currentScriptPtr->scriptOffset,
(opcodeType & 0xFB) >> 3);
currentScriptOpcodeType = opcodeType & 7;
if (!opcodeTypeTable[(opcodeType & 0xFB) >> 3]) {
error("Unsupported opcode type %d", (opcodeType & 0xFB) >> 3);
}
} while (!opcodeTypeTable[(opcodeType & 0xFB) >> 3]());
currentScriptPtr = NULL;
return (0);
}
void manageScripts(scriptInstanceStruct *scriptHandle) {
scriptInstanceStruct *ptr = scriptHandle;
if (ptr) {
do {
if (!overlayTable[ptr->overlayNumber].executeScripts) {
if ((ptr->scriptNumber != -1) && (ptr->freeze == 0) && (ptr->sysKey != 0)) {
executeScripts(ptr);
}
if (ptr->sysKey == 0) {
ptr->sysKey = 1;
}
}
ptr = ptr->nextScriptPtr;
} while (ptr);
}
}
} // End of namespace Cruise
|