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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef CRUISE_STACK_H
#define CRUISE_STACK_H
namespace Cruise {
// TODO: Replace this with Common::Stack
#define SIZE_STACK 0x200
enum stackElementTypeEnum {
STACK_SHORT,
STACK_PTR
};
struct stackElementStruct {
stackElementTypeEnum type;
union {
void *ptrVar;
int16 shortVar;
} data;
};
int16 popVar(void);
void pushVar(int16 var);
void pushPtr(void *ptr);
void *popPtr(void);
} // End of namespace Cruise
#endif
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