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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "cruise/staticres.h"
#include "cruise/cruise.h"
#include "common/util.h"
namespace Cruise {
int actor_move[][13] = {
{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 0}, // back
{13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 0}, // right side
{25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 0}, // front
{ -13, -14, -15, -16, -17, -18, -19, -20, -21, -22, -23, -24, 0}// left side
};
int actor_end[][13] = {
{37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // stat back
{38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // stat right-side
{39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // stat front
{ -38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} // stat left-side
};
int actor_stat[][13] = {
{53, 54, 55, 56, 57, 0, 0, 0, 0, 0, 0, 0, 0},
{59, 60, 62, 63, 78, 0, 0, 0, 0, 0, 0, 0, 0},
{ -78, -63, -62, -60, -59, 0, 0, 0, 0, 0, 0, 0, 0},
{ -57, -56, -55, -54, -53, 0, 0, 0, 0, 0, 0, 0, 0}
};
int actor_invstat[][13] = {
{ -53, -54, -55, -56, -57, 0, 0, 0, 0, 0, 0, 0, 0},
{57, 56, 55, 54, 53, 0, 0, 0, 0, 0, 0, 0, 0},
{78, 63, 62, 60, 59, 0, 0, 0, 0, 0, 0, 0, 0},
{ -59, -60, -62, -63, -78, 0, 0, 0, 0, 0, 0, 0, 0}
};
int16 fontCharacterTable[256] = {
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71,
72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85,
86, 87, 88, 89, 90, 91, 92,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1,
106, 105,
-1, -1, -1, -1,
107, 108,
-1, -1,
109, 110,
-1, -1, -1, -1, -1, -1,
111, -1,
112,
-1, -1,
113,
114,
-1,
-1,
116, 93,
-1,
118,
-1,
94,
-1,
117,
115,
96,
95,
97,
98,
-1,
-1,
99,
100,
-1,
-1,
-1,
-1,
101,
-1,
102,
-1,
-1,
103,
-1,
104,
-1,
-1,
-1,
-1,
};
} // End of namespace Cruise
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