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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef DIRECTOR_CACHEDMACTEXT_H
#define DIRECTOR_CACHEDMACTEXT_H
#include "graphics/font.h"
namespace Graphics {
class MacFont;
class ManagedSurface;
class MacText;
class MacWindowManager;
}
namespace Director {
class TextCast;
class CachedMacText {
private:
int _width;
TextCast *const _textCast;
Graphics::MacWindowManager *_wm;
Graphics::MacFont *_macFont;
Graphics::MacText *_macText;
Graphics::TextAlign _align;
bool _dirty;
Graphics::ManagedSurface *_surface;
void makeMacText();
public:
CachedMacText(TextCast *const textCast,
int version,
int defaultWidth = -1,
Graphics::MacWindowManager *const wm = NULL);
void setWm(Graphics::MacWindowManager *wm);
void clip(int width);
void forceDirty();
const Graphics::ManagedSurface *getSurface();
int getLineCount();
};
} // End of namespace Director
#endif
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