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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/config-manager.h"
#include "common/debug-channels.h"
#include "common/error.h"
#include "audio/mixer.h"
#include "common/macresman.h"
#include "graphics/macgui/macwindowmanager.h"
#include "director/director.h"
#include "director/archive.h"
#include "director/score.h"
#include "director/sound.h"
#include "director/lingo/lingo.h"
#include "director/util.h"
namespace Director {
DirectorEngine *g_director;
DirectorEngine::DirectorEngine(OSystem *syst, const DirectorGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc),
_rnd("director") {
DebugMan.addDebugChannel(kDebugLingoExec, "lingoexec", "Lingo Execution");
DebugMan.addDebugChannel(kDebugLingoCompile, "lingocompile", "Lingo Compilation");
DebugMan.addDebugChannel(kDebugLingoParse, "lingoparse", "Lingo code parsing");
DebugMan.addDebugChannel(kDebugLingoCompileOnly, "compileonly", "Skip Lingo code execution");
DebugMan.addDebugChannel(kDebugLoading, "loading", "Loading");
DebugMan.addDebugChannel(kDebugImages, "images", "Image drawing");
DebugMan.addDebugChannel(kDebugText, "text", "Text rendering");
DebugMan.addDebugChannel(kDebugEvents, "events", "Event processing");
DebugMan.addDebugChannel(kDebugSlow, "slow", "Slow playback");
DebugMan.addDebugChannel(kDebugFast, "fast", "Fast (no delay) playback");
DebugMan.addDebugChannel(kDebugNoLoop, "noloop", "Do not loop the playback");
DebugMan.addDebugChannel(kDebugBytecode, "bytecode", "Execute Lscr bytecode");
g_director = this;
// Setup mixer
syncSoundSettings();
// Load Patterns
loadPatterns();
_currentScore = nullptr;
_soundManager = nullptr;
_currentPalette = nullptr;
_currentPaletteLength = 0;
_lingo = nullptr;
_sharedScore = nullptr;
_sharedSound = nullptr;
_sharedBMP = nullptr;
_sharedSTXT = nullptr;
_sharedDIB = nullptr;
_mainArchive = nullptr;
_macBinary = nullptr;
_movies = nullptr;
_nextMovie.frameI = -1;
_wm = nullptr;
const Common::FSNode gameDataDir(ConfMan.get("path"));
SearchMan.addSubDirectoryMatching(gameDataDir, "data");
SearchMan.addSubDirectoryMatching(gameDataDir, "install");
SearchMan.addSubDirectoryMatching(gameDataDir, "main"); // Meet Mediaband
_colorDepth = 8; // 256-color
_key = 0;
_keyCode = 0;
_machineType = 9; // Macintosh IIci
_playbackPaused = false;
_skipFrameAdvance = false;
_draggingSprite = false;
_draggingSpriteId = 0;
}
DirectorEngine::~DirectorEngine() {
delete _sharedSound;
delete _sharedBMP;
delete _sharedSTXT;
delete _sharedDIB;
delete _sharedScore;
delete _currentScore;
cleanupMainArchive();
delete _soundManager;
delete _lingo;
}
Common::Error DirectorEngine::run() {
debug("Starting v%d Director game", getVersion());
if (!_mixer->isReady()) {
return Common::kAudioDeviceInitFailed;
}
_currentPalette = nullptr;
_macBinary = nullptr;
_soundManager = nullptr;
_wm = new Graphics::MacWindowManager(Graphics::kWMModalMenuMode);
_lingo = new Lingo(this);
_soundManager = new DirectorSound();
if (getGameID() == GID_TEST) {
_mainArchive = nullptr;
_currentScore = nullptr;
if (debugChannelSet(-1, kDebugText)) {
testFontScaling();
testFonts();
}
_lingo->runTests();
return Common::kNoError;
} else if (getGameID() == GID_TESTALL) {
enqueueAllMovies();
}
// FIXME
//_mainArchive = new RIFFArchive();
//_mainArchive->openFile("bookshelf_example.mmm");
_currentScore = new Score(this);
_currentPath = getPath(getEXEName(), _currentPath);
if (getVersion() < 4) {
if (getPlatform() == Common::kPlatformWindows) {
_sharedCastFile = "SHARDCST.MMM";
} else {
_sharedCastFile = "Shared Cast";
}
} else if (getVersion() == 5) {
if (getPlatform() == Common::kPlatformWindows) {
_sharedCastFile = "SHARED.Cxt";
}
} else {
_sharedCastFile = "Shared.dir";
}
loadSharedCastsFrom(_currentPath + _sharedCastFile);
debug(0, "\n@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\nObtaining score name\n");
loadInitialMovie(getEXEName());
_currentScore->setArchive(_mainArchive);
debug(0, "\n@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@");
debug(0, "@@@@ Score name '%s'", _currentScore->getMacName().c_str());
debug(0, "@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\n");
bool loop = true;
while (loop) {
loop = false;
_currentScore->loadArchive();
// If we came in a loop, then skip as requested
if (!_nextMovie.frameS.empty()) {
_currentScore->setStartToLabel(_nextMovie.frameS);
_nextMovie.frameS.clear();
}
if (_nextMovie.frameI != -1) {
_currentScore->setCurrentFrame(_nextMovie.frameI);
_nextMovie.frameI = -1;
}
debugC(1, kDebugEvents, "Starting playback of score '%s'", _currentScore->getMacName().c_str());
_currentScore->startLoop();
debugC(1, kDebugEvents, "Finished playback of score '%s'", _currentScore->getMacName().c_str());
if (getGameID() == GID_TESTALL) {
_nextMovie = getNextMovieFromQueue();
}
// If a loop was requested, do it
if (!_nextMovie.movie.empty()) {
_lingo->restartLingo();
delete _currentScore;
_currentPath = getPath(_nextMovie.movie, _currentPath);
loadSharedCastsFrom(_currentPath + _sharedCastFile);
Archive *mov = openMainArchive(_currentPath + Common::lastPathComponent(_nextMovie.movie, '/'));
if (!mov) {
warning("nextMovie: No score is loaded");
return Common::kNoError;
}
_currentScore = new Score(this);
_currentScore->setArchive(mov);
debug(0, "Switching to score '%s'", _currentScore->getMacName().c_str());
_nextMovie.movie.clear();
loop = true;
}
}
return Common::kNoError;
}
Common::HashMap<Common::String, Score *> *DirectorEngine::scanMovies(const Common::String &folder) {
Common::FSNode directory(folder);
Common::FSList movies;
const char *sharedMMMname;
if (getPlatform() == Common::kPlatformWindows)
sharedMMMname = "SHARDCST.MMM";
else
sharedMMMname = "Shared Cast";
Common::HashMap<Common::String, Score *> *nameMap = new Common::HashMap<Common::String, Score *>();
if (!directory.getChildren(movies, Common::FSNode::kListFilesOnly))
return nameMap;
if (!movies.empty()) {
for (Common::FSList::const_iterator i = movies.begin(); i != movies.end(); ++i) {
debugC(2, kDebugLoading, "File: %s", i->getName().c_str());
if (Common::matchString(i->getName().c_str(), sharedMMMname, true)) {
_sharedCastFile = i->getName();
debugC(2, kDebugLoading, "Shared cast detected: %s", i->getName().c_str());
continue;
}
Archive *arc = createArchive();
warning("name: %s", i->getName().c_str());
arc->openFile(i->getName());
Score *sc = new Score(this);
sc->setArchive(arc);
nameMap->setVal(sc->getMacName(), sc);
debugC(2, kDebugLoading, "Movie name: \"%s\"", sc->getMacName().c_str());
}
}
return nameMap;
}
void DirectorEngine::enqueueAllMovies() {
Common::ArchiveMemberList fsList;
SearchMan.listMatchingMembers(fsList, "*");
for (Common::ArchiveMemberList::iterator it = fsList.begin(); it != fsList.end(); ++it)
_movieQueue.push_back((*it)->getName());
Common::sort(_movieQueue.begin(), _movieQueue.end());
debug(1, "Enqueued %d movies", _movieQueue.size());
}
MovieReference DirectorEngine::getNextMovieFromQueue() {
MovieReference res;
res.movie = _movieQueue.front();
_movieQueue.remove_at(0);
return res;
}
} // End of namespace Director
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