1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef DIRECTOR_FRAME_H
#define DIRECTOR_FRAME_H
#include "graphics/managed_surface.h"
namespace Image {
class ImageDecoder;
}
namespace Director {
class Sprite;
#define CHANNEL_COUNT 24
enum TransitionType {
kTransNone,
kTransWipeRight,
kTransWipeLeft,
kTransWipeDown,
kTransWipeUp,
kTransCenterOutHorizontal,
kTransEdgesInHorizontal,
kTransCenterOutVertical,
kTransEdgesInVertical,
kTransCenterOutSquare,
kTransEdgesInSquare,
kTransPushLeft,
kTransPushRight,
kTransPushDown,
kTransPushUp,
kTransRevealUp,
kTransRevealUpRight,
kTransRevealRight,
kTransRevealDown,
kTransRevealDownRight,
kTransRevealDownLeft,
kTransRevealLeft,
kTransRevealUpLeft,
kTransDissolvePixelsFast,
kTransDissolveBoxyRects,
kTransDissolveBoxySquares,
kTransDissolvePatterns,
kTransRandomRows,
kTransRandomColumns,
kTransCoverDown,
kTransCoverDownLeft,
kTransCoverDownRight,
kTransCoverLeft,
kTransCoverRight,
kTransCoverUp,
kTransCoverUpLeft,
kTransCoverUpRight,
kTransTypeVenitianBlind,
kTransTypeCheckerboard,
kTransTypeStripsBottomBuildLeft,
kTransTypeStripsBottomBuildRight,
kTransTypeStripsLeftBuildDown,
kTransTypeStripsLeftBuildUp,
kTransTypeStripsRightBuildDown,
kTransTypeStripsRightBuildUp,
kTransTypeStripsTopBuildLeft,
kTransTypeStripsTopBuildRight,
kTransZoomOpen,
kTransZoomClose,
kTransVerticalBinds,
kTransDissolveBitsTrans,
kTransDissolvePixels,
kTransDissolveBits
};
struct PaletteInfo {
uint8 firstColor;
uint8 lastColor;
uint8 flags;
uint8 speed;
uint16 frameCount;
};
class Frame {
public:
Frame(DirectorEngine *vm);
Frame(const Frame &frame);
~Frame();
void readChannel(Common::SeekableSubReadStreamEndian &stream, uint16 offset, uint16 size);
void prepareFrame(Score *score);
uint16 getSpriteIDFromPos(Common::Point pos);
private:
void playTransition(Score *score);
void playSoundChannel();
void renderSprites(Graphics::ManagedSurface &surface, bool renderTrail);
void renderText(Graphics::ManagedSurface &surface, uint16 spriteId);
void renderButton(Graphics::ManagedSurface &surface, uint16 spriteId);
void readPaletteInfo(Common::SeekableSubReadStreamEndian &stream);
void readSprite(Common::SeekableSubReadStreamEndian &stream, uint16 offset, uint16 size);
void readMainChannels(Common::SeekableSubReadStreamEndian &stream, uint16 offset, uint16 size);
Image::ImageDecoder *getImageFrom(uint16 spriteID);
void drawBackgndTransSprite(Graphics::ManagedSurface &target, const Graphics::Surface &sprite, Common::Rect &drawRect);
void drawMatteSprite(Graphics::ManagedSurface &target, const Graphics::Surface &sprite, Common::Rect &drawRect);
void drawGhostSprite(Graphics::ManagedSurface &target, const Graphics::Surface &sprite, Common::Rect &drawRect);
void drawReverseSprite(Graphics::ManagedSurface &target, const Graphics::Surface &sprite, Common::Rect &drawRect);
public:
uint8 _actionId;
uint8 _transDuration;
uint8 _transArea; //1 - Whole Stage, 0 - Changing Area
uint8 _transChunkSize;
TransitionType _transType;
PaletteInfo *_palette;
uint8 _tempo;
uint16 _sound1;
uint8 _soundType1;
uint16 _sound2;
uint8 _soundType2;
uint8 _skipFrameFlag;
uint8 _blend;
Common::Array<Sprite *> _sprites;
Common::Array<Common::Rect > _drawRects;
DirectorEngine *_vm;
};
} //End of namespace Director
#endif
|