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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef DIRECTOR_LINGO_LINGO_H
#define DIRECTOR_LINGO_LINGO_H
#include "audio/audiostream.h"
#include "common/hash-ptr.h"
#include "common/hash-str.h"
#include "director/director.h"
#include "director/score.h"
#include "director/lingo/lingo-gr.h"
#include "director/lingo/lingo-the.h"
#include "director/lingo/lingo-bytecode.h"
namespace Director {
enum LEvent {
kEventPrepareMovie,
kEventStartMovie,
kEventStepMovie,
kEventStopMovie,
kEventNew,
kEventBeginSprite,
kEventEndSprite,
kEventNone,
kEventEnterFrame,
kEventPrepareFrame,
kEventIdle,
kEventStepFrame,
kEventExitFrame,
kEventTimeout,
kEventActivateWindow,
kEventDeactivateWindow,
kEventMoveWindow,
kEventResizeWindow,
kEventOpenWindow,
kEventCloseWindow,
kEventKeyUp,
kEventKeyDown,
kEventMouseUp,
kEventMouseDown,
kEventRightMouseUp,
kEventRightMouseDown,
kEventMouseEnter,
kEventMouseLeave,
kEventMouseUpOutSide,
kEventMouseWithin,
kEventStart
};
typedef void (*inst)(void);
#define STOP (inst)0
#define ENTITY_INDEX(t,id) ((t) * 100000 + (id))
typedef Common::Array<inst> ScriptData;
typedef Common::Array<double> FloatArray;
struct FuncDesc {
Common::String name;
const char *proto;
FuncDesc(Common::String n, const char *p) { name = n; proto = p; }
};
typedef Common::HashMap<void *, FuncDesc *> FuncHash;
struct Symbol { /* symbol table entry */
Common::String name;
int type;
union {
int i; /* VAR */
double f; /* FLOAT */
ScriptData *defn; /* FUNCTION, PROCEDURE */
void (*func)(); /* OPCODE */
void (*bltin)(int); /* BUILTIN */
Common::String *s; /* STRING */
FloatArray *farr; /* ARRAY, POINT, RECT */
} u;
int nargs; /* number of arguments */
int maxArgs; /* maximal number of arguments, for builtins */
bool parens; /* whether parens required or not, for builitins */
bool global;
Symbol();
};
struct Datum { /* interpreter stack type */
int type;
union {
int i; /* INT, ARGC, ARGCNORET */
double f; /* FLOAT */
Common::String *s; /* STRING */
Symbol *sym;
FloatArray *farr; /* ARRAY, POINT, RECT */
} u;
Datum() { u.sym = NULL; type = VOID; }
Datum(int val) { u.i = val; type = INT; }
Datum(double val) { u.f = val; type = FLOAT; }
Datum(Common::String *val) { u.s = val; type = STRING; }
double toFloat();
int toInt();
Common::String *toString();
const char *type2str(bool isk = false);
};
struct Builtin {
void (*func)(void);
int nargs;
Builtin(void (*func1)(void), int nargs1) : func(func1), nargs(nargs1) {}
};
struct ScriptContext {
Common::Array<ScriptData *> functions;
Common::Array<Datum> constants;
};
typedef Common::HashMap<int32, ScriptContext *> ScriptContextHash;
typedef Common::Array<Datum> StackData;
typedef Common::HashMap<Common::String, Symbol *, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> SymbolHash;
typedef Common::HashMap<Common::String, Builtin *, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> BuiltinHash;
typedef Common::HashMap<Common::String, TheEntity *, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> TheEntityHash;
typedef Common::HashMap<Common::String, TheEntityField *, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> TheEntityFieldHash;
struct CFrame { /* proc/func call stack frame */
Symbol *sp; /* symbol table entry */
int retpc; /* where to resume after return */
ScriptData *retscript; /* which script to resume after return */
SymbolHash *localvars;
};
class Lingo {
public:
Lingo(DirectorEngine *vm);
~Lingo();
void restartLingo();
void addCode(const char *code, ScriptType type, uint16 id);
void addCodeV4(Common::SeekableSubReadStreamEndian &stream, ScriptType type, uint16 id);
void addNamesV4(Common::SeekableSubReadStreamEndian &stream);
void executeScript(ScriptType type, uint16 id, uint16 function);
void printStack(const char *s, uint pc);
Common::String decodeInstruction(ScriptData *sd, uint pc, uint *newPC = NULL);
void initBuiltIns();
void initFuncs();
void initBytecode();
void initTheEntities();
void runTests();
private:
Common::String codePreprocessor(const char *s, bool simple = false);
const char *findNextDefinition(const char *s);
// lingo-events.cpp
private:
void initEventHandlerTypes();
void primaryEventHandler(LEvent event);
void processInputEvent(LEvent event);
void processFrameEvent(LEvent event);
void processGenericEvent(LEvent event);
void runMovieScript(LEvent event);
void processSpriteEvent(LEvent event);
void processEvent(LEvent event, ScriptType st, int entityId);
public:
ScriptType event2script(LEvent ev);
Symbol *getHandler(Common::String &name);
void processEvent(LEvent event);
public:
void execute(uint pc);
void pushContext();
void popContext();
Symbol *lookupVar(const char *name, bool create = true, bool putInGlobalList = false);
void cleanLocalVars();
Symbol *define(Common::String &s, int start, int nargs, Common::String *prefix = NULL, int end = -1, bool removeCode = true);
void processIf(int elselabel, int endlabel, int finalElse);
int alignTypes(Datum &d1, Datum &d2);
int code1(inst code) { _currentScript->push_back(code); return _currentScript->size() - 1; }
int code2(inst code_1, inst code_2) { int o = code1(code_1); code1(code_2); return o; }
int code3(inst code_1, inst code_2, inst code_3) { int o = code1(code_1); code1(code_2); code1(code_3); return o; }
int code4(inst code_1, inst code_2, inst code_3, inst code_4) { int o = code1(code_1); code1(code_2); code1(code_3); code1(code_4); return o; }
int codeString(const char *s);
void codeLabel(int label);
int codeInt(int val);
int codeArray(int arraySize);
int calcStringAlignment(const char *s) {
return calcCodeAlignment(strlen(s) + 1);
}
int calcCodeAlignment(int l) {
int instLen = sizeof(inst);
return (l + instLen - 1) / instLen;
}
void codeArg(Common::String *s);
void codeArgStore();
int codeSetImmediate(bool state);
int codeFunc(Common::String *s, int numpar);
int codeMe(Common::String *method, int numpar);
int codeFloat(double f);
void codeFactory(Common::String &s);
inst readInst() { return getInst(_pc++); }
inst getInst(uint pc) { return (*_currentScript)[pc]; }
int readInt() { return getInt(_pc++); }
int getInt(uint pc) { return (int)READ_UINT32(&((*_currentScript)[pc])); }
double readFloat() { double d = getFloat(_pc); _pc += calcCodeAlignment(sizeof(double)); return d; }
double getFloat(uint pc) { return *(double *)(&((*_currentScript)[pc])); }
char *readString() { char *s = getString(_pc); _pc += calcStringAlignment(s); return s; }
char *getString(uint pc) { return (char *)(&((*_currentScript)[pc])); }
void pushVoid();
static void c_xpop();
static void c_printtop();
static void c_add();
static void c_sub();
static void c_mul();
static void c_div();
static void c_mod();
static void c_negate();
static void c_and();
static void c_or();
static void c_not();
static void c_ampersand();
static void c_after();
static void c_before();
static void c_concat();
static void c_contains();
static void c_starts();
static void c_intersects();
static void c_within();
static void c_field();
static void c_of();
static void c_charOf();
static void c_charToOf();
static void c_itemOf();
static void c_itemToOf();
static void c_lineOf();
static void c_lineToOf();
static void c_wordOf();
static void c_wordToOf();
static void c_intpush();
static void c_voidpush();
static void c_floatpush();
static void c_stringpush();
static void c_symbolpush();
static void c_constpush();
static void c_varpush();
static void c_argcpush();
static void c_argcnoretpush();
static void c_arraypush();
static void c_assign();
bool verify(Symbol *s);
static void c_eval();
static void c_setImmediate();
static void c_swap();
static void c_theentitypush();
static void c_theentityassign();
static void c_repeatwhilecode();
static void c_repeatwithcode();
static void c_ifcode();
static void c_whencode();
static void c_tellcode();
static void c_tell();
static void c_telldone();
static void c_exitRepeat();
static void c_eq();
static void c_neq();
static void c_gt();
static void c_lt();
static void c_ge();
static void c_le();
static void c_jump();
static void c_jumpifz();
static void c_call();
void call(Common::String name, int nargs);
static void c_procret();
static void c_mci();
static void c_mciwait();
static void c_goto();
static void c_gotoloop();
static void c_gotonext();
static void c_gotoprevious();
static void c_global();
static void c_instance();
static void c_factory();
static void c_property();
static void c_play();
static void c_playdone();
static void c_open();
static void c_hilite();
// stubs for unknown instructions
static void c_unk();
static void c_unk1();
static void c_unk2();
// bytecode-related instructions
static void cb_localcall();
static void cb_call();
static void cb_v4theentitypush();
static void cb_v4theentitynamepush();
static void cb_v4theentityassign();
void printSTUBWithArglist(const char *funcname, int nargs, const char *prefix = "STUB:");
void convertVOIDtoString(int arg, int nargs);
void dropStack(int nargs);
void drop(uint num);
// builtin functions
static void b_abs(int nargs);
static void b_atan(int nargs);
static void b_cos(int nargs);
static void b_exp(int nargs);
static void b_float(int nargs);
static void b_integer(int nargs);
static void b_log(int nargs);
static void b_pi(int nargs);
static void b_power(int nargs);
static void b_random(int nargs);
static void b_sin(int nargs);
static void b_sqrt(int nargs);
static void b_tan(int nargs);
static void b_chars(int nargs);
static void b_charToNum(int nargs);
static void b_delete(int nargs);
static void b_hilite(int nargs);
static void b_length(int nargs);
static void b_numToChar(int nargs);
static void b_offset(int nargs);
static void b_string(int nargs);
static void b_add(int nargs);
static void b_addAt(int nargs);
static void b_addProp(int nargs);
static void b_append(int nargs);
static void b_count(int nargs);
static void b_deleteAt(int nargs);
static void b_deleteProp(int nargs);
static void b_findPos(int nargs);
static void b_findPosNear(int nargs);
static void b_getaProp(int nargs);
static void b_getAt(int nargs);
static void b_getLast(int nargs);
static void b_getOne(int nargs);
static void b_getPos(int nargs);
static void b_getProp(int nargs);
static void b_getPropAt(int nargs);
static void b_list(int nargs);
static void b_listP(int nargs);
static void b_max(int nargs);
static void b_min(int nargs);
static void b_setaProp(int nargs);
static void b_setAt(int nargs);
static void b_setProp(int nargs);
static void b_sort(int nargs);
static void b_floatP(int nargs);
static void b_ilk(int nargs);
static void b_integerp(int nargs);
static void b_objectp(int nargs);
static void b_pictureP(int nargs);
static void b_stringp(int nargs);
static void b_symbolp(int nargs);
static void b_voidP(int nargs);
static void b_alert(int nargs);
static void b_birth(int nargs);
static void b_clearGlobals(int nargs);
static void b_cursor(int nargs);
static void b_framesToHMS(int nargs);
static void b_HMStoFrames(int nargs);
static void b_param(int nargs);
static void b_printFrom(int nargs);
static void b_showGlobals(int nargs);
static void b_showLocals(int nargs);
static void b_value(int nargs);
static void b_constrainH(int nargs);
static void b_constrainV(int nargs);
static void b_copyToClipBoard(int nargs);
static void b_duplicate(int nargs);
static void b_editableText(int nargs);
static void b_erase(int nargs);
static void b_findEmpty(int nargs);
static void b_importFileInto(int nargs);
static void b_installMenu(int nargs);
static void b_label(int nargs);
static void b_marker(int nargs);
static void b_move(int nargs);
static void b_moveableSprite(int nargs);
static void b_pasteClipBoardInto(int nargs);
static void b_puppetPalette(int nargs);
static void b_puppetSound(int nargs);
static void b_puppetSprite(int nargs);
static void b_puppetTempo(int nargs);
static void b_puppetTransition(int nargs);
static void b_ramNeeded(int nargs);
static void b_rollOver(int nargs);
static void b_spriteBox(int nargs);
static void b_unLoad(int nargs);
static void b_unLoadCast(int nargs);
static void b_updateStage(int nargs);
static void b_zoomBox(int nargs);
static void b_abort(int nargs);
static void b_continue(int nargs);
static void b_dontPassEvent(int nargs);
static void b_delay(int nargs);
static void b_do(int nargs);
static void b_go(int nargs);
static void b_halt(int nargs);
static void b_nothing(int nargs);
static void b_pass(int nargs);
static void b_pause(int nargs);
static void b_playAccel(int nargs);
static void b_preLoad(int nargs);
static void b_preLoadCast(int nargs);
static void b_quit(int nargs);
static void b_restart(int nargs);
static void b_shutDown(int nargs);
static void b_startTimer(int nargs);
static void b_return(int nargs);
static void b_closeDA(int nargs);
static void b_closeResFile(int nargs);
static void b_closeXlib(int nargs);
static void b_getNthFileNameInFolder(int nargs);
static void b_openDA(int nargs);
static void b_openResFile(int nargs);
static void b_openXlib(int nargs);
static void b_setCallBack(int nargs);
static void b_saveMovie(int nargs);
static void b_showResFile(int nargs);
static void b_showXlib(int nargs);
static void b_xFactoryList(int nargs);
static void b_point(int nargs);
static void b_inside(int nargs);
static void b_intersect(int nargs);
static void b_map(int nargs);
static void b_offsetRect(int nargs);
static void b_rect(int nargs);
static void b_union(int nargs);
static void b_close(int nargs);
static void b_forget(int nargs);
static void b_inflate(int nargs);
static void b_moveToBack(int nargs);
static void b_moveToFront(int nargs);
static void b_window(int nargs);
static void b_beep(int nargs);
static void b_mci(int nargs);
static void b_mciwait(int nargs);
static void b_soundBusy(int nargs);
static void b_soundClose(int nargs);
static void b_soundFadeIn(int nargs);
static void b_soundFadeOut(int nargs);
static void b_soundPlayFile(int nargs);
static void b_soundStop(int nargs);
static void b_ancestor(int nargs);
static void b_backspace(int nargs);
static void b_empty(int nargs);
static void b_enter(int nargs);
static void b_false(int nargs);
static void b_quote(int nargs);
static void b_returnconst(int nargs);
static void b_tab(int nargs);
static void b_true(int nargs);
static void b_version(int nargs);
static void b_factory(int nargs);
void factoryCall(Common::String &name, int nargs);
static void b_cast(int nargs);
static void b_field(int nargs);
static void b_me(int nargs);
static void b_script(int nargs);
void func_mci(Common::String &s);
void func_mciwait(Common::String &s);
void func_beep(int repeats);
void func_goto(Datum &frame, Datum &movie);
void func_gotoloop();
void func_gotonext();
void func_gotoprevious();
void func_play(Datum &frame, Datum &movie);
void func_playdone();
void func_cursor(int c);
int func_marker(int m);
public:
void setTheEntity(int entity, Datum &id, int field, Datum &d);
void setTheSprite(Datum &id, int field, Datum &d);
void setTheCast(Datum &id, int field, Datum &d);
Datum getTheEntity(int entity, Datum &id, int field);
Datum getTheSprite(Datum &id, int field);
Datum getTheCast(Datum &id, int field);
public:
ScriptType _currentScriptType;
uint16 _currentEntityId;
ScriptContext *_currentScriptContext;
uint16 _currentScriptFunction;
ScriptData *_currentScript;
bool _returning;
bool _indef;
bool _ignoreMe;
bool _immediateMode;
Common::Array<CFrame *> _callstack;
Common::Array<Common::String *> _argstack;
TheEntityHash _theEntities;
TheEntityFieldHash _theEntityFields;
Common::Array<int> _labelstack;
Common::Array<Common::String> _namelist;
SymbolHash _builtins;
Common::HashMap<Common::String, bool> _twoWordBuiltins;
Common::HashMap<uint32, Symbol *> _handlers;
int _linenumber;
int _colnumber;
Common::String _floatPrecisionFormat;
bool _hadError;
bool _inFactory;
Common::String _currentFactory;
bool _inCond;
bool _exitRepeat;
bool _cursorOnStack;
private:
int parse(const char *code);
void parseMenu(const char *code);
void push(Datum d);
Datum pop(void);
Common::HashMap<uint32, const char *> _eventHandlerTypes;
Common::HashMap<Common::String, uint32, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> _eventHandlerTypeIds;
Common::HashMap<Common::String, Audio::AudioStream *> _audioAliases;
ScriptContextHash _scriptContexts[kMaxScriptType + 1];
SymbolHash _globalvars;
SymbolHash *_localvars;
FuncHash _functions;
Common::HashMap<int, LingoV4Bytecode *> _lingoV4;
Common::HashMap<int, LingoV4TheEntity *> _lingoV4TheEntity;
uint _pc;
StackData _stack;
DirectorEngine *_vm;
int _floatPrecision;
bool dontPassEvent;
public:
void executeImmediateScripts(Frame *frame);
};
extern Lingo *g_lingo;
} // End of namespace Director
#endif
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