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put 1.0 / 3
set the floatPrecision to 6
put 1.0 / 3
put the loch of sprite 4
set the loch of sprite 5 to 10
set the castnum of sprite 8 to the number of cast "A Blank Castmember"
put the date
put the long date
put the abbreviated time
put the short time
set a = 5
set gravityConst = the value of ( the text of cast A14)
set the hilite of cast A32 to (a = 3)
set the text of cast A14 = string( gravityConst )
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