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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef DIRECTOR_SCORE_H
#define DIRECTOR_SCORE_H
#include "common/rect.h"
#include "common/stream.h"
#include "common/array.h"
#include "director/resource.h"
#include "graphics/managed_surface.h"
#include "common/str.h"
namespace Director {
class Lingo;
class DirectorSound;
#define CHANNEL_COUNT 24
enum castType {
kCastBitmap = 1,
kCastFilmLoop,
kCastText,
kCastPalette,
kCastPicture,
kCastSound,
kCastButton,
kCastShape,
kCastMovie,
kCastDigitalVideo,
kCastScript
};
enum spritePositions {
kSpritePositionUnk1 = 0,
kSpritePositionEnabled,
kSpritePositionUnk2,
kSpritePositionFlags = 4,
kSpritePositionCastId = 6,
kSpritePositionY = 8,
kSpritePositionX = 10,
kSpritePositionHeight = 12,
kSpritePositionWidth = 14
};
enum mainChannelsPosition {
kScriptIdPosition = 0,
kSoundType1Position,
kTransFlagsPosition,
kTransChunkSizePosition,
kTempoPosition,
kTransTypePosition,
kSound1Position,
kSkipFrameFlagsPosition = 8,
kBlendPosition,
kSound2Position,
kSound2TypePosition = 11,
kPaletePosition = 15
};
enum inkType {
kInkTypeCopy,
kInkTypeTransparent,
kInkTypeReverse,
kInkTypeGhost,
kInkTypeNotCopy,
kInkTypeNotTrans,
kInkTypeNotReverse,
kInkTypeNotGhost,
kInkTypeMatte,
kInkTypeMask,
//10-31 Not used (Lingo in a Nutshell)
kInkTypeBlend = 32,
kInkTypeAddPin,
kInkTypeAdd,
kInkTypeSubPin,
kInkTypeBackgndTrans,
kInkTypeLight,
kInkTypeSub,
kInkTypeDark
};
enum scriptType {
kMovieScript,
kSpriteScript,
kFrameScript
};
enum transitionType {
kTransWipeRight = 1,
kTransWipeLeft,
kTransWipeDown,
kTransWipeUp,
kTransCenterOutHorizontal,
kTransEdgesInHorizontal,
kTransCenterOutVertical,
kTransEdgesInVertical,
kTransCenterOutSquare,
kTransEdgesInSquare,
kTransPushLeft,
kTransPushRight,
kTransPushDown,
kTransPushUp,
kTransRevealUp,
kTransRevealUpRight,
kTransRevealRight,
kTransRevealDown,
kTransRevealDownRight,
kTransRevealDownLeft,
kTransRevealLeft,
kTransRevealUpLeft,
kTransDisolvePixelsFast,
kTransDisolveBoxyRects,
kTransDisolveBoxySquares,
kTransDisolvePatterns,
kTransRandomRows,
kTransRandomColumns,
kTransCoverDown,
kTransCoverDownLeft,
kTransCoverDownRight,
kTransCoverLeft,
kTransCoverRight,
kTransCoverUp,
kTransCoverUpLeft,
kTransCoverUpRight,
kTransTypeVenitianBlind,
kTransTypeCheckerboard,
kTransTypeStripsBottomBuildLeft,
kTransTypeStripsBottomBuildRight,
kTransTypeStripsLeftBuildDown,
kTransTypeStripsLeftBuildUp,
kTransTypeStripsRightBuildDown,
kTransTypeStripsRightBuildUp,
kTransTypeStripsTopBuildLeft,
kTransTypeStripsTopBuildRight,
kTransZoomOpen,
kTransZoomClose,
kTransVerticalBinds,
kTransDisolveBitsTrans,
kTransDisolvePixels,
kTransDisolveBits
};
struct Cast {
castType type;
Common::Rect initialRect;
};
struct BitmapCast : Cast {
BitmapCast(Common::SeekableReadStream &stream);
Common::Rect boundingRect;
uint16 regX;
uint16 regY;
uint8 flags;
};
struct ShapeCast : Cast {
ShapeCast(Common::SeekableReadStream &stream);
byte shapeType;
uint16 pattern;
byte fgCol;
byte bgCol;
byte fillType;
byte lineThickness;
byte lineDirection;
};
struct TextCast : Cast {
TextCast(Common::SeekableReadStream &stream);
byte borderSize;
byte gutterSize;
byte boxShadow;
byte textType;
byte textAlign;
byte textShadow;
byte textFlags;
};
struct ButtonCast : TextCast {
ButtonCast(Common::SeekableReadStream &stream) : TextCast(stream) {
buttonType = stream.readUint16BE();
}
//TODO types?
uint16 buttonType;
};
struct CastInfo {
Common::String script;
Common::String name;
Common::String directory;
Common::String fileName;
Common::String type;
};
class Sprite {
public:
Sprite();
Sprite(const Sprite &sprite);
bool _enabled;
byte _castId;
inkType _ink;
uint16 _trails;
Cast *_cast;
uint16 _flags;
Common::Point _startPoint;
uint16 _width;
uint16 _height;
};
class Frame {
public:
Frame();
~Frame();
Frame(const Frame &frame);
void readChannel(Common::SeekableReadStream &stream, uint16 offset, uint16 size);
void prepareFrame(Archive &_movie, Graphics::ManagedSurface &surface, Graphics::ManagedSurface &trailSurface, Common::Rect movieRect);
uint16 getSpriteIDFromPos(Common::Point pos);
private:
void playTransition(Graphics::ManagedSurface &frameSurface, Common::Rect transRect);
void playSoundChannel();
void renderSprites(Archive &_movie, Graphics::ManagedSurface &surface, Common::Rect movieRect, bool renderTrail);
void readSprite(Common::SeekableReadStream &stream, uint16 offset, uint16 size);
void readMainChannels(Common::SeekableReadStream &stream, uint16 offset, uint16 size);
void drawBackgndTransSprite(Graphics::ManagedSurface &target, const Graphics::Surface &sprite, Common::Rect &drawRect);
void drawMatteSprite(Graphics::ManagedSurface &target, const Graphics::Surface &sprite, Common::Rect &drawRect);
public:
uint8 _actionId;
uint8 _transDuration;
uint8 _transArea; //1 - Whole Stage, 0 - Changing Area
uint8 _transChunkSize;
transitionType _transType;
uint8 _tempo;
uint16 _sound1;
uint8 _soundType1;
uint16 _sound2;
uint8 _soundType2;
uint8 _skipFrameFlag;
uint8 _blend;
Common::Array<Sprite *> _sprites;
Common::Array<Common::Rect > _drawRects;
};
class Score {
public:
Score(Archive &movie, Lingo &lingo, DirectorSound &soundManager);
~Score();
static Common::Rect readRect(Common::SeekableReadStream &stream);
void startLoop();
private:
void processEvents();
void update();
void readVersion(uint32 rid);
void loadConfig(Common::SeekableReadStream &stream);
void loadCastData(Common::SeekableReadStream &stream);
void loadFrames(Common::SeekableReadStream &stream);
void loadLabels(Common::SeekableReadStream &stream);
void loadActions(Common::SeekableReadStream &stream);
void loadCastInfo(Common::SeekableReadStream &stream, uint16 id);
void loadFileInfo(Common::SeekableReadStream &stream);
void loadFontMap(Common::SeekableReadStream &stream);
void dumpScript(uint16 id, scriptType type, Common::String script);
Common::String getString(Common::String str);
Common::Array<Common::String> loadStrings(Common::SeekableReadStream &stream, uint32 &entryType, bool hasHeader = true);
public:
Common::Array<Frame *> _frames;
Common::HashMap<int, Cast *> _casts;
Common::HashMap<uint16, CastInfo *> _castsInfo;
Common::HashMap<uint16, Common::String> _labels;
Common::HashMap<uint16, Common::String> _actions;
Common::HashMap<uint16, Common::String> _fontMap;
private:
uint16 _versionMinor;
uint16 _versionMajor;
Common::String _macName;
Common::String _createdBy;
Common::String _changedBy;
Common::String _script;
Common::String _directory;
byte _currentFrameRate;
uint16 _castArrayStart;
uint16 _currentFrame;
uint32 _nextFrameTime;
uint32 _flags;
bool _stopPlay;
uint16 _castArrayEnd;
Common::Rect _movieRect;
uint16 _stageColor;
Archive *_movieArchive;
Graphics::ManagedSurface *_surface;
Graphics::ManagedSurface *_trailSurface;
Lingo *_lingo;
DirectorSound *_soundManager;
};
} //End of namespace Director
#endif
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