aboutsummaryrefslogtreecommitdiff
path: root/engines/director/score.h
blob: e93b6ba9510c8f27f44d35ec85a7e3d0d64b7524 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "common/rect.h"
#include "common/stream.h"
#include "common/array.h"
#include "director/resource.h"
#include "graphics/managed_surface.h"
#include "common/str.h"

namespace Director {

#define CHANNEL_COUNT 24

enum castType {
    kCastBitmap = 1,
    kCastFilmLoop,
    kCastText,
    kCastPalette,
    kCastPicture,
    kCastSound,
    kCastButton,
    kCastShape,
    kCastMovie,
    kCastDigitalVideo,
    kCastScript
};

enum spritePositions {
    kSpritePositionUnk1 = 0,
    kSpritePositionEnabled,
    kSpritePositionUnk2,
    kSpritePositionFlags = 4,
    kSpritePositionCastId = 6,
    kSpritePositionY = 8,
    kSpritePositionX = 10,
    kSpritePositionHeight = 12,
    kSpritePositionWidth = 14
};

enum mainChannelsPosition {
    kScriptIdPosition = 0,
    kSoundType1Position,
    kTransFlagsPosition,
    kTransChunkSizePosition,
    kTempoPosition,
    kTransTypePosition,
    kSound1Position,
    kSkipFrameFlagsPosition = 8,
    kBlendPosition,
    kSound2Position,
    kSound2TypePosition = 11,
    kPaletePosition = 15
};

enum inkType {
    kInkTypeCopy,
    kInkTypeTransparent,
    kInkTypeReverse,
    kInkTypeGhost,
    kInkTypeNotCopy,
    kInkTypeNotTrans,
    kInkTypeNotReverse,
    kInkTypeNotGhost,
    kInkTypeMatte,
    kInkTypeMask,
    //10-31 Not used (Lingo in a Nutshell)
    kInkTypeBlend = 32,
    kInkTypeAddPin,
    kInkTypeAdd,
    kInkTypeSubPin,
    kInkTypeBackgndTrans,
    kInkTypeLight,
    kInkTypeSub,
    kInkTypeDark
};

struct Cast {
    castType type;
    Common::Rect initialRect;
};

struct BitmapCast : Cast {
    BitmapCast(Common::SeekableReadStream &stream);
    Common::Rect boundingRect;
    uint16 regX;
    uint16 regY;
    uint8 flags;
};

struct ShapeCast : Cast {
    ShapeCast(Common::SeekableReadStream &stream);
    byte shapeType;
    uint16 pattern;
    byte fgCol;
    byte bgCol;
    byte fillType;
    byte lineThickness;
    byte lineDirection;
};

struct TextCast : Cast {
    TextCast(Common::SeekableReadStream &stream);
    byte borderSize;
    byte gutterSize;
    byte boxShadow;

    byte textType;
    byte textAlign;
    byte textShadow;
    byte textFlags;
};

struct ButtonCast : TextCast {
    ButtonCast(Common::SeekableReadStream &stream) : TextCast(stream) {
        buttonType = stream.readUint16BE();
    }
    //TODO types?
    uint16 buttonType;
};

struct CastInfo {
    Common::String script;
    Common::String name;
    Common::String directory;
    Common::String fileName;
    Common::String type;
};

class Sprite {
public:
    Sprite();
    Sprite(const Sprite &sprite);
    bool _enabled;
    byte _castId;
    inkType _ink;
    Cast *_cast;
    uint16 _flags;
    Common::Point _startPoint;
    uint16 _width;
    uint16 _height;
};

class Frame {
public:
    Frame();
    ~Frame();
    Frame(const Frame &frame);
    void readChannel(Common::SeekableReadStream &stream, uint16 offset, uint16 size);
    void display(Archive &_movie, Graphics::ManagedSurface &surface, Common::Rect moviRect);

private:
    void readSprite(Common::SeekableReadStream &stream, uint16 offset, uint16 size);
    void readMainChannels(Common::SeekableReadStream &stream, uint16 offset, uint16 size);
    void drawBackgndTransSprite(Graphics::ManagedSurface &target, const Graphics::Surface &sprite, Common::Rect &drawRect);
    void drawMatteSprite(Graphics::ManagedSurface &target, const Graphics::Surface &sprite, Common::Rect &drawRect);
public:
    uint8 _actionId;
    uint8 _transFlags;
    uint8 _transChunkSize;
    uint8 _transType;
    uint8 _tempo;

    uint16 _sound1;
    uint8 _soundType1;
    uint16 _sound2;
    uint8 _soundType2;

    uint8 _skipFrameFlag;
    uint8 _blend;
    Common::Array<Sprite *> _sprites;
};

class Score {
public:
    Score(Archive &movie);
    static Common::Rect readRect(Common::SeekableReadStream &stream);
    void play();

private:
    void processEvents();
    void display();
    void readVersion(uint32 rid);
    void loadConfig(Common::SeekableReadStream &stream);
    void loadCastData(Common::SeekableReadStream &stream);
    void loadFrames(Common::SeekableReadStream &stream);
    void loadLabels(Common::SeekableReadStream &stream);
    void loadActions(Common::SeekableReadStream &stream);
    void loadCastInfo(Common::SeekableReadStream &stream);
    void loadFileInfo(Common::SeekableReadStream &stream);
    Common::Array<Common::String> loadStrings(Common::SeekableReadStream &stream, uint32 &entryType, bool hasHeader = true);
public:
    Common::Array<Frame *> _frames;
    Common::HashMap<int, Cast *> _casts;
    Common::HashMap<uint16, Common::String> _labels;
    Common::HashMap<uint16, Common::String> _actions;

private:
    uint16 _versionMinor;
    uint16 _versionMajor;
    Common::String _createdBy;
    Common::String _changedBy;
    Common::String _script;
    Common::String _directory;
    byte _currentFrameRate;
    uint16 _castArrayStart;
    uint16 _currentFrame;
    uint32 _nextFrameTime;
    bool _stopPlay;
    uint16 _castArrayEnd;
    Common::Rect _movieRect;
    Archive *_movieArchive;
    Graphics::ManagedSurface *_surface;
};

} //End of namespace Director