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Bugs:
Display:
Spellcasting tabs are displayed inproperly, switching between them is possible tho
Cursor icons are drawn twice
DisplayMan::blitBoxFilledWithMaskedBitmap does not produce the same effect as the original
Logic:
Items thrown on the right side end up on the left side
Restarting the game after the party is dead segfaults
Todo:
Add wiki entry for DM
Double check enums with hex literals
Double check strcat, strstr usages
I forgot to add a bunch of warning for show/hide mouse pointer and other mouse functions
Code stuff todo:
Complete stub methods(blitShrink)
Add proper save header, add error handling to it
Add translations to f433_processCommand140_saveGame 'LOAD'
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