1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* Based on the Reverse Engineering work of Christophe Fontanel,
* maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/)
*/
#include "champion.h"
#include "dungeonman.h"
#include "eventman.h"
#include "menus.h"
#include "inventory.h"
#include "objectman.h"
#include "text.h"
namespace DM {
Box gBoxMouth = Box(55, 72, 12, 29); // @ G0048_s_Graphic562_Box_Mouth
Box gBoxEye = Box(11, 28, 12, 29); // @ G0049_s_Graphic562_Box_Eye
Box gBoxChampionIcons[4] = { // @ G0054_ai_Graphic562_Box_ChampionIcons
Box(281, 299, 0, 13),
Box(301, 319, 0, 13),
Box(301, 319, 15, 28),
Box(281, 299, 15, 28)};
Color gChampionColor[4] = {(Color)7, (Color)11, (Color)8, (Color)14}; // @ G0046_auc_Graphic562_ChampionColor
uint16 gSlotMasks[38] = { // @ G0038_ai_Graphic562_SlotMasks
/* 30 for champion inventory, 8 for chest */
0xFFFF, /* Ready Hand Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0xFFFF, /* Action Hand Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0x0002, /* Head Head */
0x0008, /* Torso Torso */
0x0010, /* Legs Legs */
0x0020, /* Feet Feet */
0x0100, /* Pouch 2 Pouch */
0x0080, /* Quiver Line2 1 Quiver 2 */
0x0080, /* Quiver Line1 2 Quiver 2 */
0x0080, /* Quiver Line2 2 Quiver 2 */
0x0004, /* Neck Neck */
0x0100, /* Pouch 1 Pouch */
0x0040, /* Quiver Line1 1 Quiver 1 */
0xFFFF, /* Backpack Line1 1 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0xFFFF, /* Backpack Line2 2 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0xFFFF, /* Backpack Line2 3 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0xFFFF, /* Backpack Line2 4 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0xFFFF, /* Backpack Line2 5 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0xFFFF, /* Backpack Line2 6 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0xFFFF, /* Backpack Line2 7 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0xFFFF, /* Backpack Line2 8 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0xFFFF, /* Backpack Line2 9 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0xFFFF, /* Backpack Line1 2 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0xFFFF, /* Backpack Line1 3 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0xFFFF, /* Backpack Line1 4 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0xFFFF, /* Backpack Line1 5 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0xFFFF, /* Backpack Line1 6 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0xFFFF, /* Backpack Line1 7 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0xFFFF, /* Backpack Line1 8 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0xFFFF, /* Backpack Line1 9 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */
0x0400, /* Chest 1 Chest */
0x0400, /* Chest 2 Chest */
0x0400, /* Chest 3 Chest */
0x0400, /* Chest 4 Chest */
0x0400, /* Chest 5 Chest */
0x0400, /* Chest 6 Chest */
0x0400, /* Chest 7 Chest */
0x0400}; /* Chest 8 Chest */
Box gBoxChampionPortrait = Box(0, 31, 0, 28); // @ G0047_s_Graphic562_Box_ChampionPortrait
ChampionMan::ChampionMan(DMEngine *vm) : _vm(vm) {
_leaderIndex = kChampionNone;
_partyDead = false;
_partyIsSleeping = false;
_leaderHandObjectIconIndex = kIconIndiceNone;
_leaderEmptyHanded = true;
}
uint16 ChampionMan::getChampionPortraitX(uint16 index) {
return ((index) & 0x7) << 5;
}
uint16 ChampionMan::getChampionPortraitY(uint16 index) {
return ((index) >> 3) * 29;
}
int16 ChampionMan::getDecodedValue(char *string, uint16 characterCount) {
int val = 0;
for (uint16 i = 0; i < characterCount; ++i) {
val = (val << 4) + (string[i] - 'A');
}
return val;
}
void ChampionMan::drawHealthOrStaminaOrManaValue(int16 posY, int16 currVal, int16 maxVal) {
Common::String tmp = getStringFromInteger(currVal, true, 3).c_str();
_vm->_textMan->printToViewport(55, posY, kColorLightestGray, tmp.c_str());
_vm->_textMan->printToViewport(73, posY, kColorLightestGray, "/");
tmp = getStringFromInteger(maxVal, true, 3);
_vm->_textMan->printToViewport(79, posY, kColorLightestGray, tmp.c_str());
}
Common::String ChampionMan::getStringFromInteger(uint16 val, bool padding, uint16 paddingCharCount) {
using namespace Common;
String valToStr = String::format("%d", val);
String result;
for (int16 i = 0, end = paddingCharCount - valToStr.size(); i < end; ++i)
result += ' ';
return result += valToStr;
}
ChampionIndex ChampionMan::getIndexInCell(ViewCell cell) {
for (uint16 i = 0; i < _partyChampionCount; ++i) {
if ((_champions[i]._cell == cell) && _champions[i]._currHealth)
return (ChampionIndex)i;
}
return kChampionNone;
}
void ChampionMan::resetDataToStartGame() {
if (!_vm->_dungeonMan->_messages._newGame) {
warning("MISSING CODE: stuff for resetting for loaded games");
assert(false);
}
_leaderHand = Thing::_thingNone;
_leaderHandObjectIconIndex = kIconIndiceNone;
_leaderEmptyHanded = true;
}
void ChampionMan::addCandidateChampionToParty(uint16 championPortraitIndex) {
DisplayMan &dispMan = *_vm->_displayMan;
DungeonMan &dunMan = *_vm->_dungeonMan;
if (!_leaderEmptyHanded || _partyChampionCount == 4)
return;
uint16 prevChampCount = _partyChampionCount;
Champion *champ = &_champions[prevChampCount];
champ->resetToZero();
dispMan._useByteBoxCoordinates = true;
{ // limit destBox scope
Box &destBox = gBoxChampionPortrait;
dispMan.blitToBitmap(dispMan.getBitmap(kChampionPortraitsIndice), 256, getChampionPortraitX(championPortraitIndex), getChampionPortraitY(championPortraitIndex),
champ->_portrait, 32, destBox._x1, destBox._x2, destBox._y1, destBox._y2, kColorNoTransparency);
}
champ->_actionIndex = kChampionActionNone;
champ->_enableActionEventIndex = -1;
champ->_hideDamageReceivedIndex = -1;
champ->_dir = dunMan._currMap._partyDir;
ViewCell AL_0_viewCell = kViewCellFronLeft;
while (getIndexInCell((ViewCell)((AL_0_viewCell + dunMan._currMap._partyDir) & 3)) != kChampionNone)
AL_0_viewCell = (ViewCell)(AL_0_viewCell + 1);
champ->_cell = (ViewCell)((AL_0_viewCell + dunMan._currMap._partyDir) & 3);
champ->clearAttributes(kChampionAttributeIcon);
champ->_directionMaximumDamageReceived = dunMan._currMap._partyDir;
champ->_food = 1500 + _vm->_rnd->getRandomNumber(256);
champ->_water = 1500 + _vm->_rnd->getRandomNumber(256);
int16 AL_0_slotIndex_Red;
for (AL_0_slotIndex_Red = kChampionSlotReadyHand; AL_0_slotIndex_Red < kChampionSlotChest_1; ++AL_0_slotIndex_Red) {
champ->setSlot((ChampionSlot)AL_0_slotIndex_Red, Thing::_thingNone);
}
Thing thing = dunMan.getSquareFirstThing(dunMan._currMap._partyPosX, dunMan._currMap._partyPosY);
while (thing.getType() != kTextstringType) {
thing = dunMan.getNextThing(thing);
}
char decodedChampionText[77];
char* character_Green = decodedChampionText;
dunMan.decodeText(character_Green, thing, (TextType)(kTextTypeScroll | kDecodeEvenIfInvisible));
int16 AL_0_characterIndex = 0;
uint16 AL_2_character;
while ((AL_2_character = *character_Green++) != '\n') {
champ->_name[AL_0_characterIndex++] = AL_2_character;
}
champ->_name[AL_0_characterIndex] = '\0';
AL_0_characterIndex = 0;
bool AL_4_champTitleCopied = false;
for (;;) { // infinite
AL_2_character = *character_Green++;
if (AL_2_character == '\n') {
if (AL_4_champTitleCopied)
break;
AL_4_champTitleCopied = true;
} else {
champ->_title[AL_0_characterIndex++] = AL_2_character;
}
}
champ->_title[AL_0_characterIndex] = '\0';
if (*character_Green++ == 'M') {
champ->setAttributeFlag(kChampionAttributeMale, true);
}
character_Green++;
champ->_currHealth = champ->_maxHealth = getDecodedValue(character_Green, 4);
character_Green += 4;
champ->_currStamina = champ->_maxStamina = getDecodedValue(character_Green, 4);
character_Green += 4;
champ->_currMana = champ->_maxMana = getDecodedValue(character_Green, 4);
character_Green += 4;
character_Green++;
int16 AL_0_statisticIndex;
for (AL_0_statisticIndex = kChampionStatLuck; AL_0_statisticIndex <= kChampionStatAntifire; ++AL_0_statisticIndex) {
champ->setStatistic((ChampionStatisticType)AL_0_statisticIndex, kChampionStatMinimum, 30);
uint16 currMaxVal = getDecodedValue(character_Green, 2);
champ->setStatistic((ChampionStatisticType)AL_0_statisticIndex, kChampionStatCurrent, currMaxVal);
champ->setStatistic((ChampionStatisticType)AL_0_statisticIndex, kChampionStatMaximum, currMaxVal);
character_Green += 2;
}
champ->setStatistic(kChampionStatLuck, kChampionStatMinimum, 10);
character_Green++;
int16 AL_0_skillIndex;
int16 AL_2_skillValue;
for (AL_0_skillIndex = kChampionSkillSwing; AL_0_skillIndex <= kChampionSkillWater; AL_0_skillIndex++) {
if ((AL_2_skillValue = *character_Green++ - 'A') > 0) {
champ->setSkillExp((ChampionSkill)AL_0_skillIndex, 125L << AL_2_skillValue);
}
}
for (AL_0_skillIndex = kChampionSkillFighter; AL_0_skillIndex <= kChampionSkillWizard; ++AL_0_skillIndex) {
int32 baseSkillExp = 0;
int16 hiddenSkillIndex = (AL_0_skillIndex + 1) << 2;
for (uint16 AL_4_hiddenSkillCounter = 0; AL_4_hiddenSkillCounter < 4; ++AL_4_hiddenSkillCounter) {
baseSkillExp += champ->getSkill((ChampionSkill)(hiddenSkillIndex + AL_4_hiddenSkillCounter))._experience;
}
champ->setSkillExp((ChampionSkill)AL_0_skillIndex, baseSkillExp);
}
_candidateChampionOrdinal = prevChampCount + 1;
if (++_partyChampionCount == 1) {
_vm->_eventMan->commandSetLeader(kChampionFirst);
_vm->_menuMan->_shouldRefreshActionArea = true;
} else {
_vm->_menuMan->clearActingChampion();
_vm->_menuMan->drawActionIcon((ChampionIndex)(_partyChampionCount - 1));
}
int16 mapX = _vm->_dungeonMan->_currMap._partyPosX;
int16 mapY = _vm->_dungeonMan->_currMap._partyPosY;
uint16 championObjectsCell = returnOppositeDir((direction)(dunMan._currMap._partyDir));
mapX += _dirIntoStepCountEast[dunMan._currMap._partyDir];
mapY += _dirIntoStepCountNorth[dunMan._currMap._partyDir];
thing = dunMan.getSquareFirstThing(mapX, mapY);
AL_0_slotIndex_Red = kChampionSlotBackpackLine_1_1;
uint16 slotIndex_Green;
while (thing != Thing::_thingEndOfList) {
ThingType AL_2_thingType = thing.getType();
if ((AL_2_thingType > kSensorThingType) && (thing.getCell() == championObjectsCell)) {
int16 objectAllowedSlots = gObjectInfo[dunMan.getObjectInfoIndex(thing)].getAllowedSlots();
switch (AL_2_thingType) {
case kArmourThingType:
for (slotIndex_Green = kChampionSlotHead; slotIndex_Green <= kChampionSlotFeet; slotIndex_Green++) {
if (objectAllowedSlots & gSlotMasks[slotIndex_Green])
goto T0280048;
}
if ((objectAllowedSlots & gSlotMasks[kChampionSlotNeck]) && (champ->getSlot(kChampionSlotNeck) == Thing::_thingNone)) {
slotIndex_Green = kChampionSlotNeck;
} else {
goto T0280046;
}
break;
case kWeaponThingType:
if (champ->getSlot(kChampionSlotActionHand) == Thing::_thingNone) {
slotIndex_Green = kChampionSlotActionHand;
} else {
goto T0280046;
}
break;
case kScrollThingType:
case kPotionThingType:
if (champ->getSlot(kChampionSlotPouch_1) == Thing::_thingNone) {
slotIndex_Green = kChampionSlotPouch_1;
} else if (champ->getSlot(kChampionSlotPouch_2) == Thing::_thingNone) {
slotIndex_Green = kChampionSlotPouch_2;
} else {
goto T0280046;
}
break;
case kContainerThingType:
case kJunkThingType:
T0280046:
if ((objectAllowedSlots & gSlotMasks[kChampionSlotNeck]) && (champ->getSlot(kChampionSlotNeck) == Thing::_thingNone)) {
slotIndex_Green = kChampionSlotNeck;
} else {
slotIndex_Green = AL_0_slotIndex_Red++;
}
break;
}
T0280048:
if (champ->getSlot((ChampionSlot)slotIndex_Green) != Thing::_thingNone) {
goto T0280046;
}
warning("MISSING CODE: F0301_CHAMPION_AddObjectInSlot");
}
thing = dunMan.getNextThing(thing);
}
_vm->_inventoryMan->toggleInventory((ChampionIndex)prevChampCount);
_vm->_menuMan->drawDisabledMenu();
}
void ChampionMan::drawChampionBarGraphs(ChampionIndex champIndex) {
Champion *curChampion = &_champions[champIndex];
int16 barGraphIndex = 0;
int16 barGraphHeightArray[3];
if (curChampion->_currHealth > 0) {
uint32 barGraphHeight = (((uint32)(curChampion->_currHealth) << 10) * 25) / curChampion->_maxHealth;
if (barGraphHeight & 0x3FF) {
barGraphHeightArray[barGraphIndex++] = (barGraphHeight >> 10) + 1;
} else {
barGraphHeightArray[barGraphIndex++] = (barGraphHeight >> 10);
}
} else {
barGraphHeightArray[barGraphIndex++] = 0;
}
if (curChampion->_currStamina > 0) {
uint32 barGraphHeight = (((uint32)(curChampion->_currStamina) << 10) * 25) / curChampion->_maxStamina;
if (barGraphHeight & 0x3FF) {
barGraphHeightArray[barGraphIndex++] = (barGraphHeight >> 10) + 1;
} else {
barGraphHeightArray[barGraphIndex++] = (barGraphHeight >> 10);
}
} else {
barGraphHeightArray[barGraphIndex++] = 0;
}
if (curChampion->_currMana > 0) {
uint32 barGraphHeight = (((uint32)(curChampion->_currMana) << 10) * 25) / curChampion->_maxMana;
if (barGraphHeight & 0x3FF) {
barGraphHeightArray[barGraphIndex++] = (barGraphHeight >> 10) + 1;
} else {
barGraphHeightArray[barGraphIndex++] = (barGraphHeight >> 10);
}
} else {
barGraphHeightArray[barGraphIndex++] = 0;
}
warning("MISSING CODE: F0077_MOUSE_HidePointer_CPSE");
Box box;
box._x1 = champIndex * kChampionStatusBoxSpacing + 46;
box._x2 = box._x1 + 3 + 1;
box._y1 = 2;
box._y2 = 26 + 1;
for (int16 AL_0_barGraphIndex = 0; AL_0_barGraphIndex < 3; AL_0_barGraphIndex++) {
int16 barGraphHeight = barGraphHeightArray[AL_0_barGraphIndex];
if (barGraphHeight < 25) {
box._y1 = 2;
box._y1 = 27 - barGraphHeight + 1;
_vm->_displayMan->clearScreenBox(gChampionColor[champIndex], box);
}
if (barGraphHeight) {
box._y1 = 27 - barGraphHeight;
box._y2 = 26 + 1;
_vm->_displayMan->clearScreenBox(gChampionColor[champIndex], box);
}
box._x1 += 7;
box._x2 += 7;
}
warning("MISSING CODE: F0078_MOUSE_ShowPointer");
}
uint16 ChampionMan::getStaminaAdjustedValue(Champion *champ, int16 val) {
int16 currStamina = champ->_currStamina;
int16 halfMaxStamina = champ->_maxStamina / 2;
if (currStamina < halfMaxStamina) {
warning("Possible undefined behavior in the original code");
val /= 2;
return val + ((uint32)val * (uint32)currStamina) / halfMaxStamina;
}
return val;
}
uint16 ChampionMan::getMaximumLoad(Champion *champ) {
uint16 maximumLoad = champ->getStatistic(kChampionStatStrength, kChampionStatCurrent) * 8 + 100;
maximumLoad = getStaminaAdjustedValue(champ, maximumLoad);
int16 wounds = champ->getWounds();
if (wounds) {
maximumLoad -= maximumLoad >> (champ->getWoundsFlag(kChampionWoundLegs) ? 2 : 3);
}
if (_vm->_objectMan->getIconIndex(champ->getSlot(kChampionSlotFeet)) == kIconIndiceArmourElvenBoots) {
maximumLoad += maximumLoad * 16;
}
maximumLoad += 9;
maximumLoad -= maximumLoad % 10;
return maximumLoad;
}
void ChampionMan::drawChampionState(ChampionIndex champIndex) {
InventoryMan &invMan = *_vm->_inventoryMan;
DisplayMan &dispMan = *_vm->_displayMan;
MenuMan &menuMan = *_vm->_menuMan;
EventManager &eventMan = *_vm->_eventMan;
Box box;
int16 champStatusBoxX = champIndex * kChampionStatusBoxSpacing;
Champion *champ = &_champions[champIndex];
uint16 champAttributes = champ->getAttributes();
if (!((champAttributes) & (kChampionAttributeNameTitle | kChampionAttributeStatistics | kChampionAttributeLoad | kChampionAttributeIcon |
kChampionAttributePanel | kChampionAttributeStatusBox | kChampionAttributeWounds | kChampionAttributeViewport |
kChampionAttributeActionHand))) {
return;
}
bool isInventoryChamp = (indexToOrdinal(champIndex) == invMan._inventoryChampionOrdinal);
dispMan._useByteBoxCoordinates = false;
if (champAttributes & kChampionAttributeStatusBox) {
box._y1 = 0;
box._y2 = 28 + 1;
box._x1 = champStatusBoxX;
box._x2 = box._x1 + 66 + 1;
if (champ->_currHealth) {
dispMan.clearScreenBox(kColorDarkestGray, box);
int16 nativeBitmapIndices[3];
for (int16 i = 0; i < 3; ++i)
nativeBitmapIndices[i] = 0;
int16 AL_0_borderCount = 0;
if (_party._fireShieldDefense > 0)
nativeBitmapIndices[AL_0_borderCount++] = kBorderPartyFireshieldIndice;
if (_party._spellShieldDefense > 0)
nativeBitmapIndices[AL_0_borderCount++] = kBorderPartySpellshieldIndice;
if (_party._shieldDefense > 0)
nativeBitmapIndices[AL_0_borderCount++] = kBorderPartyShieldIndice;
while (AL_0_borderCount--) {
dispMan.blitToScreen(dispMan.getBitmap(nativeBitmapIndices[AL_0_borderCount]), 80, 0, 0, box, kColorFlesh);
}
if (isInventoryChamp) {
invMan.drawStatusBoxPortrait(champIndex);
champAttributes |= kChampionAttributeStatistics;
} else {
champAttributes |= (kChampionAttributeNameTitle | kChampionAttributeStatistics | kChampionAttributeWounds | kChampionAttributeActionHand);
}
} else {
dispMan.blitToScreen(dispMan.getBitmap(kStatusBoxDeadChampion), 80, 0, 0, box, kColorNoTransparency);
_vm->_textMan->printTextToScreen(champStatusBoxX + 1, 5, kColorLightestGray, kColorDarkGary, champ->_name);
menuMan.drawActionIcon(champIndex);
goto T0292042_green;
}
}
if (!champ->_currHealth)
goto T0292042_green;
if (champAttributes & kChampionAttributeNameTitle) {
Color AL_0_colorIndex = (champIndex == _leaderIndex) ? kColorGold : kColorLightestGray; // unused because of missing functions
if (isInventoryChamp) {
char *champName = champ->_name;
_vm->_textMan->printToViewport(3, 7, AL_0_colorIndex, champName);
int16 champTitleX = 6 * strlen(champName) + 3;
char champTitleFirstChar = champ->_title[0];
if ((champTitleFirstChar != ',') && (champTitleFirstChar != ';') && (champTitleFirstChar != '-')) {
champTitleX += 6;
}
_vm->_textMan->printToViewport(champTitleX, 7, AL_0_colorIndex, champ->_title);
champAttributes |= kChampionAttributeViewport;
} else {
box._y1 = 0;
box._y2 = 6 + 1;
box._x1 = champStatusBoxX;
box._x2 = box._x1 + 42 + 1;
dispMan.clearScreenBox(kColorDarkGary, box);
_vm->_textMan->printTextToScreen(champStatusBoxX + 1, 5, AL_0_colorIndex, kColorDarkGary, champ->_name);
}
}
if (champAttributes & kChampionAttributeStatistics) {
drawChampionBarGraphs(champIndex);
if (isInventoryChamp) {
drawHealthStaminaManaValues(champ);
int16 AL_2_nativeBitmapIndex;
if ((champ->_food < 0) || (champ->_water < 0) || (champ->_poisonEventCount)) {
AL_2_nativeBitmapIndex = kSlotBoxWoundedIndice;
} else {
AL_2_nativeBitmapIndex = kSlotBoxNormalIndice;
}
dispMan.blitToScreen(dispMan.getBitmap(AL_2_nativeBitmapIndex), 32, 0, 0, gBoxMouth, kColorDarkestGray, gDungeonViewport);
AL_2_nativeBitmapIndex = kSlotBoxNormalIndice;
for (int16 AL_0_statisticIndex = kChampionStatStrength; AL_0_statisticIndex <= kChampionStatAntifire; AL_0_statisticIndex++) {
if (champ->getStatistic((ChampionStatisticType)AL_0_statisticIndex, kChampionStatCurrent)
< champ->getStatistic((ChampionStatisticType)AL_0_statisticIndex, kChampionStatMaximum)) {
AL_2_nativeBitmapIndex = kSlotBoxWoundedIndice;
break;
}
}
dispMan.blitToScreen(dispMan.getBitmap(AL_2_nativeBitmapIndex), 32, 0, 0, gBoxEye, kColorDarkestGray, gDungeonViewport);
champAttributes |= kChampionAttributeViewport;
}
}
if (champAttributes & kChampionAttributeWounds) {
for (int16 AL_0_slotIndex = isInventoryChamp ? kChampionSlotFeet : kChampionSlotActionHand; AL_0_slotIndex >= kChampionSlotReadyHand; AL_0_slotIndex--) {
drawSlot(champIndex, (ChampionSlot)AL_0_slotIndex);
}
if (isInventoryChamp) {
champAttributes |= kChampionAttributeViewport;
}
}
if (champAttributes & kChampionAttributeLoad) {
warning("MISSING CODE: whole if branch, many F0052_TEXT_PrintToViewport-s");
champAttributes |= kChampionAttributeViewport;
}
{ // block so goto won't skip AL_0_championIconIndex initialization
int16 AL_0_championIconIndex = championIconIndex(champ->_cell, _vm->_dungeonMan->_currMap._partyDir);
if ((champAttributes & kChampionIcons) && (eventMan._useChampionIconOrdinalAsMousePointerBitmap != indexToOrdinal(AL_0_championIconIndex))) {
dispMan.clearScreenBox(gChampionColor[champIndex], gBoxChampionIcons[AL_0_championIconIndex]);
dispMan.blitToScreen(dispMan.getBitmap(kChampionIcons), 80, championIconIndex(champ->_dir, _vm->_dungeonMan->_currMap._partyDir) * 19, 0,
gBoxChampionIcons[AL_0_championIconIndex], kColorDarkestGray);
}
}
if ((champAttributes & kChampionAttributePanel) && isInventoryChamp) {
if (_vm->_pressingMouth) {
invMan.drawPanelFoodWaterPoisoned();
} else if (_vm->_pressingEye) {
if (_leaderEmptyHanded) {
warning("MISSING CODE: F0351_INVENTORY_DrawChampionSkillsAndStatistics");
}
} else {
invMan.drawPanel();
}
champAttributes |= kChampionAttributeViewport;
}
if (champAttributes & kChampionAttributeActionHand) {
drawSlot(champIndex, kChampionSlotActionHand);
menuMan.drawActionIcon(champIndex);
if (isInventoryChamp) {
champAttributes |= kChampionAttributeViewport;
}
}
if (champAttributes & kChampionAttributeViewport) {
warning("MISSGIN CODE: F0097_DUNGEONVIEW_DrawViewport");
}
T0292042_green:
champ->setAttributeFlag((ChampionAttribute)(kChampionAttributeNameTitle | kChampionAttributeStatistics | kChampionAttributeLoad | kChampionAttributeIcon |
kChampionAttributePanel | kChampionAttributeStatusBox | kChampionAttributeWounds | kChampionAttributeViewport |
kChampionAttributeActionHand), false);
warning("MISSING CODE: F0078_MOUSE_ShowPointer");
}
uint16 ChampionMan::championIconIndex(int16 val, direction dir) {
return ((val + 4 - dir) & 0x3);
}
void ChampionMan::drawHealthStaminaManaValues(Champion* champ) {
drawHealthOrStaminaOrManaValue(116, champ->_currHealth, champ->_maxHealth);
drawHealthOrStaminaOrManaValue(124, champ->_currStamina, champ->_maxStamina);
drawHealthOrStaminaOrManaValue(132, champ->_currMana, champ->_maxMana);
}
void ChampionMan::drawSlot(uint16 champIndex, ChampionSlot slotIndex) {
int16 nativeBitmapIndex = -1;
Champion *champ = &_champions[champIndex];
bool isInventoryChamp = (_vm->_inventoryMan->_inventoryChampionOrdinal == indexToOrdinal(champIndex));
uint16 slotBoxIndex;
if (!isInventoryChamp) { /* If drawing a slot for a champion other than the champion whose inventory is open */
if ((slotIndex > kChampionSlotActionHand) || (_candidateChampionOrdinal == indexToOrdinal(champIndex))) {
return;
}
slotBoxIndex = (champIndex << 1) + slotIndex;
} else {
slotBoxIndex = kSlotBoxInventoryFirstSlot + slotIndex;
}
Thing thing;
if (slotIndex >= kChampionSlotChest_1) {
thing = _vm->_inventoryMan->_chestSlots[slotIndex - kChampionSlotChest_1];
} else {
thing = champ->getSlot(slotIndex);
}
SlotBox *slotBox = &gSlotBoxes[slotBoxIndex];
Box box;
box._x1 = slotBox->_x - 1;
box._y1 = slotBox->_y - 1;
box._x2 = box._x1 + 17 + 1;
box._y2 = box._y1 + 17 + 1;
if (!isInventoryChamp) {
warning("MISSING CODE: F0077_MOUSE_HidePointer_CPSE");
}
int16 iconIndex;
if (thing == Thing::_thingNone) {
if (slotIndex <= kChampionSlotFeet) {
iconIndex = kIconIndiceReadyHand + (slotIndex << 1);
if (champ->getWoundsFlag((ChampionWound)(1 << slotIndex))) {
iconIndex++;
nativeBitmapIndex = kSlotBoxWoundedIndice;
} else {
nativeBitmapIndex = kSlotBoxNormalIndice;
}
} else {
if ((slotIndex >= kChampionSlotNeck) && (slotIndex <= kChampionSlotBackpackLine_1_1)) {
iconIndex = kIconIndiceNeck + (slotIndex - kChampionSlotNeck);
} else {
iconIndex = kIconIndiceEmptyBox;
}
}
} else {
warning("BUG0_35");
iconIndex = _vm->_objectMan->getIconIndex(thing); // BUG0_35
if (isInventoryChamp && (slotIndex == kChampionSlotActionHand) && ((iconIndex == kIconIndiceContainerChestClosed) || (iconIndex == kIconIndiceScrollOpen))) {
warning("BUG2_00");
iconIndex++;
} // BUG2_00
if (slotIndex <= kChampionSlotFeet) {
if (champ->getWoundsFlag((ChampionWound)(1 << slotIndex))) {
nativeBitmapIndex = kSlotBoxWoundedIndice;
} else {
nativeBitmapIndex = kSlotBoxNormalIndice;
}
}
}
if ((slotIndex == kChampionSlotActionHand) && (indexToOrdinal(champIndex) == _actingChampionOrdinal)) {
nativeBitmapIndex = kSlotBoxActingHandIndice;
}
if (nativeBitmapIndex != -1) {
_vm->_displayMan->_useByteBoxCoordinates = false;
_vm->_displayMan->blitToScreen(_vm->_displayMan->getBitmap(nativeBitmapIndex), 32, 0, 0,
box, kColorDarkestGray, isInventoryChamp ? gDungeonViewport : gDefultViewPort);
}
_vm->_objectMan->drawIconInSlotBox(slotBoxIndex, iconIndex);
if (!isInventoryChamp) {
warning("MISSING CODE: F0078_MOUSE_ShowPointer");
}
}
}
|