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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* Based on the Reverse Engineering work of Christophe Fontanel,
* maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/)
*/
#include "console.h"
namespace DM {
Console::Console(DM::DMEngine* vm) : _vm(vm) {
_debugGodmodeMana = false;
_debugGodmodeHP = false;
_debugGodmodeStamina = false;
registerCmd("godmode", WRAP_METHOD(Console, Cmd_godmode));
}
bool Console::Cmd_godmode(int argc, const char** argv) {
if (argc < 3)
goto argumentError;
bool setFlagTo;
if (strcmp("on", argv[2]) == 0) {
setFlagTo = true;
} else if (strcmp("off", argv[2]) == 0) {
setFlagTo = false;
} else
goto argumentError;
if (strcmp("all", argv[1]) == 0) {
_debugGodmodeHP = _debugGodmodeMana = _debugGodmodeStamina = setFlagTo;
} else if (strcmp("mana", argv[1]) == 0) {
_debugGodmodeMana = setFlagTo;
} else if (strcmp("hp", argv[1]) == 0) {
_debugGodmodeHP = setFlagTo;
} else if (strcmp("stamina", argv[1]) == 0) {
_debugGodmodeStamina = setFlagTo;
} else
goto argumentError;
debugPrintf("God mode set for %s to %s\n", argv[1], argv[2]);
return true;
argumentError:
debugPrintf("Usage: %s <all/mana/hp/stamina> <on/off>\n", argv[0]);
return true;
}
}
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