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|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* Based on the Reverse Engineering work of Christophe Fontanel,
* maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/)
*/
#include "common/system.h"
#include "graphics/cursorman.h"
#include "eventman.h"
#include "dungeonman.h"
namespace DM {
MouseInput gPrimaryMouseInput_Entrance[4] = { // @ G0445_as_Graphic561_PrimaryMouseInput_Entrance[4]
/* { Command, Box.X1, Box.X2, Box.Y1, Box.Y2, Button } */
MouseInput(kCommandEntranceEnterDungeon, 244, 298, 45, 58, kLeftMouseButton),
// Strangerke - C201_COMMAND_ENTRANCE_RESUME isn't present in the demo
MouseInput(kCommandEntranceResume, 244, 298, 76, 93, kLeftMouseButton),
MouseInput(kCommandEntranceDrawCredits, 248, 293, 187, 199, kLeftMouseButton),
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gPrimaryMouseInput_RestartGame[2] = { // @ G0446_as_Graphic561_PrimaryMouseInput_RestartGame[2]
/* { Command, Box.X1, Box.X2, Box.Y1, Box.Y2, Button } */
MouseInput(kCommandRestartGame, 103, 217, 145, 159, kLeftMouseButton),
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gPrimaryMouseInput_Interface[20] = { // @ G0447_as_Graphic561_PrimaryMouseInput_Interface[20]
/* { Command, Box.X1, Box.X2, Box.Y1, Box.Y2, Button } */
MouseInput(kCommandClickInChampion_0_StatusBox, 0, 42, 0, 28, kLeftMouseButton),
MouseInput(kCommandClickInChampion_1_StatusBox, 69, 111, 0, 28, kLeftMouseButton),
MouseInput(kCommandClickInChampion_2_StatusBox, 138, 180, 0, 28, kLeftMouseButton),
MouseInput(kCommandClickInChampion_3_StatusBox, 207, 249, 0, 28, kLeftMouseButton),
MouseInput(kCommandClickOnChamptionIcon_Top_Left, 274, 299, 0, 13, kLeftMouseButton),
MouseInput(kCommandClickOnChamptionIcon_Top_Right, 301, 319, 0, 13, kLeftMouseButton),
MouseInput(kCommandClickOnChamptionIcon_Lower_Right, 301, 319, 15, 28, kLeftMouseButton),
MouseInput(kCommandClickOnChamptionIcon_Lower_Left, 274, 299, 15, 28, kLeftMouseButton),
MouseInput(kCommandToggleInventoryChampion_0, 43, 66, 0, 28, kLeftMouseButton), /* Atari ST: Only present in CSB 2.x and with Box.X1 = 44. swapped with 4 next entries */
MouseInput(kCommandToggleInventoryChampion_1, 112, 135, 0, 28, kLeftMouseButton), /* Atari ST: Only present in CSB 2.x and with Box.X1 = 113. swapped with 4 next entries */
MouseInput(kCommandToggleInventoryChampion_2, 181, 204, 0, 28, kLeftMouseButton), /* Atari ST: Only present in CSB 2.x and with Box.X1 = 182. swapped with 4 next entries */
MouseInput(kCommandToggleInventoryChampion_3, 250, 273, 0, 28, kLeftMouseButton), /* Atari ST: Only present in CSB 2.x and with Box.X1 = 251. swapped with 4 next entries */
MouseInput(kCommandToggleInventoryChampion_0, 0, 66, 0, 28, kRightMouseButton), /* Atari ST: swapped with 4 previous entries */
MouseInput(kCommandToggleInventoryChampion_1, 69, 135, 0, 28, kRightMouseButton), /* Atari ST: swapped with 4 previous entries */
MouseInput(kCommandToggleInventoryChampion_2, 138, 204, 0, 28, kRightMouseButton), /* Atari ST: swapped with 4 previous entries */
MouseInput(kCommandToggleInventoryChampion_3, 207, 273, 0, 28, kRightMouseButton), /* Atari ST: swapped with 4 previous entries */
MouseInput(kCommandClickInSpellArea, 233, 319, 42, 73, kLeftMouseButton),
MouseInput(kCommandClickInActionArea, 233, 319, 77, 121, kLeftMouseButton),
MouseInput(kCommandFreezeGame, 0, 1, 198, 199, kLeftMouseButton),
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gSecondaryMouseInput_Movement[9] = { // @ G0448_as_Graphic561_SecondaryMouseInput_Movement[9]
/* { Command, Box.X1, Box.X2, Box.Y1, Box.Y2, Button } */
MouseInput(kCommandTurnLeft, 234, 261, 125, 145, kLeftMouseButton),
MouseInput(kCommandMoveForward, 263, 289, 125, 145, kLeftMouseButton),
MouseInput(kCommandTurnRight, 291, 318, 125, 145, kLeftMouseButton),
MouseInput(kCommandMoveLeft, 234, 261, 147, 167, kLeftMouseButton),
MouseInput(kCommandMoveBackward, 263, 289, 147, 167, kLeftMouseButton),
MouseInput(kCommandMoveRight, 291, 318, 147, 167, kLeftMouseButton),
MouseInput(kCommandClickInDungeonView, 0, 223, 33, 168, kLeftMouseButton),
MouseInput(kCommandToggleInventoryLeader, 0, 319, 33, 199, kRightMouseButton),
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gSecondaryMouseInput_ChampionInventory[38] = { // @ G0449_as_Graphic561_SecondaryMouseInput_ChampionInventory[38]
/* { Command, Box.X1, Box.X2, Box.Y1, Box.Y2, Button } */
MouseInput(kCommandCloseInventory, 0, 319, 0, 199, kRightMouseButton),
MouseInput(kCommandSaveGame, 174, 182, 36, 44, kLeftMouseButton),
MouseInput(kCommandSleep, 188, 204, 36, 44, kLeftMouseButton),
MouseInput(kCommandCloseInventory, 210, 218, 36, 44, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryReadyHand , 6, 21, 86, 101, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryActionHand, 62, 77, 86, 101, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryHead, 34, 49, 59, 74, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryTorso, 34, 49, 79, 94, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryLegs, 34, 49, 99, 114, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryFeet, 34, 49, 119, 134, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryPouch_2, 6, 21, 123, 138, kLeftMouseButton),
MouseInput(kCommandClickOnMouth, 56, 71, 46, 61, kLeftMouseButton),
MouseInput(kCommandClickOnEye, 12, 27, 46, 61, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryQuiverLine_2_1, 79, 94, 106, 121, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryQuiverLine_1_2, 62, 77, 123, 138, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryQuiverLine_2_2, 79, 94, 123, 138, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryNeck, 6, 21, 66, 81, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryPouch_1, 6, 21, 106, 121, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryQuiverLine_1_1, 62, 77, 106, 121, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryBackpackLine_1_1, 66, 81, 66, 81, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryBackpackLine_2_2, 83, 98, 49, 64, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryBackpackLine_2_3, 100, 115, 49, 64, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryBackpackLine_2_4, 117, 132, 49, 64, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryBackpackLine_2_5, 134, 149, 49, 64, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryBackpackLine_2_6, 151, 166, 49, 64, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryBackpackLine_2_7, 168, 183, 49, 64, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryBackpackLine_2_8, 185, 200, 49, 64, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryBackpackLine_2_9, 202, 217, 49, 64, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryBackpackLine_1_2, 83, 98, 66, 81, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryBackpackLine_1_3, 100, 115, 66, 81, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryBackpackLine_1_4, 117, 132, 66, 81, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryBackpackLine_1_5, 134, 149, 66, 81, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryBackpackLine_1_6, 151, 166, 66, 81, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryBackpackLine_1_7, 168, 183, 66, 81, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryBackpackLine_1_8, 185, 200, 66, 81, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxInventoryBackpackLine_1_9, 202, 217, 66, 81, kLeftMouseButton),
MouseInput(kCommandClickInPanel, 96, 223, 83, 167, kLeftMouseButton),
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gPrimaryMouseInput_PartySleeping[3] = { // @ G0450_as_Graphic561_PrimaryMouseInput_PartySleeping[3]
/* { Command, Box.X1, Box.X2, Box.Y1, Box.Y2, Button } */
MouseInput(kCommandWakeUp, 0, 223, 33, 168, kLeftMouseButton),
MouseInput(kCommandWakeUp, 0, 223, 33, 168, kRightMouseButton),
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gPrimaryMouseInput_FrozenGame[3] = { // @ G0451_as_Graphic561_PrimaryMouseInput_FrozenGame[3]
/* { Command, Box.X1, Box.X2, Box.Y1, Box.Y2, Button } */
MouseInput(kCommandUnfreezeGame, 0, 319, 0, 199, kLeftMouseButton),
MouseInput(kCommandUnfreezeGame, 0, 319, 0, 199, kRightMouseButton),
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gMouseInput_ActionAreaNames[5] = { // @ G0452_as_Graphic561_MouseInput_ActionAreaNames[5]
/* { Command, Box.X1, Box.X2, Box.Y1, Box.Y2, Button } */
MouseInput(kCommandClickInActionAreaPass, 285, 318, 77, 83, kLeftMouseButton),
MouseInput(kCommandClickInActionAreaAction_0, 234, 318, 86, 96, kLeftMouseButton),
MouseInput(kCommandClickInActionAreaAction_1, 234, 318, 98, 108, kLeftMouseButton),
MouseInput(kCommandClickInActionAreaAction_2, 234, 318, 110, 120, kLeftMouseButton),
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gMouseInput_ActionAreaIcons[5] = { // @ G0453_as_Graphic561_MouseInput_ActionAreaIcons[5]
/* { Command, Box.X1, Box.X2, Box.Y1, Box.Y2, Button } */
MouseInput(kCommandClickInActionAreaChampion_0_Action, 233, 252, 86, 120, kLeftMouseButton),
MouseInput(kCommandClickInActionAreaChampion_1_Action, 255, 274, 86, 120, kLeftMouseButton),
MouseInput(kCommandClickInActionAreaChampion_2_Action, 277, 296, 86, 120, kLeftMouseButton),
MouseInput(kCommandClickInActionAreaChampion_3_Action, 299, 318, 86, 120, kLeftMouseButton),
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gMouseInput_SpellArea[9] = { // @ G0454_as_Graphic561_MouseInput_SpellArea[9]
/* { Command, Box.X1, Box.X2, Box.Y1, Box.Y2, Button } */
MouseInput(kCommandClickInSpellAreaSymbol_1, 235, 247, 51, 61, kLeftMouseButton),
MouseInput(kCommandClickInSpellAreaSymbol_2, 249, 261, 51, 61, kLeftMouseButton),
MouseInput(kCommandClickInSpellAreaSymbol_3, 263, 275, 51, 61, kLeftMouseButton),
MouseInput(kCommandClickInSpellAreaSymbol_4, 277, 289, 51, 61, kLeftMouseButton),
MouseInput(kCommandClickInSpellAreaSymbol_5, 291, 303, 51, 61, kLeftMouseButton),
MouseInput(kCommandClickInSpellAreaSymbol_6, 305, 317, 51, 61, kLeftMouseButton),
MouseInput(kCommandClickInSpeallAreaCastSpell, 234, 303, 63, 73, kLeftMouseButton),
MouseInput(kCommandClickInSpellAreaRecantSymbol, 305, 318, 63, 73, kLeftMouseButton),
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gMouseInput_ChampionNamesHands[13] = { // @ G0455_as_Graphic561_MouseInput_ChampionNamesHands[13]
/* { Command, Box.X1, Box.X2, Box.Y1, Box.Y2, Button } */
MouseInput(kCommandSetLeaderChampion_0, 0, 42, 0, 6, kLeftMouseButton),
MouseInput(kCommandSetLeaderChampion_1, 69, 111, 0, 6, kLeftMouseButton),
MouseInput(kCommandSetLeaderChampion_2, 138, 180, 0, 6, kLeftMouseButton),
MouseInput(kCommandSetLeaderChampion_3, 207, 249, 0, 6, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxChampion_0_StatusBoxReadyHand, 4, 19, 10, 25, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxChampion_0_StatusBoxActionHand, 24, 39, 10, 25, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxChampion_1_StatusBoxReadyHand, 73, 88, 10, 25, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxChampion_1_StatusBoxActionHand, 93, 108, 10, 25, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxChampion_2_StatusBoxReadyHand, 142, 157, 10, 25, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxChampion_2_StatusBoxActionHand, 162, 177, 10, 25, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxChampion_3_StatusBoxReadyHand, 211, 226, 10, 25, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxChampion_3_StatusBoxActionHand, 231, 246, 10, 25, kLeftMouseButton),
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gMouseInput_PanelChest[9] = { // @ G0456_as_Graphic561_MouseInput_PanelChest[9]
/* { Command, Box.X1, Box.X2, Box.Y1, Box.Y2, Button } */
MouseInput(kCommandClickOnSlotBoxChest_1, 117, 132, 92, 107, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxChest_2, 106, 121, 109, 124, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxChest_3, 111, 126, 126, 141, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxChest_4, 128, 143, 131, 146, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxChest_5, 145, 160, 134, 149, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxChest_6, 162, 177, 136, 151, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxChest_7, 179, 194, 137, 152, kLeftMouseButton),
MouseInput(kCommandClickOnSlotBoxChest_8, 196, 211, 138, 153, kLeftMouseButton),
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gMouseInput_PanelResurrectReincarnateCancel[4] = { // @ G0457_as_Graphic561_MouseInput_PanelResurrectReincarnateCancel[4]
/* { Command, Box.X1, Box.X2, Box.Y1, Box.Y2, Button } */
MouseInput(kCommandClickInPanelResurrect, 108, 158, 90, 138, kLeftMouseButton), /* Atari ST: Box = 104, 158, 86, 142 */
MouseInput(kCommandClickInPanelReincarnate, 161, 211, 90, 138, kLeftMouseButton), /* Atari ST: Box = 163, 217, 86, 142 */
MouseInput(kCommandClickInPanelCancel, 108, 211, 141, 153, kLeftMouseButton), /* Atari ST: Box = 104, 217, 146, 156 */
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gPrimaryMouseInput_ViewportDialog1Choice[2] = { // @ G0471_as_Graphic561_PrimaryMouseInput_ViewportDialog1Choice[2]
MouseInput(kCommandClickOnDialogChoice_1, 16, 207, 138, 152, kLeftMouseButton), /* Bottom button */
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gPrimaryMouseInput_ViewportDialog2Choices[3] = { // @ G0472_as_Graphic561_PrimaryMouseInput_ViewportDialog2Choices[3]
MouseInput(kCommandClickOnDialogChoice_1, 16, 207, 101, 115, kLeftMouseButton), /* Top button */
MouseInput(kCommandClickOnDialogChoice_2, 16, 207, 138, 152, kLeftMouseButton), /* Bottom button */
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gPrimaryMouseInput_ViewportDialog3Choices[4] = { // @ G0473_as_Graphic561_PrimaryMouseInput_ViewportDialog3Choices[4]
MouseInput(kCommandClickOnDialogChoice_1, 16, 207, 101, 115, kLeftMouseButton), /* Top button */
MouseInput(kCommandClickOnDialogChoice_2, 16, 101, 138, 152, kLeftMouseButton), /* Lower left button */
MouseInput(kCommandClickOnDialogChoice_3, 123, 207, 138, 152, kLeftMouseButton), /* Lower right button */
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gPrimaryMouseInput_ViewportDialog4Choices[5] = { // @ G0474_as_Graphic561_PrimaryMouseInput_ViewportDialog4Choices[5]
MouseInput(kCommandClickOnDialogChoice_1, 16, 101, 101, 115, kLeftMouseButton), /* Top left button */
MouseInput(kCommandClickOnDialogChoice_2, 123, 207, 101, 115, kLeftMouseButton), /* Top right button */
MouseInput(kCommandClickOnDialogChoice_3, 16, 101, 138, 152, kLeftMouseButton), /* Lower left button */
MouseInput(kCommandClickOnDialogChoice_4, 123, 207, 138, 152, kLeftMouseButton), /* Lower right button */
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gPrimaryMouseInput_ScreenDialog1Choice[2] = { // @ G0475_as_Graphic561_PrimaryMouseInput_ScreenDialog1Choice[2]
MouseInput(kCommandClickOnDialogChoice_1, 63, 254, 138, 152, kLeftMouseButton), /* Bottom button */
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gPrimaryMouseInput_ScreenDialog2Choices[3] = { // @ G0476_as_Graphic561_PrimaryMouseInput_ScreenDialog2Choices[3]
MouseInput(kCommandClickOnDialogChoice_1, 63, 254, 101, 115, kLeftMouseButton), /* Top button */
MouseInput(kCommandClickOnDialogChoice_2, 63, 254, 138, 152, kLeftMouseButton), /* Bottom button */
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gPrimaryMouseInput_ScreenDialog3Choices[4] = { // @ G0477_as_Graphic561_PrimaryMouseInput_ScreenDialog3Choices[4]
MouseInput(kCommandClickOnDialogChoice_1, 63, 254, 101, 115, kLeftMouseButton), /* Top button */
MouseInput(kCommandClickOnDialogChoice_2, 63, 148, 138, 152, kLeftMouseButton), /* Lower left button */
MouseInput(kCommandClickOnDialogChoice_3, 170, 254, 138, 152, kLeftMouseButton), /* Lower right button */
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput gPrimaryMouseInput_ScreenDialog4Choices[5] = { // @ G0478_as_Graphic561_PrimaryMouseInput_ScreenDialog4Choices[5]
MouseInput(kCommandClickOnDialogChoice_1, 63, 148, 101, 115, kLeftMouseButton), /* Top left button */
MouseInput(kCommandClickOnDialogChoice_2, 170, 254, 101, 115, kLeftMouseButton), /* Top right button */
MouseInput(kCommandClickOnDialogChoice_3, 63, 148, 138, 152, kLeftMouseButton), /* Lower left button */
MouseInput(kCommandClickOnDialogChoice_4, 170, 254, 138, 152, kLeftMouseButton), /* Lower right button */
MouseInput(kCommandNone, 0, 0, 0, 0, kNoneMouseButton)};
MouseInput* gPrimaryMouseInput_DialogSets[2][4] = { // @ G0480_aaps_PrimaryMouseInput_DialogSets
{gPrimaryMouseInput_ViewportDialog1Choice,
gPrimaryMouseInput_ViewportDialog2Choices,
gPrimaryMouseInput_ViewportDialog3Choices,
gPrimaryMouseInput_ViewportDialog4Choices},
{gPrimaryMouseInput_ScreenDialog1Choice,
gPrimaryMouseInput_ScreenDialog2Choices,
gPrimaryMouseInput_ScreenDialog3Choices,
gPrimaryMouseInput_ScreenDialog4Choices},};
EventManager::EventManager(DMEngine *vm) : _vm(vm) {
_primaryMouseInput = nullptr;
_secondaryMouseInput = nullptr;
_pendingClickPresent = false;
_isCommandQueueLocked = true;
_mousePointerBitmapUpdated = false;
_refreshMousePointerInMainLoop = false;
_highlightBoxEnabled = false;
_dummyMapIndex = 0;
_pendingClickButton = kNoneMouseButton;
}
// dummy data
static const byte mouseData[] = {
1, 1, 0, 0, 0, 0, 0, 0, 0, 0,
1, 7, 1, 0, 0, 0, 0, 0, 0, 0,
1, 7, 7, 1, 0, 0, 0, 0, 0, 0,
1, 7, 7, 7, 1, 0, 0, 0, 0, 0,
1, 7, 7, 7, 7, 1, 0, 0, 0, 0,
1, 7, 7, 7, 7, 7, 1, 0, 0, 0,
1, 7, 7, 7, 7, 7, 7, 1, 0, 0,
1, 7, 7, 7, 7, 7, 7, 7, 1, 0,
1, 7, 7, 7, 7, 7, 1, 1, 1, 1,
1, 7, 7, 1, 7, 7, 1, 0, 0, 0,
1, 7, 1, 0, 1, 7, 7, 1, 0, 0,
1, 1, 0, 0, 1, 7, 7, 1, 0, 0,
0, 0, 0, 0, 0, 1, 7, 7, 1, 0,
0, 0, 0, 0, 0, 1, 7, 7, 1, 0,
0, 0, 0, 0, 0, 0, 1, 1, 0, 0
};
#define MOUSE_WIDTH 10
#define MOUSE_HEIGHT 15
void EventManager::initMouse() {
_mousePos = Common::Point(0, 0);
CursorMan.pushCursor(mouseData, MOUSE_WIDTH, MOUSE_HEIGHT, 0, 0, 0);
CursorMan.showMouse(false);
setMousePos(Common::Point(320 / 2, 200 / 2));
// TODO: add cursor creatin, set to hidden
}
void EventManager::showMouse(bool visibility) {
CursorMan.showMouse(visibility);
}
void EventManager::setMousePos(Common::Point pos) {
_vm->_system->warpMouse(pos.x, pos.y);
}
void EventManager::processInput() {
DungeonMan &dungeonMan = *_vm->_dungeonMan;
CurrMapData &currMap = dungeonMan._currMap;
Common::Event event;
while (_vm->_system->getEventManager()->pollEvent(event)) {
switch (event.type) {
// DUMMY CODE: case EVENT_KEYDOWN, only for testing
case Common::EVENT_KEYDOWN:
if (event.synthetic)
break;
switch (event.kbd.keycode) {
case Common::KEYCODE_w:
dungeonMan.mapCoordsAfterRelMovement(dungeonMan._currMap._partyDir, 1, 0, currMap._partyPosX, currMap._partyPosY);
break;
case Common::KEYCODE_a:
dungeonMan.mapCoordsAfterRelMovement(dungeonMan._currMap._partyDir, 0, -1, currMap._partyPosX, currMap._partyPosY);
break;
case Common::KEYCODE_s:
dungeonMan.mapCoordsAfterRelMovement(dungeonMan._currMap._partyDir, -1, 0, currMap._partyPosX, currMap._partyPosY);
break;
case Common::KEYCODE_d:
dungeonMan.mapCoordsAfterRelMovement(dungeonMan._currMap._partyDir, 0, 1, currMap._partyPosX, currMap._partyPosY);
break;
case Common::KEYCODE_q:
turnDirLeft(currMap._partyDir);
break;
case Common::KEYCODE_e:
turnDirRight(currMap._partyDir);
break;
case Common::KEYCODE_UP:
if (_dummyMapIndex < 13)
dungeonMan.setCurrentMapAndPartyMap(++_dummyMapIndex);
break;
case Common::KEYCODE_DOWN:
if (_dummyMapIndex > 0)
dungeonMan.setCurrentMapAndPartyMap(--_dummyMapIndex);
break;
}
case Common::EVENT_MOUSEMOVE:
_mousePos = event.mouse;
break;
case Common::EVENT_LBUTTONDOWN:
case Common::EVENT_RBUTTONDOWN:
_pendingClickPresent = true;
_pendingClickPos = _mousePos;
_pendingClickButton = (event.type == Common::EVENT_LBUTTONDOWN) ? kLeftMouseButton : kRightMouseButton;
break;
}
}
}
void EventManager::processPendingClick() {
if (_pendingClickPresent) {
_pendingClickPresent = false;
processClick(_pendingClickPos, _pendingClickButton);
}
}
void EventManager::processClick(Common::Point mousePos, MouseButton button) {
CommandType commandType;
commandType = getCommandTypeFromMouseInput(_primaryMouseInput, mousePos, button);
if (commandType == kCommandNone)
commandType = getCommandTypeFromMouseInput(_secondaryMouseInput, mousePos, button);
if (commandType != kCommandNone)
_commandQueue.push(Command(mousePos, commandType));
_isCommandQueueLocked = false;
}
CommandType EventManager::getCommandTypeFromMouseInput(MouseInput *input, Common::Point mousePos, MouseButton button) {
if (!input)
return kCommandNone;
CommandType commandType = kCommandNone;
while ((commandType = input->_commandTypeToIssue) != kCommandNone) {
if (input->_hitbox.isPointInside(mousePos) && input->_button == button)
break;
input++;
}
return commandType;
}
void EventManager::processCommandQueue() {
_isCommandQueueLocked = true;
if (_commandQueue.empty()) {
_isCommandQueueLocked = false;
processPendingClick();
return;
}
Command cmd = _commandQueue.pop();
// MISSING CODE: for when movement is disabled
_isCommandQueueLocked = false;
processPendingClick();
if ((cmd._type == kCommandTurnRight) || (cmd._type == kCommandTurnLeft)) {
commandTurnParty(cmd._type);
return;
}
if ((cmd._type >= kCommandMoveForward) && (cmd._type <= kCommandMoveLeft)) {
commandMoveParty(cmd._type);
return;
}
if (cmd._type == kCommandClickInDungeonView) {
warning("DUMMY CODE, all of this");
DungeonMan &dunMan = *_vm->_dungeonMan;
CurrMapData &currMap = dunMan._currMap;
uint16 mapX = currMap._partyPosX;
uint16 mapY = currMap._partyPosY;
mapX += gDirIntoStepCountEast[currMap._partyDir];
mapY += gDirIntoStepCountNorth[currMap._partyDir];
Thing squareFirstThing = dunMan.getSquareFirstThing(mapX, mapY);
Sensor sensor(dunMan.getThingData(squareFirstThing));
if (sensor.getType() == kSensorWallChampionPortrait) {
_vm->_championMan->addCandidateChampionToParty(sensor.getData());
}
}
// MISSING CODE: the rest of the function
}
void EventManager::commandTurnParty(CommandType cmdType) {
_vm->_stopWaitingForPlayerInput = true;
// MISSING CODE: highlight turn left/right buttons
// MISSING CODE: processing stairs
// MISSING CODE: process sensors
// DUMMY CODE: should call F0284_CHAMPION_SetPartyDirection instead
direction &partyDir = _vm->_dungeonMan->_currMap._partyDir;
(cmdType == kCommandTurnLeft) ? turnDirLeft(partyDir) : turnDirRight(partyDir);
// MISSING CODE: process sensors
}
void EventManager::commandMoveParty(CommandType cmdType) {
_vm->_stopWaitingForPlayerInput = true;
// MISSING CODE: Lots of code
// DUMMY CODE:
DungeonMan &dungeonMan = *_vm->_dungeonMan;
CurrMapData &currMap = dungeonMan._currMap;
switch (cmdType) {
case kCommandMoveForward:
dungeonMan.mapCoordsAfterRelMovement(dungeonMan._currMap._partyDir, 1, 0, currMap._partyPosX, currMap._partyPosY);
break;
case kCommandMoveLeft:
dungeonMan.mapCoordsAfterRelMovement(dungeonMan._currMap._partyDir, 0, -1, currMap._partyPosX, currMap._partyPosY);
break;
case kCommandMoveBackward:
dungeonMan.mapCoordsAfterRelMovement(dungeonMan._currMap._partyDir, -1, 0, currMap._partyPosX, currMap._partyPosY);
break;
case kCommandMoveRight:
dungeonMan.mapCoordsAfterRelMovement(dungeonMan._currMap._partyDir, 0, 1, currMap._partyPosX, currMap._partyPosY);
break;
}
// MISSING CODE: Lots of code
}
void EventManager::commandSetLeader(ChampionIndex champIndex) {
ChampionMan &cm = *_vm->_championMan;
ChampionIndex leaderIndex;
if ((cm._leaderIndex == champIndex) || ((champIndex != kChampionNone) && !cm._champions[champIndex]._currHealth))
return;
if (cm._leaderIndex != kChampionNone) {
leaderIndex = cm._leaderIndex;
cm._champions[leaderIndex].setAttributeFlag(kChampionAttributeLoad, true);
cm._champions[leaderIndex].setAttributeFlag(kChampionAttributeNameTitle, true);
cm._champions[leaderIndex]._load -= _vm->_dungeonMan->getObjectWeight(cm._leaderHand);
cm._leaderIndex = kChampionNone;
cm.drawChampionState(leaderIndex);
}
if (champIndex == kChampionNone) {
cm._leaderIndex = kChampionNone;
return;
}
cm._leaderIndex = champIndex;
Champion *champion = &cm._champions[cm._leaderIndex];
champion->_dir = _vm->_dungeonMan->_currMap._partyDir;
cm._champions[champIndex]._load += _vm->_dungeonMan->getObjectWeight(cm._leaderHand);
if (indexToOrdinal(champIndex) != cm._candidateChampionOrdinal) {
champion->setAttributeFlag(kChampionAttributeIcon, true);
champion->setAttributeFlag(kChampionAttributeNameTitle, true);
cm.drawChampionState(champIndex);
}
}
}; // end of namespace DM
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