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#include "menus.h"
#include "gfx.h"
#include "champion.h"
#include "dungeonman.h"
#include "objectman.h"
namespace DM {
byte gPalChangesActionAreaObjectIcon[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 0, 0, 0}; // @ G0498_auc_Graphic560_PaletteChanges_ActionAreaObjectIcon
MenuMan::MenuMan(DMEngine *vm): _vm(vm) {}
void MenuMan::drawMovementArrows() {
DisplayMan &disp = *_vm->_displayMan;
byte *arrowsBitmap = disp.getBitmap(kMovementArrowsIndice);
Box &dest = gBoxMovementArrows;
uint16 w = disp.getWidth(kMovementArrowsIndice);
disp.blitToScreen(arrowsBitmap, w, 0, 0, dest._x1, dest._x2, dest._y1, dest._y2, kColorNoTransparency);
}
void MenuMan::clearActingChampion() {
ChampionMan &cm = *_vm->_championMan;
if (cm._actingChampionOrdinal) {
cm._actingChampionOrdinal--;
cm._champions[cm._actingChampionOrdinal].setAttributeFlag(kChampionAttributeActionHand, true);
warning("MISSING CODE: F0292_CHAMPION_DrawState");
cm._actingChampionOrdinal = indexToOrdinal(kChampionNone);
_shouldRefreshActionArea = true;
}
}
void MenuMan::drawActionIcon(ChampionIndex championIndex) {
if (!_actionAreaContainsIcons)
return;
DisplayMan &dm = *_vm->_displayMan;
Champion &champion = _vm->_championMan->_champions[championIndex];
Box box;
box._x1 = championIndex * 22 + 233;
box._x2 = box._x1 + 19 + 1;
box._y1 = 86;
box._y2 = 120 + 1;
dm._useByteBoxCoordinates = false;
if (!champion._currHealth) {
dm.clearScreenBox(kColorBlack, box);
return;
}
byte *bitmapIcon = dm._tmpBitmap;
Thing thing = champion.getSlot(kChampionSlotActionHand);
IconIndice iconIndex;
if (thing == Thing::_thingNone) {
iconIndex = kIconIndiceActionEmptyHand;
} else if (gObjectInfo[_vm->_dungeonMan->getObjectInfoIndex(thing)]._actionSetIndex) {
iconIndex = _vm->_objectMan->getIconIndex(thing);
} else {
dm.clearBitmap(bitmapIcon, 16, 16, kColorCyan);
goto T0386006;
}
_vm->_objectMan->extractIconFromBitmap(iconIndex, bitmapIcon);
dm.blitToBitmapShrinkWithPalChange(bitmapIcon, 16, 16, bitmapIcon, 16, 16, gPalChangesActionAreaObjectIcon);
T0386006:
dm.clearScreenBox(kColorCyan, box);
Box box2;
box2._x1 = box._x1 + 2;
box2._x2 = box._x2 - 2; // no need to add +1 for exclusive boundaries, box already has that
box2._y1 = 95;
box2._y2 = 110 + 1;
dm.blitToScreen(bitmapIcon, 16, 0, 0, box2._x1, box2._x2, box2._y1, box2._y2);
if (champion.getAttributes(kChampionAttributeDisableAction) || _vm->_championMan->_candidateChampionOrdinal || _vm->_championMan->_partyIsSleeping) {
warning("MISSING CODE: F0136_VIDEO_ShadeScreenBox");
}
}
}
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