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#ifndef DM_MENUS_H
#define DM_MENUS_H
#include "dm.h"
#include "champion.h"
namespace DM {
class MenuMan {
DMEngine *_vm;
public:
explicit MenuMan(DMEngine *vm);
bool _shouldRefreshActionArea; // @ G0508_B_RefreshActionArea
bool _actionAreaContainsIcons; // @ G0509_B_ActionAreaContainsIcons
void clearActingChampion(); // @ F0388_MENUS_ClearActingChampion
void drawActionIcon(ChampionIndex championIndex); // @ F0386_MENUS_DrawActionIcon
void drawMovementArrows(); // @ F0395_MENUS_DrawMovementArrows
void drawDisabledMenu(); // @ F0456_START_DrawDisabledMenus
};
}
#endif // !DM_MENUS_H
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