aboutsummaryrefslogtreecommitdiff
path: root/engines/dm/projexpl.cpp
blob: 591f17f120353a590943612ebe60f5e66f3d37c6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/

/*
* Based on the Reverse Engineering work of Christophe Fontanel,
* maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/)
*/


#include "projexpl.h"
#include "dungeonman.h"
#include "timeline.h"
#include "group.h"
#include "objectman.h"
#include "movesens.h"
#include "sounds.h"

namespace DM {

ProjExpl::ProjExpl(DMEngine* vm) : _vm(vm) {
	_g364_creatureDamageOutcome = 0;
	_g363_secondaryDirToOrFromParty = 0;
	_g361_lastCreatureAttackTime = -200;
	_g365_createLanucherProjectile = false;
	_g366_projectilePoisonAttack = 0;
	_g367_projectileAttackType = 0;
	_g362_lastPartyMovementTime = 0;
}

void ProjExpl::f212_projectileCreate(Thing thing, int16 mapX, int16 mapY, uint16 cell, Direction dir, byte kineticEnergy, byte attack, byte stepEnergy) {
	Thing L0466_T_ProjectileThing;
	Projectile* L0467_ps_Projectile;
	TimelineEvent L0468_s_Event;


	if ((L0466_T_ProjectileThing = _vm->_dungeonMan->getUnusedThing(k14_ProjectileThingType)) == Thing::_none) { /* BUG0_16 If the game cannot create a projectile thing because it has run out of such things (60 maximum) then the object being thrown/shot/launched is orphaned. If the game has run out of projectile things it will try to remove a projectile from elsewhere in the dungeon, except in an area of 11x11 squares centered around the party (to make sure the player cannot actually see the thing disappear on screen) */
		return;
	}
	L0466_T_ProjectileThing = thingWithNewCell(L0466_T_ProjectileThing, cell);
	L0467_ps_Projectile = (Projectile *)_vm->_dungeonMan->getThingData(L0466_T_ProjectileThing);
	L0467_ps_Projectile->_slot = thing;
	L0467_ps_Projectile->_kineticEnergy = MIN((int16)kineticEnergy, (int16)255);
	L0467_ps_Projectile->_attack = attack;
	_vm->_dungeonMan->linkThingToList(L0466_T_ProjectileThing, Thing(0), mapX, mapY); /* Projectiles are added on the square and not 'moved' onto the square. In the case of a projectile launcher sensor, this means that the new projectile traverses the square in front of the launcher without any trouble: there is no impact if it is a wall, the projectile direction is not changed if it is a teleporter. Impacts with creatures and champions are still processed */
	setMapAndTime(L0468_s_Event._mapTime, _vm->_dungeonMan->_currMapIndex, _vm->_gameTime + 1);
	if (_g365_createLanucherProjectile) {
		L0468_s_Event._type = k49_TMEventTypeMoveProjectile; /* Launcher projectiles can impact immediately */
	} else {
		L0468_s_Event._type = k48_TMEventTypeMoveProjectileIgnoreImpacts; /* Projectiles created by champions or creatures ignore impacts on their first movement */
	}
	L0468_s_Event._priority = 0;
	L0468_s_Event._B._slot = L0466_T_ProjectileThing.toUint16();
	L0468_s_Event._C._projectile.setMapX(mapX);
	L0468_s_Event._C._projectile.setMapY(mapY);
	L0468_s_Event._C._projectile.setStepEnergy(stepEnergy);
	L0468_s_Event._C._projectile.setDir(dir);
	L0467_ps_Projectile->_eventIndex = _vm->_timeline->f238_addEventGetEventIndex(&L0468_s_Event);
}

bool ProjExpl::f217_projectileHasImpactOccurred(int16 impactType, int16 mapXCombo, int16 mapYCombo, int16 cell, Thing projectileThing) {
#define AP0454_i_ProjectileTargetMapX mapXCombo
#define AP0455_i_ProjectileTargetMapY mapYCombo
#define AP0456_i_ChampionIndex cell
	Projectile* L0490_ps_Projectile;
	Group* L0491_ps_Group;
	Thing L0486_T_ProjectileAssociatedThing;
	int16 L0487_i_Multiple;
#define AL0487_i_DoorState  L0487_i_Multiple
#define AL0487_i_IconIndex  L0487_i_Multiple
#define AL0487_i_Outcome    L0487_i_Multiple
#define AL0487_i_WeaponType L0487_i_Multiple
	int16 L0488_i_Attack = 0;
	Potion* L0492_ps_Potion = nullptr;
	CreatureInfo* L0493_ps_CreatureInfo;
	Door* L0494_ps_Door;
	Weapon* L0495_ps_Weapon;
	uint16* L0496_pui_CreatureHealth;
	Thing* L0497_pT_GroupSlot;
	Thing L0498_T_ExplosionThing;
	int16 L0499_i_ProjectileMapX;
	int16 L0500_i_ProjectileMapY;
	int16 L0501_i_MapXCombo;
	int16 L0502_i_MapYCombo;
	byte L0503_uc_Square;
	bool L0505_B_CreateExplosionOnImpact;
	int16 L0489_i_ChampionAttack;
	uint16 L0507_ui_Multiple;
#define AL0507_ui_ExplosionAttack L0507_ui_Multiple
#define AL0507_ui_SoundIndex      L0507_ui_Multiple
	int16 L0508_i_PotionPower = 0;
	bool L0509_B_RemovePotion;
	int16 L0510_i_ProjectileAssociatedThingType;
	uint16 L0511_ui_CreatureType;
	uint16 L0512_ui_CreatureIndex;

	L0490_ps_Projectile = (Projectile *)_vm->_dungeonMan->getThingData(Thing(projectileThing));
	L0501_i_MapXCombo = mapXCombo;
	L0502_i_MapYCombo = mapYCombo;
	L0509_B_RemovePotion = false;
	_g364_creatureDamageOutcome = k0_outcomeKilledNoCreaturesInGroup;
	if ((L0510_i_ProjectileAssociatedThingType = (L0486_T_ProjectileAssociatedThing = L0490_ps_Projectile->_slot).getType()) == k8_PotionThingType) {
		L0491_ps_Group = (Group *)_vm->_dungeonMan->getThingData(L0486_T_ProjectileAssociatedThing);
		switch (((Potion *)L0491_ps_Group)->getType()) {
		case k3_PotionTypeVen:
			L0498_T_ExplosionThing = Thing::_explPoisonCloud;
			goto T0217004;
		case k19_PotionTypeFulBomb:
			L0498_T_ExplosionThing = Thing::_explFireBall;
T0217004:
			L0509_B_RemovePotion = true;
			L0508_i_PotionPower = ((Potion *)L0491_ps_Group)->getPower();
			L0492_ps_Potion = (Potion *)L0491_ps_Group;
			break;
		default:
			break;
		}
	}
	L0505_B_CreateExplosionOnImpact = (L0510_i_ProjectileAssociatedThingType == k15_ExplosionThingType) && (L0486_T_ProjectileAssociatedThing != Thing::_explSlime) && (L0486_T_ProjectileAssociatedThing != Thing::_explPoisonBolt);
	L0497_pT_GroupSlot = NULL;
	L0489_i_ChampionAttack = 0;
	if (mapXCombo <= 255) {
		L0499_i_ProjectileMapX = mapXCombo;
		L0500_i_ProjectileMapY = mapYCombo;
	} else {
		L0499_i_ProjectileMapX = (mapXCombo >> 8) - 1;
		L0500_i_ProjectileMapY = (mapYCombo >> 8);
		AP0454_i_ProjectileTargetMapX &= 0x00FF;
		AP0455_i_ProjectileTargetMapY &= 0x00FF;
	}
	switch (impactType) {
	case k4_DoorElemType:
		AL0487_i_DoorState = Square(L0503_uc_Square = _vm->_dungeonMan->_currMapData[AP0454_i_ProjectileTargetMapX][AP0455_i_ProjectileTargetMapY]).getDoorState();
		L0494_ps_Door = (Door *)_vm->_dungeonMan->getSquareFirstThingData(AP0454_i_ProjectileTargetMapX, AP0455_i_ProjectileTargetMapY);
		if ((AL0487_i_DoorState != k5_doorState_DESTROYED) && (L0486_T_ProjectileAssociatedThing == Thing::_explOpenDoor)) {
			if (L0494_ps_Door->hasButton()) {
				_vm->_moveSens->addEvent(k10_TMEventTypeDoor, AP0454_i_ProjectileTargetMapX, AP0455_i_ProjectileTargetMapY, 0, k2_SensorEffToggle, _vm->_gameTime + 1);
			}
			break;
		}
		if ((AL0487_i_DoorState == k5_doorState_DESTROYED) ||
			(AL0487_i_DoorState <= k1_doorState_FOURTH) ||
			(getFlag(_vm->_dungeonMan->_currMapDoorInfo[L0494_ps_Door->getType()]._attributes, k0x0002_MaskDoorInfo_ProjectilesCanPassThrough) &&
			((L0510_i_ProjectileAssociatedThingType == k15_ExplosionThingType) ?
			 (L0486_T_ProjectileAssociatedThing.toUint16() >= Thing::_explHarmNonMaterial.toUint16()) :
			 ((L0490_ps_Projectile->_attack > _vm->getRandomNumber(128)) &&
			  getFlag(_vm->_dungeonMan->_objectInfo[_vm->_dungeonMan->getObjectInfoIndex(L0486_T_ProjectileAssociatedThing)].getAllowedSlots(), k0x0100_ObjectAllowedSlotPouchPassAndThroughDoors)
			  && ((L0510_i_ProjectileAssociatedThingType != k10_JunkThingType) ||
			  ((AL0487_i_IconIndex = _vm->_objectMan->f33_getIconIndex(L0486_T_ProjectileAssociatedThing)) < 0) ||
				  (!((AL0487_i_IconIndex >= k176_IconIndiceJunkIronKey) && (AL0487_i_IconIndex <= k191_IconIndiceJunkMasterKey))))
			  )))) { /* ASSEMBLY_COMPILATION_DIFFERENCE jmp */
			return false;
		}
		L0488_i_Attack = f216_projectileGetImpactAttack(L0490_ps_Projectile, L0486_T_ProjectileAssociatedThing) + 1;
		_vm->_groupMan->groupIsDoorDestoryedByAttack(AP0454_i_ProjectileTargetMapX, AP0455_i_ProjectileTargetMapY, L0488_i_Attack + _vm->getRandomNumber(L0488_i_Attack), false, 0);
		break;
	case kM2_ChampionElemType:
		if ((AP0456_i_ChampionIndex = _vm->_championMan->getIndexInCell(cell)) < 0) {
			return false;
		}
		L0489_i_ChampionAttack = L0488_i_Attack = f216_projectileGetImpactAttack(L0490_ps_Projectile, L0486_T_ProjectileAssociatedThing);
		break;
	case kM1_CreatureElemType:
		L0491_ps_Group = (Group *)_vm->_dungeonMan->getThingData(_vm->_groupMan->groupGetThing(AP0454_i_ProjectileTargetMapX, AP0455_i_ProjectileTargetMapY));
		if (!(L0512_ui_CreatureIndex = _vm->_groupMan->getCreatureOrdinalInCell(L0491_ps_Group, cell))) {
			return false;
		}
		L0512_ui_CreatureIndex--;
		L0493_ps_CreatureInfo = &g243_CreatureInfo[L0511_ui_CreatureType = L0491_ps_Group->_type];
		if ((L0486_T_ProjectileAssociatedThing == Thing::_explFireBall) && (L0511_ui_CreatureType == k11_CreatureTypeBlackFlame)) {
			L0496_pui_CreatureHealth = &L0491_ps_Group->_health[L0512_ui_CreatureIndex];
			*L0496_pui_CreatureHealth = MIN(1000, *L0496_pui_CreatureHealth + f216_projectileGetImpactAttack(L0490_ps_Projectile, L0486_T_ProjectileAssociatedThing));
			goto T0217044;
		}
		if (getFlag(L0493_ps_CreatureInfo->_attributes, k0x0040_MaskCreatureInfo_nonMaterial) && (L0486_T_ProjectileAssociatedThing != Thing::_explHarmNonMaterial)) {
			return false;
		}
		L0488_i_Attack = (uint16)((unsigned long)f216_projectileGetImpactAttack(L0490_ps_Projectile, L0486_T_ProjectileAssociatedThing) << 6) / L0493_ps_CreatureInfo->_defense;
		if (L0488_i_Attack) {
			if ((AL0487_i_Outcome = _vm->_groupMan->groupGetDamageCreatureOutcome(L0491_ps_Group, L0512_ui_CreatureIndex, AP0454_i_ProjectileTargetMapX, AP0455_i_ProjectileTargetMapY, L0488_i_Attack + _vm->_groupMan->groupGetResistanceAdjustedPoisonAttack(L0511_ui_CreatureType, _g366_projectilePoisonAttack), true)) != k0_outcomeKilledNoCreaturesInGroup) {
				_vm->_groupMan->processEvents29to41(AP0454_i_ProjectileTargetMapX, AP0455_i_ProjectileTargetMapY, kM2_TMEventTypeCreateReactionEvent30HitByProjectile, 0);
			}
			_g364_creatureDamageOutcome = AL0487_i_Outcome;
			if (!L0505_B_CreateExplosionOnImpact &&
				(AL0487_i_Outcome == k0_outcomeKilledNoCreaturesInGroup) &&
				(L0510_i_ProjectileAssociatedThingType == k5_WeaponThingType) &&
				getFlag(L0493_ps_CreatureInfo->_attributes, k0x0400_MaskCreatureInfo_keepThrownSharpWeapon)) {
				L0495_ps_Weapon = (Weapon *)_vm->_dungeonMan->getThingData(L0486_T_ProjectileAssociatedThing);
				AL0487_i_WeaponType = L0495_ps_Weapon->getType();
				if ((AL0487_i_WeaponType == k8_WeaponTypeDagger) || (AL0487_i_WeaponType == k27_WeaponTypeArrow) || (AL0487_i_WeaponType == k28_WeaponTypeSlayer) || (AL0487_i_WeaponType == k31_WeaponTypePoisonDart) || (AL0487_i_WeaponType == k32_WeaponTypeThrowingStar)) {
					L0497_pT_GroupSlot = &L0491_ps_Group->_slot;
				}
			}
		}
	}
	if (L0489_i_ChampionAttack && _vm->_championMan->addPendingDamageAndWounds_getDamage(AP0456_i_ChampionIndex, L0488_i_Attack, k0x0004_ChampionWoundHead | k0x0008_ChampionWoundTorso, _g367_projectileAttackType) && _g366_projectilePoisonAttack && _vm->getRandomNumber(2)) {
		_vm->_championMan->championPoison(AP0456_i_ChampionIndex, _g366_projectilePoisonAttack);
	}
	if (L0505_B_CreateExplosionOnImpact || L0509_B_RemovePotion
		) {
		if (L0509_B_RemovePotion) {
			L0486_T_ProjectileAssociatedThing = L0498_T_ExplosionThing;
			AL0507_ui_ExplosionAttack = L0508_i_PotionPower;
		} else {
			AL0507_ui_ExplosionAttack = L0490_ps_Projectile->_kineticEnergy;
		}
		if ((L0486_T_ProjectileAssociatedThing == Thing::_explLightningBolt) && !(AL0507_ui_ExplosionAttack >>= 1))
			goto T0217044;
		f213_explosionCreate(L0486_T_ProjectileAssociatedThing, AL0507_ui_ExplosionAttack, L0501_i_MapXCombo, L0502_i_MapYCombo, (L0486_T_ProjectileAssociatedThing == Thing::_explPoisonCloud) ? k255_CreatureTypeSingleCenteredCreature : cell);
	} else {
		if ((L0486_T_ProjectileAssociatedThing).getType() == k5_WeaponThingType) {
			AL0507_ui_SoundIndex = k00_soundMETALLIC_THUD;
		} else {
			if (L0486_T_ProjectileAssociatedThing == Thing::_explPoisonBolt) {
				AL0507_ui_SoundIndex = k13_soundSPELL;
			} else {
				AL0507_ui_SoundIndex = k04_soundWOODEN_THUD_ATTACK_TROLIN_ANTMAN_STONE_GOLEM;
			}
		}
		_vm->_sound->f064_SOUND_RequestPlay_CPSD(AL0507_ui_SoundIndex, L0499_i_ProjectileMapX, L0500_i_ProjectileMapY, k1_soundModePlayIfPrioritized);
	}
T0217044:
	if (L0509_B_RemovePotion) {
		L0492_ps_Potion->_nextThing = Thing::_none;
		L0490_ps_Projectile->_slot = L0498_T_ExplosionThing;
	}
	_vm->_dungeonMan->unlinkThingFromList(projectileThing, Thing(0), L0499_i_ProjectileMapX, L0500_i_ProjectileMapY);
	f215_projectileDelete(projectileThing, L0497_pT_GroupSlot, L0499_i_ProjectileMapX, L0500_i_ProjectileMapY);
	return true;
}

uint16 ProjExpl::f216_projectileGetImpactAttack(Projectile* projectile, Thing thing) {
	WeaponInfo* L0485_ps_WeaponInfo;
	uint16 L0483_ui_Multiple;
#define AL0483_ui_ThingType L0483_ui_Multiple
#define AL0483_ui_Attack    L0483_ui_Multiple
	uint16 L0484_ui_KineticEnergy;


	_g366_projectilePoisonAttack = 0;
	_g367_projectileAttackType = k3_attackType_BLUNT;

	L0484_ui_KineticEnergy = projectile->_kineticEnergy;
	if ((AL0483_ui_ThingType = thing.getType()) != k15_ExplosionThingType) {
		if (AL0483_ui_ThingType == k5_WeaponThingType) {
			L0485_ps_WeaponInfo = _vm->_dungeonMan->getWeaponInfo(thing);
			AL0483_ui_Attack = L0485_ps_WeaponInfo->_kineticEnergy;
			_g367_projectileAttackType = k3_attackType_BLUNT;
		} else {
			AL0483_ui_Attack = _vm->getRandomNumber(4);
		}
		AL0483_ui_Attack += _vm->_dungeonMan->getObjectWeight(thing) >> 1;
	} else {
		if (thing == Thing::_explSlime) {
			AL0483_ui_Attack = _vm->getRandomNumber(16);
			_g366_projectilePoisonAttack = AL0483_ui_Attack + 10;
			AL0483_ui_Attack += _vm->getRandomNumber(32);
		} else {
			if (thing.toUint16() >= Thing::_explHarmNonMaterial.toUint16()) {
				_g367_projectileAttackType = k5_attackType_MAGIC;
				if (thing == Thing::_explPoisonBolt) {
					_g366_projectilePoisonAttack = L0484_ui_KineticEnergy;
					return 1;
				}
				return 0;
			}
			_g367_projectileAttackType = k1_attackType_FIRE;
			AL0483_ui_Attack = _vm->getRandomNumber(16) + _vm->getRandomNumber(16) + 10;
			if (thing == Thing::_explLightningBolt) {
				_g367_projectileAttackType = k7_attackType_LIGHTNING;
				AL0483_ui_Attack *= 5;
			}
		}
	}
	AL0483_ui_Attack = ((AL0483_ui_Attack + L0484_ui_KineticEnergy) >> 4) + 1;
	AL0483_ui_Attack += _vm->getRandomNumber((AL0483_ui_Attack >> 1) + 1) + _vm->getRandomNumber(4);
	AL0483_ui_Attack = MAX(AL0483_ui_Attack >> 1, AL0483_ui_Attack - (32 - (projectile->_attack >> 3)));
	return AL0483_ui_Attack;
}

void ProjExpl::f213_explosionCreate(Thing explThing, uint16 attack, uint16 mapXCombo, uint16 mapYCombo, uint16 cell) {
#define AP0443_ui_ProjectileMapX mapXCombo
#define AP0444_ui_ProjectileMapY mapYCombo
	Thing L0473_T_Thing = _vm->_dungeonMan->getUnusedThing(k15_ExplosionThingType);
	if (L0473_T_Thing == Thing::_none) {
		return;
	}

	Explosion *L0470_ps_Explosion = &((Explosion *)_vm->_dungeonMan->_thingData[k15_ExplosionThingType])[(L0473_T_Thing).getIndex()];
	int16 L0474_i_ProjectileTargetMapX;
	int16 L0475_i_ProjectileTargetMapY;
	if (mapXCombo <= 255) {
		L0474_i_ProjectileTargetMapX = mapXCombo;
		L0475_i_ProjectileTargetMapY = mapYCombo;
	} else {
		L0474_i_ProjectileTargetMapX = mapXCombo & 0x00FF;
		L0475_i_ProjectileTargetMapY = mapYCombo & 0x00FF;
		AP0443_ui_ProjectileMapX >>= 8;
		AP0443_ui_ProjectileMapX--;
		AP0444_ui_ProjectileMapY >>= 8;
	}
	if (cell == k255_CreatureTypeSingleCenteredCreature) {
		L0470_ps_Explosion->setCentered(true);
	} else {
		L0470_ps_Explosion->setCentered(false);
		L0473_T_Thing = thingWithNewCell(L0473_T_Thing, cell);
	}
	L0470_ps_Explosion->setType(explThing.toUint16() - Thing::_firstExplosion.toUint16());
	L0470_ps_Explosion->setAttack(attack);
	if (explThing.toUint16() < Thing::_explHarmNonMaterial.toUint16()) {
		_vm->_sound->f064_SOUND_RequestPlay_CPSD((attack > 80) ? k05_soundSTRONG_EXPLOSION : k20_soundWEAK_EXPLOSION, AP0443_ui_ProjectileMapX, AP0444_ui_ProjectileMapY, k1_soundModePlayIfPrioritized);
	} else {
		if (explThing != Thing::_explSmoke) {
			_vm->_sound->f064_SOUND_RequestPlay_CPSD(k13_soundSPELL, AP0443_ui_ProjectileMapX, AP0444_ui_ProjectileMapY, k1_soundModePlayIfPrioritized);
		}
	}
	_vm->_dungeonMan->linkThingToList(L0473_T_Thing, Thing(0), AP0443_ui_ProjectileMapX, AP0444_ui_ProjectileMapY);
	TimelineEvent L0476_s_Event;
	setMapAndTime(L0476_s_Event._mapTime, _vm->_dungeonMan->_currMapIndex, _vm->_gameTime + ((explThing == Thing::_explRebirthStep1) ? 5 : 1));
	L0476_s_Event._type = k25_TMEventTypeExplosion;
	L0476_s_Event._priority = 0;
	L0476_s_Event._C._slot = L0473_T_Thing.toUint16();
	L0476_s_Event._B._location._mapX = AP0443_ui_ProjectileMapX;
	L0476_s_Event._B._location._mapY = AP0444_ui_ProjectileMapY;
	_vm->_timeline->f238_addEventGetEventIndex(&L0476_s_Event);
	if ((explThing == Thing::_explLightningBolt) || (explThing == Thing::_explFireBall)) {
		AP0443_ui_ProjectileMapX = L0474_i_ProjectileTargetMapX;
		AP0444_ui_ProjectileMapY = L0475_i_ProjectileTargetMapY;
		attack = (attack >> 1) + 1;
		attack += _vm->getRandomNumber(attack) + 1;
		if ((explThing == Thing::_explFireBall) || (attack >>= 1)) {
			if ((_vm->_dungeonMan->_currMapIndex == _vm->_dungeonMan->_partyMapIndex) && (AP0443_ui_ProjectileMapX == _vm->_dungeonMan->_partyMapX) && (AP0444_ui_ProjectileMapY == _vm->_dungeonMan->_partyMapY)) {
				_vm->_championMan->getDamagedChampionCount(attack, k0x0001_ChampionWoundReadHand | k0x0002_ChampionWoundActionHand | k0x0004_ChampionWoundHead | k0x0008_ChampionWoundTorso | k0x0010_ChampionWoundLegs | k0x0020_ChampionWoundFeet, k1_attackType_FIRE);
			} else {
				if ((L0473_T_Thing = _vm->_groupMan->groupGetThing(AP0443_ui_ProjectileMapX, AP0444_ui_ProjectileMapY)) != Thing::_endOfList) { /* ASSEMBLY_COMPILATION_DIFFERENCE jmp */
					Group *L0472_ps_Group = (Group *)_vm->_dungeonMan->getThingData(L0473_T_Thing);
					CreatureInfo *L0471_ps_CreatureInfo = &g243_CreatureInfo[L0472_ps_Group->_type];
					int16 L0469_i_CreatureFireResistance = L0471_ps_CreatureInfo->getFireResistance();
					if (L0469_i_CreatureFireResistance != k15_immuneToFire) {
						if (getFlag(L0471_ps_CreatureInfo->_attributes, k0x0040_MaskCreatureInfo_nonMaterial)) {
							attack >>= 2;
						}
						if ((attack -= _vm->getRandomNumber((L0469_i_CreatureFireResistance << 1) + 1)) > 0) {
							_g364_creatureDamageOutcome = _vm->_groupMan->getDamageAllCreaturesOutcome(L0472_ps_Group, AP0443_ui_ProjectileMapX, AP0444_ui_ProjectileMapY, attack, true);
						}
					}
				}
			}
		}
	}
}

int16 ProjExpl::f218_projectileGetImpactCount(int16 impactType, int16 mapX, int16 mapY, int16 cell) {
	Thing L0513_T_Thing;
	int16 L0514_i_ImpactCount;


	L0514_i_ImpactCount = 0;
	_g364_creatureDamageOutcome = k0_outcomeKilledNoCreaturesInGroup;
T0218001:
	L0513_T_Thing = _vm->_dungeonMan->getSquareFirstThing(mapX, mapY);
	while (L0513_T_Thing != Thing::_endOfList) {
		if (((L0513_T_Thing).getType() == k14_ProjectileThingType) &&
			((L0513_T_Thing).getCell() == cell) &&
			f217_projectileHasImpactOccurred(impactType, mapX, mapY, cell, L0513_T_Thing)) {
			f214_projectileDeleteEvent(L0513_T_Thing);
			L0514_i_ImpactCount++;
			if ((impactType == kM1_CreatureElemType) && (_g364_creatureDamageOutcome == k2_outcomeKilledAllCreaturesInGroup))
				break;
			goto T0218001;
		}
		L0513_T_Thing = _vm->_dungeonMan->getNextThing(L0513_T_Thing);
	}
	return L0514_i_ImpactCount;
}

void ProjExpl::f214_projectileDeleteEvent(Thing thing) {
	Projectile* L0477_ps_Projectile;


	L0477_ps_Projectile = (Projectile *)_vm->_dungeonMan->getThingData(thing);
	_vm->_timeline->f237_deleteEvent(L0477_ps_Projectile->_eventIndex);
}

void ProjExpl::f215_projectileDelete(Thing projectileThing, Thing* groupSlot, int16 mapX, int16 mapY) {
	Projectile *L0480_ps_Projectile = (Projectile *)_vm->_dungeonMan->getThingData(projectileThing);
	Thing L0479_T_Thing = L0480_ps_Projectile->_slot;
	if (L0479_T_Thing.getType() != k15_ExplosionThingType) {
		if (groupSlot != NULL) {
			Thing L0478_T_PreviousThing = *groupSlot;
			if (L0478_T_PreviousThing == Thing::_endOfList) {
				Thing *L0481_ps_Generic = (Thing *)_vm->_dungeonMan->getThingData(L0479_T_Thing);
				*L0481_ps_Generic = Thing::_endOfList;
				*groupSlot = L0479_T_Thing;
			} else {
				_vm->_dungeonMan->linkThingToList(L0479_T_Thing, L0478_T_PreviousThing, kM1_MapXNotOnASquare, 0);
			}
		} else {
			_vm->_moveSens->getMoveResult(Thing((L0479_T_Thing).getTypeAndIndex() | getFlag(projectileThing.toUint16(), 0xC)), -2, 0, mapX, mapY);
		}
	}
	L0480_ps_Projectile->_nextThing = Thing::_none;
}

void ProjExpl::f219_processEvents48To49_projectile(TimelineEvent* event) {
	TimelineEvent* L0519_ps_Event;
	Projectile* L0520_ps_Projectile;
	Thing L0515_T_ProjectileThingNewCell;
	uint16 L0516_ui_Multiple;
#define AL0516_ui_StepEnergy L0516_ui_Multiple
#define AL0516_ui_Square     L0516_ui_Multiple
	Thing L0521_T_ProjectileThing;
	uint16 L0517_ui_ProjectileDirection;
	bool L0522_B_ProjectileMovesToOtherSquare;
	int16 L0523_i_DestinationMapX;
	int16 L0524_i_DestinationMapY;
	uint16 L0518_ui_Cell;
	int16 L0525_i_SourceMapX = -1;
	int16 L0526_i_SourceMapY = -1;
	TimelineEvent L0527_s_Event;


	L0527_s_Event = *event;
	L0519_ps_Event = &L0527_s_Event;
	L0520_ps_Projectile = (Projectile*)_vm->_dungeonMan->getThingData(L0521_T_ProjectileThing = L0515_T_ProjectileThingNewCell = Thing(L0519_ps_Event->_B._slot));
	L0523_i_DestinationMapX = L0519_ps_Event->_C._projectile.getMapX();
	L0524_i_DestinationMapY = L0519_ps_Event->_C._projectile.getMapY();
	if (L0519_ps_Event->_type == k48_TMEventTypeMoveProjectileIgnoreImpacts) {
		L0519_ps_Event->_type = k49_TMEventTypeMoveProjectile;
	} else {
		L0518_ui_Cell = (L0515_T_ProjectileThingNewCell).getCell();
		if ((_vm->_dungeonMan->_currMapIndex == _vm->_dungeonMan->_partyMapIndex) && (L0523_i_DestinationMapX == _vm->_dungeonMan->_partyMapX) && (L0524_i_DestinationMapY == _vm->_dungeonMan->_partyMapY) && f217_projectileHasImpactOccurred(kM2_ChampionElemType, L0523_i_DestinationMapX, L0524_i_DestinationMapY, L0518_ui_Cell, L0515_T_ProjectileThingNewCell)) {
			return;
		}
		if ((_vm->_groupMan->groupGetThing(L0523_i_DestinationMapX, L0524_i_DestinationMapY) != Thing::_endOfList) && f217_projectileHasImpactOccurred(kM1_CreatureElemType, L0523_i_DestinationMapX, L0524_i_DestinationMapY, L0518_ui_Cell, L0521_T_ProjectileThing)) {
			return;
		}
		if (L0520_ps_Projectile->_kineticEnergy <= (AL0516_ui_StepEnergy = L0519_ps_Event->_C._projectile.getStepEnergy())) {
			_vm->_dungeonMan->unlinkThingFromList(L0515_T_ProjectileThingNewCell = L0521_T_ProjectileThing, Thing(0), L0523_i_DestinationMapX, L0524_i_DestinationMapY);
			f215_projectileDelete(L0515_T_ProjectileThingNewCell, NULL, L0523_i_DestinationMapX, L0524_i_DestinationMapY);
			return;
		}
		L0520_ps_Projectile->_kineticEnergy -= AL0516_ui_StepEnergy;
		if (L0520_ps_Projectile->_attack < AL0516_ui_StepEnergy) {
			L0520_ps_Projectile->_attack = 0;
		} else {
			L0520_ps_Projectile->_attack -= AL0516_ui_StepEnergy;
		}
	}
	L0517_ui_ProjectileDirection = L0519_ps_Event->_C._projectile.getDir();
	L0515_T_ProjectileThingNewCell = Thing(L0519_ps_Event->_B._slot);
	L0518_ui_Cell = L0515_T_ProjectileThingNewCell.getCell();
	L0522_B_ProjectileMovesToOtherSquare = (L0517_ui_ProjectileDirection == L0518_ui_Cell) || (returnNextVal(L0517_ui_ProjectileDirection) == L0518_ui_Cell);
	if (L0522_B_ProjectileMovesToOtherSquare) {
		L0525_i_SourceMapX = L0523_i_DestinationMapX;
		L0526_i_SourceMapY = L0524_i_DestinationMapY;
		L0523_i_DestinationMapX += _vm->_dirIntoStepCountEast[L0517_ui_ProjectileDirection], L0524_i_DestinationMapY += _vm->_dirIntoStepCountNorth[L0517_ui_ProjectileDirection];
		AL0516_ui_Square = _vm->_dungeonMan->getSquare(L0523_i_DestinationMapX, L0524_i_DestinationMapY).toByte();
		if ((Square(AL0516_ui_Square).getType() == k0_WallElemType) ||
			((Square(AL0516_ui_Square).getType() == k6_FakeWallElemType) && !getFlag(AL0516_ui_Square, (k0x0001_FakeWallImaginary | k0x0004_FakeWallOpen))) ||
			((Square(AL0516_ui_Square).getType() == k3_StairsElemType) && (Square(_vm->_dungeonMan->_currMapData[L0525_i_SourceMapX][L0526_i_SourceMapY]).getType() == k3_StairsElemType))) {
			if (f217_projectileHasImpactOccurred(Square(AL0516_ui_Square).getType(), L0525_i_SourceMapX, L0526_i_SourceMapY, L0518_ui_Cell, L0515_T_ProjectileThingNewCell)) {
				return;
			}
		}
	}
	if ((L0517_ui_ProjectileDirection & 0x0001) == (L0518_ui_Cell & 0x0001)) {
		L0518_ui_Cell--;
	} else {
		L0518_ui_Cell++;
	}
	L0515_T_ProjectileThingNewCell = thingWithNewCell(L0515_T_ProjectileThingNewCell, L0518_ui_Cell &= 0x0003);
	if (L0522_B_ProjectileMovesToOtherSquare) {
		_vm->_moveSens->getMoveResult(L0515_T_ProjectileThingNewCell, L0525_i_SourceMapX, L0526_i_SourceMapY, L0523_i_DestinationMapX, L0524_i_DestinationMapY);
		L0519_ps_Event->_C._projectile.setMapX(_vm->_moveSens->_moveResultMapX);
		L0519_ps_Event->_C._projectile.setMapY(_vm->_moveSens->_moveResultMapY);
		L0519_ps_Event->_C._projectile.setDir((Direction)_vm->_moveSens->_moveResultDir);
		L0515_T_ProjectileThingNewCell = thingWithNewCell(L0515_T_ProjectileThingNewCell, _vm->_moveSens->_moveResultCell);
		M31_setMap(L0519_ps_Event->_mapTime, _vm->_moveSens->_moveResultMapIndex);
	} else {
		if ((Square(_vm->_dungeonMan->getSquare(L0523_i_DestinationMapX, L0524_i_DestinationMapY)).getType() == k4_DoorElemType) && f217_projectileHasImpactOccurred(k4_DoorElemType, L0523_i_DestinationMapX, L0524_i_DestinationMapY, L0518_ui_Cell, L0521_T_ProjectileThing)) {
			return;
		}
		_vm->_dungeonMan->unlinkThingFromList(L0515_T_ProjectileThingNewCell, Thing(0), L0523_i_DestinationMapX, L0524_i_DestinationMapY);
		_vm->_dungeonMan->linkThingToList(L0515_T_ProjectileThingNewCell, Thing(0), L0523_i_DestinationMapX, L0524_i_DestinationMapY);
	}
	L0519_ps_Event->_mapTime += (_vm->_dungeonMan->_currMapIndex == _vm->_dungeonMan->_partyMapIndex) ? 1 : 3;
	//Strangerke: CHECKME: Maybe we should keep that piece of code too as it sounds like it's fixing a weird behavior of projectiles on different maps
#ifdef COMPILE42_CSB20EN_CSB21EN /* CHANGE7_20_IMPROVEMENT Projectiles now move at the same speed on all maps instead of moving slower on maps other than the party map */
	L0519_ps_Event->Map_Time++;
#endif
	L0519_ps_Event->_B._slot = L0515_T_ProjectileThingNewCell.toUint16();
	L0520_ps_Projectile->_eventIndex = _vm->_timeline->f238_addEventGetEventIndex(L0519_ps_Event);
}

void ProjExpl::f220_explosionProcessEvent25_explosion(TimelineEvent* event) {
	Explosion* L0532_ps_Explosion;
	Group* L0533_ps_Group = nullptr;
	CreatureInfo* L0534_ps_CreatureInfo = nullptr;
	uint16 L0528_ui_MapX;
	uint16 L0529_ui_MapY;
	int16 L0530_i_Attack;
	int16 L0531_i_Multiple;
#define AL0531_i_SquareType    L0531_i_Multiple
#define AL0531_i_CreatureCount L0531_i_Multiple
	Thing L0535_T_GroupThing;
	Thing L0536_T_ExplosionThing;
	uint16 L0537_ui_Multiple = 0;
#define AL0537_ui_CreatureType                L0537_ui_Multiple
#define AL0537_ui_NonMaterialAdditionalAttack L0537_ui_Multiple
	bool L0538_B_ExplosionOnPartySquare;
	TimelineEvent L0539_s_Event;

	L0528_ui_MapX = event->_B._location._mapX;
	L0529_ui_MapY = event->_B._location._mapY;
	L0532_ps_Explosion = &((Explosion*)_vm->_dungeonMan->_thingData[k15_ExplosionThingType])[Thing((event->_C._slot)).getIndex()];
	AL0531_i_SquareType = Square(_vm->_dungeonMan->_currMapData[L0528_ui_MapX][L0529_ui_MapY]).getType();
	L0538_B_ExplosionOnPartySquare = (_vm->_dungeonMan->_currMapIndex == _vm->_dungeonMan->_partyMapIndex) && (L0528_ui_MapX == _vm->_dungeonMan->_partyMapX) && (L0529_ui_MapY == _vm->_dungeonMan->_partyMapY);
	if ((L0535_T_GroupThing = _vm->_groupMan->groupGetThing(L0528_ui_MapX, L0529_ui_MapY)) != Thing::_endOfList) {
		L0533_ps_Group = (Group*)_vm->_dungeonMan->getThingData(L0535_T_GroupThing);
		L0534_ps_CreatureInfo = &g243_CreatureInfo[AL0537_ui_CreatureType = L0533_ps_Group->_type];
	}
	if ((L0536_T_ExplosionThing = Thing(Thing::_firstExplosion.toUint16() + L0532_ps_Explosion->getType())) == Thing::_explPoisonCloud) {
		L0530_i_Attack = MAX(1, MIN(L0532_ps_Explosion->getAttack() >> 5, 4) + _vm->getRandomNumber(2)); /* Value between 1 and 5 */
	} else {
		L0530_i_Attack = (L0532_ps_Explosion->getAttack() >> 1) + 1;
		L0530_i_Attack += _vm->getRandomNumber(L0530_i_Attack) + 1;
	}


	switch (L0536_T_ExplosionThing.toUint16()) {
	case 0xFF82:
		if (!(L0530_i_Attack >>= 1))
			break;
	case 0xFF80:
		if (AL0531_i_SquareType == k4_DoorElemType) {
			_vm->_groupMan->groupIsDoorDestoryedByAttack(L0528_ui_MapX, L0529_ui_MapY, L0530_i_Attack, true, 0);
		}
		break;
	case 0xFF83:
		if ((L0535_T_GroupThing != Thing::_endOfList) && getFlag(L0534_ps_CreatureInfo->_attributes, k0x0040_MaskCreatureInfo_nonMaterial)) {
			if ((AL0537_ui_CreatureType == k19_CreatureTypeMaterializerZytaz) && (_vm->_dungeonMan->_currMapIndex == _vm->_dungeonMan->_partyMapIndex)) { /* ASSEMBLY_COMPILATION_DIFFERENCE jmp */
				L0530_i_Attack -= (AL0537_ui_NonMaterialAdditionalAttack = L0530_i_Attack >> 3);
				AL0537_ui_NonMaterialAdditionalAttack <<= 1;
				AL0537_ui_NonMaterialAdditionalAttack++;
				AL0531_i_CreatureCount = L0533_ps_Group->getCount();
				do {
					if (getFlag(_vm->_groupMan->_activeGroups[L0533_ps_Group->getActiveGroupIndex()]._aspect[AL0531_i_CreatureCount], k0x0080_MaskActiveGroupIsAttacking)) { /* Materializer / Zytaz can only be damaged while they are attacking */
						_vm->_groupMan->groupGetDamageCreatureOutcome(L0533_ps_Group, AL0531_i_CreatureCount, L0528_ui_MapX, L0529_ui_MapY, L0530_i_Attack + _vm->getRandomNumber(AL0537_ui_NonMaterialAdditionalAttack) + _vm->getRandomNumber(4), true);
					}
				} while (--AL0531_i_CreatureCount >= 0);
			} else {
				_vm->_groupMan->getDamageAllCreaturesOutcome(L0533_ps_Group, L0528_ui_MapX, L0529_ui_MapY, L0530_i_Attack, true);
			}
		}
		break;
	case 0xFFE4:
		L0532_ps_Explosion->setType(L0532_ps_Explosion->getType() + 1);
		_vm->_sound->f064_SOUND_RequestPlay_CPSD(k05_soundSTRONG_EXPLOSION, L0528_ui_MapX, L0529_ui_MapY, k1_soundModePlayIfPrioritized);
		goto T0220026;
	case 0xFFA8:
		if (L0532_ps_Explosion->getAttack() > 55) {
			L0532_ps_Explosion->setAttack(L0532_ps_Explosion->getAttack() - 40);
			goto T0220026;
		}
		break;
	case 0xFF87:
		if (L0538_B_ExplosionOnPartySquare) {
			_vm->_championMan->getDamagedChampionCount(L0530_i_Attack, k0x0000_ChampionWoundNone, k0_attackType_NORMAL);
		} else {
			if ((L0535_T_GroupThing != Thing::_endOfList) && (L0530_i_Attack = _vm->_groupMan->groupGetResistanceAdjustedPoisonAttack(AL0537_ui_CreatureType, L0530_i_Attack)) && (_vm->_groupMan->getDamageAllCreaturesOutcome(L0533_ps_Group, L0528_ui_MapX, L0529_ui_MapY, L0530_i_Attack, true) != k2_outcomeKilledAllCreaturesInGroup) && (L0530_i_Attack > 2)) {
				_vm->_groupMan->processEvents29to41(L0528_ui_MapX, L0529_ui_MapY, kM3_TMEventTypeCreateReactionEvent29DangerOnSquare, 0);
			}
		}
		if (L0532_ps_Explosion->getAttack() >= 6) {
			L0532_ps_Explosion->setAttack(L0532_ps_Explosion->getAttack() - 3);
T0220026:
			L0539_s_Event = *event;
			L0539_s_Event._mapTime++;
			_vm->_timeline->f238_addEventGetEventIndex(&L0539_s_Event);
			return;
		}
	}
	_vm->_dungeonMan->unlinkThingFromList(Thing(event->_C._slot), Thing(0), L0528_ui_MapX, L0529_ui_MapY);
	L0532_ps_Explosion->setNextThing(Thing::_none);
}
}