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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/**
* @brief GPL2 bytecode disassembler
* @param gplcode A pointer to the bytecode
* len Length of the bytecode
*
* GPL2 is short for Game Programming Language 2 which is the script language
* used by Draci Historie. This is a simple disassembler for the language.
*
* A compiled GPL2 program consists of a stream of bytes representing commands
* and their parameters. The syntax is as follows:
*
* Syntax of a command:
* <name of the command> <number> <sub-number> <list of parameters...>
*
* Syntax of a parameter:
* - 1: integer number literally passed to the program
* - 2-1: string stored in the reservouir of game strings (i.e. something to be
* displayed) and stored as an index in this list
* - 2-2: string resolved by the compiler (i.e., a path to another file) and
* replaced by an integer index of this entity in the appropriate namespace
* (e.g., the index of the palette, location, ...)
* - 3-0: relative jump to a label defined in this code. Each label must be
* first declared in the beginning of the program.
* - 3-1 .. 3-9: index of an entity in several namespaces, defined in file ident
* - 4: mathematical expression compiled into a postfix format
*
* In the compiled program, parameters of type 1..3 are represented by a single
* 16-bit integer. The called command knows by its definition what namespace the
* value comes from.
*/
#include "common/debug.h"
#include "common/stream.h"
#include "draci/gpldisasm.h"
#include "draci/barchive.h"
#include "draci/draci.h"
#define skipParams(x) for(unsigned int i = 0; i < (x); ++i) reader.readUint16LELE()
#define CMDPAIR(x, y) (((x) << 8) | y)
namespace Draci {
// FIXME: Handle math expressions properly instead of just skipping them
void handleMathExpression(Common::MemoryReadStream &reader) {
uint16 temp;
while (1) {
temp = reader.readUint16LE();
if (temp == 0) {
break;
}
temp = reader.readUint16LE();
}
return;
}
int gpldisasm(byte *gplcode, uint16 len) {
Common::MemoryReadStream reader(gplcode, len);
while (!reader.eos()) {
// read in command pair
uint16 cmdpair = reader.readUint16BE();
uint16 param1, param2, param3;
switch (cmdpair) {
case CMDPAIR(5,1):
param1 = reader.readUint16LE();
param2 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_Load %hu %hu", param1, param2);
break;
case CMDPAIR(4,1):
param1 = reader.readUint16LE();
param2 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_Start %hu %hu", param1, param2);
break;
case CMDPAIR(5,2):
param1 = reader.readUint16LE();
param2 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_StartPlay %hu %hu",
param1, param2);
break;
case CMDPAIR(5,3):
debugC(2, kDraciBytecodeDebugLevel, "C_JustTalk");
break;
case CMDPAIR(5,4):
debugC(2, kDraciBytecodeDebugLevel, "C_JustStay");
break;
case CMDPAIR(10,2):
param1 = reader.readUint16LE();
param2 = reader.readUint16LE();
param3 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_StayOn %hu %hu %hu",
param1, param2, param3);
break;
case CMDPAIR(10,1):
param1 = reader.readUint16LE();
param2 = reader.readUint16LE();
param3 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_WalkOn %hu %hu %hu",
param1, param2, param3);
break;
case CMDPAIR(10,3):
param1 = reader.readUint16LE();
param2 = reader.readUint16LE();
param3 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_WalkOnPlay %hu %hu %hu",
param1, param2, param3);
break;
case CMDPAIR(7,1):
param1 = reader.readUint16LE();
param2 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_ObjStat %hu %hu",
param1, param2);
break;
case CMDPAIR(7,2):
param1 = reader.readUint16LE();
param2 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_ObjStat_On %hu %hu",
param1, param2);
break;
case CMDPAIR(8,1):
param1 = reader.readUint16LE();
param2 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_IcoStat %hu %hu",
param1, param2);
break;
case CMDPAIR(14,1):
param1 = reader.readUint16LE();
param2 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_NewRoom %hu %hu",
param1, param2);
break;
case CMDPAIR(6,1):
param1 = reader.readUint16LE();
param2 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_Talk %hu %hu",
param1, param2);
break;
case CMDPAIR(2,1):
param1 = reader.readUint16LE();
handleMathExpression(reader);
debugC(2, kDraciBytecodeDebugLevel, "C_Let <MATHEXPR> %hu", param1);
break;
case CMDPAIR(15,1):
param1 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_ExecInit %hu", param1);
break;
case CMDPAIR(15,2):
param1 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_ExecLook %hu", param1);
break;
case CMDPAIR(15,3):
param1 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_ExecUse %hu", param1);
break;
case CMDPAIR(16,1):
debugC(2, kDraciBytecodeDebugLevel, "C_RepaintInventory");
break;
case CMDPAIR(16,2):
debugC(2, kDraciBytecodeDebugLevel, "C_ExitInventory");
break;
case CMDPAIR(1,1):
param1 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_goto %hu", param1);
break;
case CMDPAIR(3,1):
handleMathExpression(reader);
param1 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_if <MATHEXPR> %hu", param1);
break;
case CMDPAIR(9,1):
param1 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_Dialogue %hu", param1);
break;
case CMDPAIR(9,2):
debugC(2, kDraciBytecodeDebugLevel, "C_ExitDialogue");
break;
case CMDPAIR(9,3):
debugC(2, kDraciBytecodeDebugLevel, "C_ResetDialogue");
break;
case CMDPAIR(9,4):
debugC(2, kDraciBytecodeDebugLevel, "C_ResetDialogueFrom");
break;
case CMDPAIR(9,5):
param1 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_ResetBlock %hu", param1);
break;
case CMDPAIR(11,1):
param1 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_LoadPalette %hu", param1);
break;
case CMDPAIR(12,1):
debugC(2, kDraciBytecodeDebugLevel, "C_SetPalette");
break;
case CMDPAIR(12,2):
debugC(2, kDraciBytecodeDebugLevel, "C_BlackPalette");
break;
case CMDPAIR(13,1):
param1 = reader.readUint16LE();
param2 = reader.readUint16LE();
param3 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_FadePalette %hu %hu %hu",
param1, param2, param3);
break;
case CMDPAIR(13,2):
param1 = reader.readUint16LE();
param2 = reader.readUint16LE();
param3 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_FadePalettePlay %hu %hu %hu",
param1, param2, param3);
break;
case CMDPAIR(17,1):
debugC(2, kDraciBytecodeDebugLevel, "C_ExitMap");
break;
case CMDPAIR(18,1):
param1 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_LoadMusic %hu", param1);
break;
case CMDPAIR(18,2):
debugC(2, kDraciBytecodeDebugLevel, "C_StartMusic");
break;
case CMDPAIR(18,3):
debugC(2, kDraciBytecodeDebugLevel, "C_StopMusic");
break;
case CMDPAIR(18,4):
param1 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_FadeOutMusic %hu", param1);
break;
case CMDPAIR(18,5):
param1 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_FadeInMusic %hu", param1);
break;
case CMDPAIR(19,1):
debugC(2, kDraciBytecodeDebugLevel, "C_Mark");
break;
case CMDPAIR(19,2):
debugC(2, kDraciBytecodeDebugLevel, "C_Release");
break;
case CMDPAIR(20,1):
debugC(2, kDraciBytecodeDebugLevel, "C_Play");
break;
case CMDPAIR(21,1):
param1 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_LoadMap %hu", param1);
break;
case CMDPAIR(21,2):
debugC(2, kDraciBytecodeDebugLevel, "C_RoomMap");
break;
case CMDPAIR(22,1):
debugC(2, kDraciBytecodeDebugLevel, "C_DisableQuickHero");
break;
case CMDPAIR(22,2):
debugC(2, kDraciBytecodeDebugLevel, "C_EnableQuickHero");
break;
case CMDPAIR(23,1):
debugC(2, kDraciBytecodeDebugLevel, "C_DisableSpeedText");
break;
case CMDPAIR(23,2):
debugC(2, kDraciBytecodeDebugLevel, "C_EnableSpeedText");
break;
case CMDPAIR(24,1):
debugC(2, kDraciBytecodeDebugLevel, "C_QuitGame");
break;
case CMDPAIR(25,1):
debugC(2, kDraciBytecodeDebugLevel, "C_PushNewRoom");
break;
case CMDPAIR(25,2):
debugC(2, kDraciBytecodeDebugLevel, "C_PopNewRoom");
break;
case CMDPAIR(26,1):
debugC(2, kDraciBytecodeDebugLevel, "C_ShowCheat");
break;
case CMDPAIR(26,2):
debugC(2, kDraciBytecodeDebugLevel, "C_HideCheat");
break;
case CMDPAIR(26,3):
param1 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_ClearCheat %hu", param1);
break;
case CMDPAIR(27,1):
param1 = reader.readUint16LE();
param2 = reader.readUint16LE();
param3 = reader.readUint16LE();
debugC(2, kDraciBytecodeDebugLevel, "C_FeedPassword %hu %hu %hu",
param1, param2, param3);
break;
case CMDPAIR(0, 0):
debugC(2, kDraciBytecodeDebugLevel, "gplend");
break;
case CMDPAIR(0, 1):
debugC(2, kDraciBytecodeDebugLevel, "exit");
break;
default:
debugC(2, kDraciBytecodeDebugLevel, "Unknown opcode %hu, %hu",
(cmdpair >> 8) & 0xFF, cmdpair & 0xFF);
}
}
return 0;
}
}
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