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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/str.h"
#ifndef GPLDISASM_H
#define GPLDISASM_H
namespace Draci {
// FIXME: Add function handlers
/**
* Represents a single command in the GPL scripting language bytecode.
* Each command is represented in the bytecode by a command number and a
* subnumber.
*/
struct GPL2Command {
byte _number;
byte _subNumber;
Common::String _name;
uint16 _numParams;
int _paramTypes[3];
};
const int kMaxParams = 3; //!< The maximum number of parameters for a GPL command
int gpldisasm(byte *gplcode, uint16 len);
}
#endif // GPLDIASM_H
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