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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "audio/decoders/raw.h"
#include "common/config-manager.h"
#include "common/debug.h"
#include "common/file.h"
#include "dreamweb/dreamweb.h"
#include "dreamweb/sound.h"
namespace DreamWeb {
DreamWebSound::DreamWebSound(DreamWebEngine *vm) : _vm(vm) {
_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
_channel0 = 0;
_channel1 = 0;
_currentSample = 0xff;
_channel0Playing = 0;
_channel0Repeat = 0;
_channel1Playing = 255;
_volume = 0;
_volumeTo = 0;
_volumeDirection = 0;
_volumeCount = 0;
}
DreamWebSound::~DreamWebSound() {
}
bool DreamWebSound::loadSpeech(byte type1, int idx1, byte type2, int idx2) {
cancelCh1();
Common::String name = Common::String::format("%c%02d%c%04d.RAW", type1, idx1, type2, idx2);
debug(2, "loadSpeech() name:%s", name.c_str());
return loadSpeech(name);
}
void DreamWebSound::volumeChange(uint8 value, int8 direction) {
_volumeTo = value;
_volumeDirection = direction;
}
void DreamWebSound::volumeAdjust() {
if (_volumeDirection == 0)
return;
if (_volume != _volumeTo) {
_volumeCount += 64;
// Only modify the volume every 256/64 = 4th time around
if (_volumeCount == 0)
_volume += _volumeDirection;
} else {
_volumeDirection = 0;
}
}
void DreamWebSound::playChannel0(uint8 index, uint8 repeat) {
debug(1, "playChannel0(index:%d, repeat:%d)", index, repeat);
_channel0Playing = index;
_channel0Repeat = repeat;
}
void DreamWebSound::playChannel1(uint8 index) {
if (_channel1Playing == 7)
return;
_channel1Playing = index;
}
void DreamWebSound::cancelCh0() {
debug(1, "cancelCh0()");
_channel0Playing = 255;
_channel0Repeat = 0;
stopSound(0);
}
void DreamWebSound::cancelCh1() {
_channel1Playing = 255;
stopSound(1);
}
void DreamWebSound::loadRoomsSample(uint8 sample) {
debug(1, "loadRoomsSample(sample:%d)", sample);
if (sample == 255 || _currentSample == sample)
return; // loaded already
assert(sample < 100);
Common::String sampleSuffix = Common::String::format("V%02d", sample);
_currentSample = sample;
uint8 ch0 = _channel0Playing;
if (ch0 >= 12 && ch0 != 255)
cancelCh0();
uint8 ch1 = _channel1Playing;
if (ch1 >= 12)
cancelCh1();
loadSounds(1, sampleSuffix.c_str());
}
void DreamWebSound::playSound(uint8 channel, uint8 id, uint8 loops) {
debug(1, "playSound(%u, %u, %u)", channel, id, loops);
int bank = 0;
bool speech = false;
Audio::Mixer::SoundType type = channel == 0?
Audio::Mixer::kMusicSoundType: Audio::Mixer::kSFXSoundType;
if (id >= 12) {
id -= 12;
bank = 1;
if (id == 50) {
speech = true;
type = Audio::Mixer::kSpeechSoundType;
}
}
const SoundData &data = _soundData[bank];
Audio::SeekableAudioStream *raw;
if (!speech) {
if (id >= data.samples.size() || data.samples[id].size == 0) {
warning("invalid sample #%u played", id);
return;
}
const Sample &sample = data.samples[id];
uint8 *buffer = (uint8 *)malloc(sample.size);
if (!buffer)
error("out of memory: cannot allocate memory for sound(%u bytes)", sample.size);
memcpy(buffer, data.data.begin() + sample.offset, sample.size);
raw = Audio::makeRawStream(
buffer,
sample.size, 22050, Audio::FLAG_UNSIGNED);
} else {
uint8 *buffer = (uint8 *)malloc(_speechData.size());
if (!buffer)
error("out of memory: cannot allocate memory for sound(%u bytes)", _speechData.size());
memcpy(buffer, _speechData.begin(), _speechData.size());
raw = Audio::makeRawStream(
buffer,
_speechData.size(), 22050, Audio::FLAG_UNSIGNED);
}
Audio::AudioStream *stream;
if (loops > 1) {
stream = new Audio::LoopingAudioStream(raw, loops < 255? loops: 0);
} else
stream = raw;
if (_vm->_mixer->isSoundHandleActive(_channelHandle[channel]))
_vm->_mixer->stopHandle(_channelHandle[channel]);
_vm->_mixer->playStream(type, &_channelHandle[channel], stream);
}
void DreamWebSound::stopSound(uint8 channel) {
debug(1, "stopSound(%u)", channel);
assert(channel == 0 || channel == 1);
_vm->_mixer->stopHandle(_channelHandle[channel]);
if (channel == 0)
_channel0 = 0;
else
_channel1 = 0;
}
bool DreamWebSound::loadSpeech(const Common::String &filename) {
if (!_vm->hasSpeech())
return false;
Common::File file;
if (!file.open(_vm->getSpeechDirName() + "/" + filename))
return false;
debug(1, "loadSpeech(%s)", filename.c_str());
uint size = file.size();
_speechData.resize(size);
file.read(_speechData.begin(), size);
file.close();
return true;
}
void DreamWebSound::soundHandler() {
static uint8 volumeOld = 0, channel0Old = 0, channel0PlayingOld = 0;
if (_volume != volumeOld || _channel0 != channel0Old || _channel0Playing != channel0PlayingOld)
debug(1, "soundHandler() _volume: %d _channel0: %d _channel0Playing: %d", _volume, _channel0, _channel0Playing);
volumeOld = _volume, channel0Old = _channel0, channel0PlayingOld = _channel0Playing;
_vm->_subtitles = ConfMan.getBool("subtitles");
volumeAdjust();
uint volume = _volume;
//.vol file loaded into soundbuf:0x4000
//volume table at (volume * 0x100 + 0x3f00)
//volume value could be from 1 to 7
//1 - 0x10-0xff
//2 - 0x1f-0xdf
//3 - 0x2f-0xd0
//4 - 0x3e-0xc1
//5 - 0x4d-0xb2
//6 - 0x5d-0xa2
//7 - 0x6f-0x91
if (volume >= 8)
volume = 7;
volume = (8 - volume) * Audio::Mixer::kMaxChannelVolume / 8;
_vm->_mixer->setChannelVolume(_channelHandle[0], volume);
uint8 ch0 = _channel0Playing;
if (ch0 == 255)
ch0 = 0;
uint8 ch1 = _channel1Playing;
if (ch1 == 255)
ch1 = 0;
uint8 ch0loop = _channel0Repeat;
if (_channel0 != ch0) {
_channel0 = ch0;
if (ch0) {
playSound(0, ch0, ch0loop);
}
}
if (_channel1 != ch1) {
_channel1 = ch1;
if (ch1) {
playSound(1, ch1, 1);
}
}
if (!_vm->_mixer->isSoundHandleActive(_channelHandle[0])) {
if (_channel0Playing != 255 && _channel0 != 0)
debug(1, "!_mixer->isSoundHandleActive _channelHandle[0] _channel0Playing:%d _channel0:%d", _channel0Playing, _channel0);
_channel0Playing = 255;
_channel0 = 0;
}
if (!_vm->_mixer->isSoundHandleActive(_channelHandle[1])) {
_channel1Playing = 255;
_channel1 = 0;
}
}
void DreamWebSound::loadSounds(uint bank, const Common::String &suffix) {
Common::String filename = _vm->getDatafilePrefix() + suffix;
debug(1, "loadSounds(%u, %s)", bank, filename.c_str());
Common::File file;
if (!file.open(filename)) {
warning("cannot open %s", filename.c_str());
return;
}
uint8 header[0x60];
file.read(header, sizeof(header));
uint tablesize = READ_LE_UINT16(header + 0x32);
debug(1, "table size = %u", tablesize);
SoundData &soundData = _soundData[bank];
soundData.samples.resize(tablesize / 6);
uint total = 0;
for (uint i = 0; i < tablesize / 6; ++i) {
uint8 entry[6];
Sample &sample = soundData.samples[i];
file.read(entry, sizeof(entry));
sample.offset = entry[0] * 0x4000 + READ_LE_UINT16(entry + 1);
sample.size = READ_LE_UINT16(entry + 3) * 0x800;
total += sample.size;
debug(1, "offset: %08x, size: %u", sample.offset, sample.size);
}
soundData.data.resize(total);
file.read(soundData.data.begin(), total);
file.close();
}
} // End of namespace DreamWeb
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