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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "fullpipe/fullpipe.h"
#include "common/file.h"
#include "common/array.h"
#include "common/list.h"
#include "fullpipe/objects.h"
#include "fullpipe/motion.h"
namespace Fullpipe {
bool CMotionController::load(MfcArchive &file) {
// Is originally empty file.readClass();
debug(5, "CMotionController::load()");
return true;
}
bool CMctlCompound::load(MfcArchive &file) {
debug(5, "CMctlCompound::load()");
int count = file.readUint32LE();
debug(6, "CMctlCompound::count = %d", count);
for (int i = 0; i < count; i++) {
debug(6, "CompoundArray[%d]", i);
CMctlCompoundArrayItem *obj = (CMctlCompoundArrayItem *)file.readClass();
int count1 = file.readUint32LE();
debug(6, "ConnectionPoint::count: %d", count1);
for (int j = 0; j < count1; j++) {
debug(6, "ConnectionPoint[%d]", j);
CMctlConnectionPoint *obj1 = (CMctlConnectionPoint *)file.readClass();
obj->_connectionPoints.push_back(*obj1);
}
obj->_field_20 = file.readUint32LE();
obj->_field_24 = file.readUint32LE();
debug(6, "graphReact");
obj->_movGraphReactObj = (CMovGraphReact *)file.readClass();
_motionControllers.push_back(*obj);
}
return true;
}
void CMctlCompound::addObject(StaticANIObject *obj) {
warning("STUB: CMctlCompound::addObject()");
}
void CMctlCompound::initMovGraph2() {
warning("STUB: CMctlCompound::initMovGraph2()");
}
MessageQueue *CMctlCompound::method34(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId) {
warning("STUB: CMctlCompound::method34()");
return 0;
}
MessageQueue *CMctlCompound::method4C(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId) {
warning("STUB: CMctlCompound::method4C()");
return 0;
}
bool CMctlCompoundArray::load(MfcArchive &file) {
debug(5, "CMctlCompoundArray::load()");
int count = file.readUint32LE();
debug(0, "CMctlCompoundArray::count = %d", count);
assert(0);
return true;
}
CMovGraph::CMovGraph() {
warning("STUB: CMovGraph::CMovGraph()");
_itemsCount = 0;
_items = 0;
//_callback1 = CMovGraphCallback1; // TODO
_field_44 = 0;
// insertMessageHandler(CMovGraph_messageHandler, getMessageHandlersCount() - 1, 129);
}
bool CMovGraph::load(MfcArchive &file) {
debug(5, "CMovGraph::load()");
_links.load(file);
_nodes.load(file);
return true;
}
void CMovGraph::addObject(StaticANIObject *obj) {
warning("STUB: CMovGraph::addObject()");
}
CMovGraphLink::CMovGraphLink() {
_distance = 0;
_angle = 0;
_flags = 0x10000000;
_movGraphNode2 = 0;
_movGraphNode1 = 0;
_field_3C = 0;
_field_38 = 0;
_movGraphReact = 0;
_name = 0;
}
bool CMovGraphLink::load(MfcArchive &file) {
debug(5, "CMovGraphLink::load()");
_dwordArray1.load(file);
_dwordArray2.load(file);
_flags = file.readUint32LE();
debug(8, "GraphNode1");
_movGraphNode1 = (CMovGraphNode *)file.readClass();
debug(8, "GraphNode2");
_movGraphNode2 = (CMovGraphNode *)file.readClass();
_distance = file.readDouble();
_angle = file.readDouble();
debug(8, "distance: %g, angle: %g", _distance, _angle);
_movGraphReact = (CMovGraphReact *)file.readClass();
_name = file.readPascalString();
return true;
}
bool CMovGraphNode::load(MfcArchive &file) {
debug(5, "CMovGraphNode::load()");
_field_14 = file.readUint32LE();
_x = file.readUint32LE();
_y = file.readUint32LE();
_distance = file.readUint32LE();
return true;
}
CReactParallel::CReactParallel() {
_x1 = 0;
_x2 = 0;
_dy = 0;
_dx = 0;
_points = 0;
_y1 = 0;
_y2 = 0;
}
bool CReactParallel::load(MfcArchive &file) {
debug(5, "CReactParallel::load()");
_x1 = file.readUint32LE();
_y1 = file.readUint32LE();
_x2 = file.readUint32LE();
_y2 = file.readUint32LE();
_dx = file.readUint32LE();
_dy = file.readUint32LE();
createRegion();
return true;
}
void CReactParallel::createRegion() {
_points = (Common::Point **)malloc(sizeof(Common::Point *) * 4);
for (int i = 0; i < 4; i++)
_points[i] = new Common::Point;
double at = atan2(_x1 - _x2, _y1 - _y2) + 1.570796;
double sn = sin(at);
double cs = cos(at);
_points[0]->x = (int16)(_x1 - _dx * cs);
_points[0]->y = (int16)(_y1 - _dx * sn);
_points[1]->x = (int16)(_x2 - _dx * cs);
_points[1]->y = (int16)(_y2 - _dx * sn);
_points[2]->x = (int16)(_x1 + _dy * cs);
_points[2]->y = (int16)(_y2 + _dy * sn);
_points[3]->x = (int16)(_x1 + _dy * cs);
_points[3]->y = (int16)(_y1 + _dy * sn);
// GdiObject::Attach(_rgn, CreatePolygonRgn(_points, 4, 2);
}
CReactPolygonal::CReactPolygonal() {
_field_C = 0;
_points = 0;
_pointCount = 0;
_field_10 = 0;
}
bool CReactPolygonal::load(MfcArchive &file) {
debug(5, "CReactPolygonal::load()");
_field_C = file.readUint32LE();
_field_10 = file.readUint32LE();
_pointCount = file.readUint32LE();
if (_pointCount > 0) {
_points = (Common::Point **)malloc(sizeof(Common::Point *) * _pointCount);
for (int i = 0; i < _pointCount; i++) {
_points[i] = new Common::Point;
_points[i]->x = file.readUint32LE();
_points[i]->y = file.readUint32LE();
}
}
createRegion();
return true;
}
void CReactPolygonal::createRegion() {
if (_points) {
// GdiObject::Attach(_rgn, CreatePolygonRgn(_points, _pointCount, 2);
}
}
int startWalkTo(int objId, int objKey, int x, int y, int a5) {
warning("STUB: startWalkTo(%d, %d, %d, %d, %d)", objId, objKey, x, y, a5);
return 0;
}
int doSomeAnimation(int objId, int objKey, int a3) {
warning("STUB: doSomeAnimation(%d, %d, %d)", objId, objKey, a3);
return 0;
}
int doSomeAnimation2(int objId, int objKey) {
return doSomeAnimation(objId, objKey, 0);
}
} // End of namespace Fullpipe
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