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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "fullpipe/fullpipe.h"
#include "fullpipe/objectnames.h"
#include "fullpipe/constants.h"
#include "fullpipe/gameloader.h"
#include "fullpipe/motion.h"
#include "fullpipe/scenes.h"
#include "fullpipe/statics.h"
#include "fullpipe/interaction.h"
#include "fullpipe/behavior.h"
namespace Fullpipe {
void scene15_initScene(Scene *sc) {
g_vars->scene15_var01 = 200;
g_vars->scene15_var02 = 200;
g_vars->scene15_var03 = 300;
g_vars->scene15_var04 = 300;
g_vars->scene15_var05 = 0;
StaticANIObject *grandma = sc->getStaticANIObject1ById(ANI_GRANDMA_ASS, -1);
Scene *oldsc = g_fp->_currentScene;
g_fp->_currentScene = sc;
int grandmaState = g_fp->getObjectState(sO_Grandma);
if (grandmaState == g_fp->getObjectEnumState(sO_Grandma, sO_In_15)) {
grandma->changeStatics2(ST_GMS_BOOT);
grandma->setOXY(97, 399);
g_fp->setObjectState(sO_LeftPipe_15, g_fp->getObjectEnumState(sO_LeftPipe_15, sO_IsClosed));
} else if (grandmaState == g_fp->getObjectEnumState(sO_Grandma, sO_In_15_1)) {
grandma->changeStatics2(ST_GMS_BOOT);
grandma->setOXY(86, 399);
g_fp->setObjectState(sO_LeftPipe_15, g_fp->getObjectEnumState(sO_LeftPipe_15, sO_IsClosed));
} else if (grandmaState == g_fp->getObjectEnumState(sO_Grandma, sO_In_15_2)) {
grandma->changeStatics2(ST_GMS_BOOT);
grandma->setOXY(71, 399);
g_fp->setObjectState(sO_LeftPipe_15, g_fp->getObjectEnumState(sO_LeftPipe_15, sO_IsClosed));
} else if (grandmaState == g_fp->getObjectEnumState(sO_Grandma, sO_In_15_3)) {
grandma->changeStatics2(ST_GMS_BOOT);
grandma->setOXY(49, 399);
g_fp->setObjectState(sO_LeftPipe_15, g_fp->getObjectEnumState(sO_LeftPipe_15, sO_IsClosed));
} else if (grandmaState == g_fp->getObjectEnumState(sO_Grandma, sO_WithoutBoot)) {
grandma->changeStatics2(ST_GMS_BOOT);
grandma->setOXY(97, 399);
grandma->changeStatics2(ST_GMS_BOOTLESS2);
g_fp->setObjectState(sO_LeftPipe_15, g_fp->getObjectEnumState(sO_LeftPipe_15, sO_IsClosed));
} else {
grandma->hide();
g_fp->setObjectState(sO_LeftPipe_15, g_fp->getObjectEnumState(sO_LeftPipe_15, sO_IsOpened));
}
g_vars->scene15_plusminus = sc->getStaticANIObject1ById(ANI_PLUSMINUS, -1);
if (g_fp->getObjectState(sO_Gurad_2) == g_fp->getObjectEnumState(sO_Gurad_2, sO_Off))
g_vars->scene15_plusminus->_statics = g_vars->scene15_plusminus->getStaticsById(ST_PMS_MINUS);
else
g_vars->scene15_plusminus->_statics = g_vars->scene15_plusminus->getStaticsById(ST_PMS_PLUS);
g_vars->scene15_ladder = sc->getPictureObjectById(PIC_SC15_LADDER, 0);
g_vars->scene15_boot = sc->getStaticANIObject1ById(ANI_BOOT_15, -1);
if (g_fp->getObjectState(sO_Boot_15) != g_fp->getObjectEnumState(sO_Boot_15, sO_Available))
g_vars->scene15_boot->_flags &= 0xFFFB;
g_fp->_currentScene = oldsc;
g_fp->lift_setButton(sO_Level5, ST_LBN_5N);
g_fp->lift_sub5(sc, QU_SC15_ENTERLIFT, QU_SC15_EXITLIFT);
}
} // End of namespace Fullpipe
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