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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "fullpipe/fullpipe.h"
#include "fullpipe/objectnames.h"
#include "fullpipe/constants.h"
#include "fullpipe/gameloader.h"
#include "fullpipe/motion.h"
#include "fullpipe/scenes.h"
#include "fullpipe/statics.h"
#include "fullpipe/interaction.h"
#include "fullpipe/behavior.h"
namespace Fullpipe {
void scene31_initScene(Scene *sc) {
g_vars->scene31_chantingCountdown = 0;
g_vars->scene31_cactus = sc->getStaticANIObject1ById(ANI_CACTUS_31, -1);
if (g_fp->getObjectState(sO_Cactus) == g_fp->getObjectEnumState(sO_Cactus, sO_HasGrown)) {
Scene *oldsc = g_fp->_currentScene;
g_fp->_currentScene = sc;
g_vars->scene31_cactus->changeStatics2(ST_CTS31_GROWN2);
g_vars->scene31_cactus->_priority = 22;
g_fp->_currentScene = oldsc;
} else {
g_vars->scene31_cactus->hide();
}
g_vars->scene31_plusMinus = sc->getStaticANIObject1ById(ANI_PLUSMINUS, -1);
if (g_fp->getObjectState(sO_Guard_3) == g_fp->getObjectEnumState(sO_Guard_3, sO_Off))
g_vars->scene31_plusMinus->_statics = g_vars->scene31_plusMinus->getStaticsById(ST_PMS_MINUS);
else
g_vars->scene31_plusMinus->_statics = g_vars->scene31_plusMinus->getStaticsById(ST_PMS_PLUS);
}
void sceneHandler31_testCactus(ExCommand *cmd) {
if ((g_vars->scene31_cactus->_flags & 4) && g_vars->scene31_cactus->_statics->_staticsId == ST_CTS31_GROWN2) {
MessageQueue *mq = g_fp->_globalMessageQueueList->getMessageQueueById(cmd->_parId);
if (mq) {
mq->getExCommandByIndex(0)->_messageKind = 0;
mq->getExCommandByIndex(0)->_excFlags |= 1;
mq->getExCommandByIndex(1)->_messageKind = 0;
mq->getExCommandByIndex(1)->_excFlags |= 1;
}
}
}
int sceneHandler31(ExCommand *cmd) {
if (cmd->_messageKind != 17)
return 0;
switch (cmd->_messageNum) {
case MSG_SC31_TESTCACTUS:
sceneHandler31_testCactus(cmd);
break;
case MSG_SC15_STOPCHANTING:
g_fp->stopAllSoundInstances(SND_31_001);
g_vars->scene31_chantingCountdown = 120;
break;
case MSG_SC31_PULL:
if ( g_vars->scene31_plusMinus->_statics->_staticsId == ST_PMS_MINUS)
g_vars->scene31_plusMinus->_statics = g_vars->scene31_plusMinus->getStaticsById(ST_PMS_PLUS);
else
g_vars->scene31_plusMinus->_statics = g_vars->scene31_plusMinus->getStaticsById(ST_PMS_MINUS);
break;
case 33:
if (g_fp->_aniMan2) {
int x = g_fp->_aniMan2->_ox;
if (x < g_fp->_sceneRect.left + 200)
g_fp->_currentScene->_x = x - 300 - g_fp->_sceneRect.left;
if (x > g_fp->_sceneRect.right - 200)
g_fp->_currentScene->_x = x + 300 - g_fp->_sceneRect.right;
}
if (g_vars->scene31_chantingCountdown > 0) {
--g_vars->scene31_chantingCountdown;
if (!g_vars->scene31_chantingCountdown)
g_fp->playSound(SND_31_001, 1);
}
g_fp->_behaviorManager->updateBehaviors();
break;
}
return 0;
}
} // End of namespace Fullpipe
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