aboutsummaryrefslogtreecommitdiff
path: root/engines/fullpipe/sound.h
blob: ca64832c0410abe3e9894edb3b53d96596ffb28f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef FULLPIPE_SOUND_H
#define FULLPIPE_SOUND_H

namespace Fullpipe {

class Sound : public MemoryObject {
	int _id;
	char *_description;
	int16 _objectId;
	int _directSoundBuffer;
	int _directSoundBuffers[7];
	byte *_soundData;
	Audio::SoundHandle _handle;

public:
	Sound();
	virtual ~Sound();

	virtual bool load(MfcArchive &file, NGIArchive *archive);
	virtual bool load(MfcArchive &file) { assert(0); return false; } // Disable base class
	void updateVolume();
	int getId() const { return _id; }
	Audio::SoundHandle getHandle() const { return _handle; }

	void setPanAndVolumeByStaticAni();
};

class SoundList : public CObject {
	Sound **_soundItems;
	int _soundItemsCount;
	NGIArchive *_libHandle;

 public:
	SoundList();
	virtual bool load(MfcArchive &file, char *fname);
	virtual bool load(MfcArchive &file) { assert(0); return false; } // Disable base class
	bool loadFile(const char *fname, char *libname);

	int getCount() { return _soundItemsCount; }
	Sound *getSoundByIndex(int idx) { return _soundItems[idx]; }
	Sound *getSoundById(int id) {
		for (int i = 0; i < _soundItemsCount; i++) {
			if (_soundItems[i]->getId() == id)
				return _soundItems[i];
		}
		return NULL;
	}
};

} // End of namespace Fullpipe

#endif /* FULLPIPE_SOUND_H */