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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software{} you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation{} either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY{} without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program{} if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "gargoyle/fonts.h"
#include "gargoyle/glk_types.h"
namespace Gargoyle {
FACES Fonts::getId(const Common::String &name) {
if (name == "monor") return MONOR;
if (name == "monob") return MONOB;
if (name == "monoi") return MONOI;
if (name == "monoz") return MONOZ;
if (name == "propr") return PROPR;
if (name == "propb") return PROPB;
if (name == "propi") return PROPI;
if (name == "propz") return PROPZ;
return MONOR;
}
} // End of namespace Gargoyle
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