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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "gargoyle/scott/detection.h"
#include "common/file.h"
#include "common/md5.h"
namespace Gargoyle {
namespace Scott {
struct ScottGame {
const char *_md5;
const char *_gameId;
int32 _filesize;
const char *_desc;
};
const ScottGame SCOTT_GAMES[] = {
{ "ae541fc1085da2f7d561b72ed20a6bc1", "adventureland", 18003, "Adventureland" },
{ "cbd47ab4fcfe00231ffd71d52378d410", "pirateadventure", 18482, "Pirate Adventure" },
{ "9251ab2c64e63559d8a6e9e6246760a5", "missionimpossible", 17227, "Mission Impossible" },
{ "be849c5747c7fc3b201984afb4403b8e", "voodoocastle", 18140, "Voodoo Castle" },
{ "85b75b6079b5ee572b5259b29a0e5d21", "thecount", 19999, "The Count" },
{ "c423cae841ac1927b5b2e503607b21bc", "strangeodyssey", 20115, "Strange Odyssey" },
{ "326b98b991d401605074e64d474ce566", "mysteryfunhouse", 19700, "Mystery Fun House" },
{ "8ef9010399f055da9adb15ce7745a11c", "pyramidofdoom", 20320, "Pyramid Of Doom" },
{ "fcdcca8b2acf76ba2d0006cefa3630a1", "ghosttown", 20687, "Ghost Town" },
{ "c8aaa80f07c40fa8e4b17432644919dc", "savageisland1", 22669, "Savage Island, Part 1" },
{ "2add0f28d9b236c866890cdf8d86ee60", "savageisland2", 21169, "Savage Island, Part 2" },
{ "675126bd0477e8ed9230ad3db5afc45f", "goldenvoyage", 21401, "The Golden Voyage" },
{ "0ef0def798d895ed766041fa99dd28a0", "adventure13", 22346, "Adventure 13" },
{ "0bf1bcc649422798332a38c88588fdff", "adventure14", 22087, "Adventure 14" },
{ "a0a5423967287dae9cbeb9abe8324479", "buckaroobonzai", 21038, "Buckaroo Banzai" },
{ nullptr, nullptr, 0, nullptr }
};
void ScottMetaEngine::detectGames(const Common::FSList &fslist, DetectedGames &gameList) {
Common::File gameFile;
Common::String md5;
// Loop through the files of the folder
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
if (file->isDirectory() || !file->getName().hasSuffix(".saga"))
continue;
if (gameFile.open(*file)) {
md5 = Common::computeStreamMD5AsString(gameFile, 5000);
// Scan through the Scott game list for a match
const ScottGame *p = SCOTT_GAMES;
while (p->_md5 && p->_filesize != gameFile.size() && md5 != p->_md5)
++p;
if (p->_filesize) {
// Found a match
DetectedGame gd(p->_gameId, p->_desc, Common::EN_ANY, Common::kPlatformUnknown);
gd.addExtraEntry("filename", file->getName());
gameList.push_back(gd);
}
gameFile.close();
}
}
}
} // End of namespace Scott
} // End of namespace Gargoyle
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