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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GARGOYLE_WINDOW_GRAPHICS_H
#define GARGOYLE_WINDOW_GRAPHICS_H
#include "gargoyle/windows.h"
#include "gargoyle/picture.h"
namespace Gargoyle {
/**
* Graphics window
*/
class GraphicsWindow : public Window {
private:
void touch();
void drawPicture(Picture *src, int x0, int y0, int width, int height, glui32 linkval);
public:
unsigned char _bgnd[3];
bool _dirty;
glui32 _w, _h;
Graphics::ManagedSurface *_surface;
public:
/**
* Constructor
*/
GraphicsWindow(Windows *windows, uint32 rock);
/**
* Destructor
*/
virtual ~GraphicsWindow();
glui32 drawPicture(glui32 image, glsi32 xpos, glsi32 ypos, int scale,
glui32 imagewidth, glui32 imageheight);
/**
* Rearranges the window
*/
virtual void rearrange(const Rect &box) override;
/**
* Get window split size within parent pair window
*/
virtual glui32 getSplit(glui32 size, bool vertical) const override {
return size;
}
/**
* Click the window
*/
virtual void click(const Point &newPos) override;
/**
* Cancel a mouse event
*/
virtual void cancelMouseEvent() override {
_mouseRequest = false;
}
/**
* Cancel a hyperlink event
*/
virtual void cancelHyperlinkEvent() override {
_hyperRequest = false;
}
virtual void requestMouseEvent() override {
_mouseRequest = true;
}
virtual void requestHyperlinkEvent() override {
_hyperRequest = true;
}
/**
* Redraw the window
*/
virtual void redraw() override;
virtual void eraseRect(bool whole, const Rect &box) override;
virtual void fillRect(glui32 color, const Rect &box) override;
virtual void getSize(glui32 *width, glui32 *height) const override;
virtual void setBackgroundColor(glui32 color) override;
};
} // End of namespace Gargoyle
#endif
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