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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GARGOYLE_WINDOWS_H
#define GARGOYLE_WINDOWS_H
#include "common/array.h"
#include "common/list.h"
#include "common/rect.h"
#include "common/stream.h"
#include "graphics/screen.h"
#include "gargoyle/glk_types.h"
namespace Gargoyle {
class Window;
class PairWindow;
class Windows {
private:
Graphics::Screen *_screen;
Window * _windowList; ///< List of all windows
Window *_rootWin; ///< The topmost window
Window *_focusWin; ///< The window selected by the player
bool _forceRedraw;
bool _moreFocus;
private:
/**
* Create a new window
*/
Window *newWindow(glui32 type, glui32 rock);
/**
* Create a new pair window
*/
PairWindow *newPairWindow(glui32 method, Window *key, glui32 size);
/**
* Rearrange windows
*/
void rearrange();
public:
static bool _confLockCols, _confLockRows;
static int _wMarginx;
static int _wMarginy;
static int _wPaddingx;
static int _wPaddingy;
static int _wBorderx;
static int _wBordery;
static int _tMarginx;
static int _tMarginy;
static int _wMarginXsave;
static int _wMarginYsave;
static int _cols;
static int _rows;
static int _imageW, _imageH;
static int _cellW, _cellH;
static int _baseLine;
static int _leading;
public:
/**
* Constructor
*/
Windows(Graphics::Screen *screen);
/**
* Open a new window
*/
Window *windowOpen(Window *splitwin, glui32 method, glui32 size,
glui32 wintype, glui32 rock);
/**
* Return the root window
*/
Window *getRoot() const { return _rootWin; }
};
/**
* Window styles
*/
struct WindowStyle {
int font;
byte bg[3];
byte fg[3];
int reverse;
WindowStyle();
};
/**
* Window attributes
*/
struct Attributes {
unsigned fgset : 1;
unsigned bgset : 1;
unsigned reverse : 1;
unsigned : 1;
unsigned style : 4;
unsigned fgcolor : 24;
unsigned bgcolor : 24;
unsigned hyper : 32;
/**
* Constructor
*/
Attributes() {
clear();
}
/**
* Clear
*/
void clear();
};
/**
* Window definition
*/
class Window {
public:
glui32 _magicnum;
glui32 _rock;
glui32 _type;
Window *parent; ///< pair window which contains this one
Common::Rect bbox;
int yadj;
Common::WriteStream *str; ///< the window stream.
Common::WriteStream *echostr; ///< the window's echo stream, if any.
int line_request;
int line_request_uni;
int char_request;
int char_request_uni;
int mouse_request;
int hyper_request;
int more_request;
int scroll_request;
int image_loaded;
glui32 echo_line_input;
glui32 *line_terminators;
glui32 termct;
Attributes attr;
byte bgcolor[3];
byte fgcolor[3];
gidispatch_rock_t disprock;
Window *next, *prev; ///< in the big linked list of windows
public:
/**
* Constructor
*/
Window(uint32 rock);
/**
* Destructor
*/
virtual ~Window() {}
/**
* Rearranges the window
*/
virtual void rearrange(const Common::Rect &box) { bbox = box; }
};
typedef Window *winid_t;
/**
* Blank window
*/
class BlankWindow : public Window {
public:
/**
* Constructor
*/
BlankWindow(uint32 rock);
};
/**
* Text Grid window
*/
class TextGridWindow : public Window {
/**
* Structure for a row within the grid window
*/
struct TextGridRow {
Common::Array<uint32> chars;
Common::Array<Attributes> attr;
bool dirty;
/**
* Constructor
*/
TextGridRow() : dirty(false) {}
/**
* Resize the row
*/
void resize(size_t newSize);
};
typedef Common::Array<TextGridRow> TextGridRows;
private:
/**
* Mark a given text row as modified
*/
void touch(int line);
public:
int width, height;
TextGridRows lines;
int curx, cury; ///< the window cursor position
///< for line input
void *inbuf; ///< unsigned char* for latin1, glui32* for unicode
int inorgx, inorgy;
int inmax;
int incurs, inlen;
Attributes origattr;
gidispatch_rock_t inarrayrock;
glui32 *line_terminators;
WindowStyle styles[style_NUMSTYLES]; ///< style hints and settings
public:
/**
* Constructor
*/
TextGridWindow(uint32 rock);
/**
* Rearranges the window
*/
virtual void rearrange(const Common::Rect &box);
};
/**
* Text Buffer window
*/
class TextBufferWindow : public Window {
public:
/**
* Constructor
*/
TextBufferWindow(uint32 rock);
};
/**
* Graphics window
*/
class GraphicsWindow : public Window {
public:
/**
* Constructor
*/
GraphicsWindow(uint32 rock);
};
/**
* Pair window
*/
class PairWindow : public Window {
public:
Window *child1, *child2;
/* split info... */
glui32 dir; ///< winmethod_Left, Right, Above, or Below
int vertical, backward; ///< flags
glui32 division; ///< winmethod_Fixed or winmethod_Proportional
Window *key; ///< NULL or a leaf-descendant (not a Pair)
int keydamage; ///< used as scratch space in window closing
glui32 size; ///< size value
glui32 wborder; ///< winMethod_Border, NoBorder
public:
/**
* Constructor
*/
PairWindow(glui32 method, Window *_key, glui32 _size);
};
} // End of namespace Gargoyle
#endif
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