1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GARGOYLE_WINDOWS_H
#define GARGOYLE_WINDOWS_H
#include "common/array.h"
#include "common/list.h"
#include "common/rect.h"
#include "common/stream.h"
#include "graphics/screen.h"
#include "gargoyle/glk_types.h"
#include "gargoyle/picture.h"
namespace Gargoyle {
class Window;
class PairWindow;
struct WindowMask;
#define HISTORYLEN 100
#define SCROLLBACK 512
#define TBLINELEN 300
/**
* Main windows manager
*/
class Windows {
private:
Graphics::Screen *_screen;
Window * _windowList; ///< List of all windows
Window *_rootWin; ///< The topmost window
Window *_focusWin; ///< The window selected by the player
bool _forceRedraw;
bool _moreFocus;
bool _claimSelect;
WindowMask *_mask;
private:
/**
* Create a new window
*/
Window *newWindow(glui32 type, glui32 rock);
/**
* Create a new pair window
*/
PairWindow *newPairWindow(glui32 method, Window *key, glui32 size);
/**
* Rearrange windows
*/
void rearrange();
public:
static bool _confLockCols, _confLockRows;
static int _wMarginx;
static int _wMarginy;
static int _wPaddingx;
static int _wPaddingy;
static int _wBorderx;
static int _wBordery;
static int _tMarginx;
static int _tMarginy;
static int _wMarginXsave;
static int _wMarginYsave;
static int _cols;
static int _rows;
static int _imageW, _imageH;
static int _cellW, _cellH;
static int _baseLine;
static int _leading;
static int _scrollWidth;
static bool _overrideReverse;
static bool _overrideFgSet;
static bool _overrideBgSet;
static int _overrideFgVal;
static int _overrideBgVal;
public:
/**
* Constructor
*/
Windows(Graphics::Screen *screen);
/**
* Open a new window
*/
Window *windowOpen(Window *splitwin, glui32 method, glui32 size,
glui32 wintype, glui32 rock);
/**
* Return the root window
*/
Window *getRoot() const { return _rootWin; }
void clearSelection();
};
/**
* Window styles
*/
struct WindowStyle {
int font;
byte bg[3];
byte fg[3];
int reverse;
};
/**
* Window attributes
*/
struct Attributes {
unsigned fgset : 1;
unsigned bgset : 1;
unsigned reverse : 1;
unsigned : 1;
unsigned style : 4;
unsigned fgcolor : 24;
unsigned bgcolor : 24;
unsigned hyper : 32;
/**
* Constructor
*/
Attributes() {
clear();
}
/**
* Clear
*/
void clear();
};
struct WindowMask {
int hor;
int ver;
glui32 **links;
Common::Rect select;
WindowMask() : hor(0), ver(0), links(nullptr) {}
};
/**
* Window definition
*/
class Window {
public:
Windows *_windows;
glui32 _magicnum;
glui32 _rock;
glui32 _type;
Window *parent; ///< pair window which contains this one
Common::Rect bbox;
int yadj;
Common::WriteStream *str; ///< the window stream.
Common::WriteStream *echostr; ///< the window's echo stream, if any.
int line_request;
int line_request_uni;
int char_request;
int char_request_uni;
int mouse_request;
int hyper_request;
int more_request;
int scroll_request;
int image_loaded;
glui32 echo_line_input;
glui32 *line_terminators;
glui32 termct;
Attributes attr;
byte bgcolor[3];
byte fgcolor[3];
gidispatch_rock_t disprock;
Window *next, *prev; ///< in the big linked list of windows
public:
/**
* Constructor
*/
Window(Windows *windows, uint32 rock);
/**
* Destructor
*/
virtual ~Window() {}
/**
* Rearranges the window
*/
virtual void rearrange(const Common::Rect &box) { bbox = box; }
/**
* Get window split size within parent pair window
*/
virtual glui32 getSplit(glui32 size, bool vertical) const { return 0; }
};
typedef Window *winid_t;
/**
* Blank window
*/
class BlankWindow : public Window {
public:
/**
* Constructor
*/
BlankWindow(Windows *windows, uint32 rock);
};
/**
* Text Grid window
*/
class TextGridWindow : public Window {
/**
* Structure for a row within the grid window
*/
struct TextGridRow {
Common::Array<uint32> chars;
Common::Array<Attributes> attr;
bool dirty;
/**
* Constructor
*/
TextGridRow() : dirty(false) {}
/**
* Resize the row
*/
void resize(size_t newSize);
};
typedef Common::Array<TextGridRow> TextGridRows;
private:
/**
* Mark a given text row as modified
*/
void touch(int line);
public:
int width, height;
TextGridRows lines;
int curx, cury; ///< the window cursor position
///< for line input
void *inbuf; ///< unsigned char* for latin1, glui32* for unicode
int inorgx, inorgy;
int inmax;
int incurs, inlen;
Attributes origattr;
gidispatch_rock_t inarrayrock;
glui32 *line_terminators;
WindowStyle styles[style_NUMSTYLES]; ///< style hints and settings
public:
/**
* Constructor
*/
TextGridWindow(Windows *windows, uint32 rock);
/**
* Rearranges the window
*/
virtual void rearrange(const Common::Rect &box) override;
/**
* Get window split size within parent pair window
*/
virtual glui32 getSplit(glui32 size, bool vertical) const override {
return vertical ? size * Windows::_cellW + Windows::_tMarginx * 2 :
size * Windows::_cellH + Windows::_tMarginy * 2;
}
};
/**
* Text Buffer window
*/
class TextBufferWindow : public Window {
/**
* Structure for a row within the window
*/
struct TextBufferRow {
Common::Array<uint32> chars;
Common::Array<Attributes> attr;
int len, newline;
bool dirty, repaint;
Picture *lpic, *rpic;
glui32 lhyper, rhyper;
int lm, rm;
/**
* Constructor
*/
TextBufferRow();
/**
* Resize the row
*/
void resize(size_t newSize);
};
typedef Common::Array<TextBufferRow> TextBufferRows;
private:
void reflow();
void touchScroll();
bool putPicture(Picture *pic, glui32 align, glui32 linkval);
void putCharUni(glui32 ch);
void putTextUnit(const glui32 *buf, int len, int pos, int oldlen);
void flowBreak();
/**
* Mark a given text row as modified
*/
void touch(int line);
public:
int width, height;
int spaced;
int dashed;
TextBufferRows lines;
int scrollback;
int numchars; ///< number of chars in last line: lines[0]
glui32 *chars; ///< alias to lines[0].chars
Attributes *attrs; ///< alias to lines[0].attrs
///< adjust margins temporarily for images
int ladjw;
int ladjn;
int radjw;
int radjn;
/* Command history. */
glui32 *history[HISTORYLEN];
int historypos;
int historyfirst, historypresent;
/* for paging */
int lastseen;
int scrollpos;
int scrollmax;
/* for line input */
void *inbuf; ///< unsigned char* for latin1, glui32* for unicode
int inmax;
long infence;
long incurs;
Attributes origattr;
gidispatch_rock_t inarrayrock;
glui32 echo_line_input;
glui32 *line_terminators;
/* style hints and settings */
WindowStyle styles[style_NUMSTYLES];
/* for copy selection */
glui32 *copybuf;
int copypos;
public:
/**
* Constructor
*/
TextBufferWindow(Windows *windows, uint32 rock);
/**
* Rearranges the window
*/
virtual void rearrange(const Common::Rect &box) override;
/**
* Get window split size within parent pair window
*/
virtual glui32 getSplit(glui32 size, bool vertical) const override {
return (vertical) ? size * Windows::_cellW : size * Windows::_cellH;
}
/**
* Clear the window
*/
void clear();
};
/**
* Graphics window
*/
class GraphicsWindow : public Window {
private:
void touch();
public:
unsigned char bgnd[3];
bool dirty;
int w, h;
Graphics::ManagedSurface *_surface;
public:
/**
* Constructor
*/
GraphicsWindow(Windows *windows, uint32 rock);
/**
* Rearranges the window
*/
virtual void rearrange(const Common::Rect &box) override;
/**
* Get window split size within parent pair window
*/
virtual glui32 getSplit(glui32 size, bool vertical) const override {
return size;
}
};
/**
* Pair window
*/
class PairWindow : public Window {
public:
Window *child1, *child2;
/* split info... */
glui32 dir; ///< winmethod_Left, Right, Above, or Below
int vertical, backward; ///< flags
glui32 division; ///< winmethod_Fixed or winmethod_Proportional
Window *key; ///< NULL or a leaf-descendant (not a Pair)
int keydamage; ///< used as scratch space in window closing
glui32 size; ///< size value
glui32 wborder; ///< winMethod_Border, NoBorder
public:
/**
* Constructor
*/
PairWindow(Windows *windows, glui32 method, Window *_key, glui32 _size);
/**
* Rearranges the window
*/
virtual void rearrange(const Common::Rect &box) override;
};
} // End of namespace Gargoyle
#endif
|