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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "glk/adrift/adrift.h"
#include "glk/adrift/os_glk.h"
#include "glk/adrift/scprotos.h"
#include "glk/adrift/serialization.h"
namespace Glk {
namespace Adrift {
Adrift *g_vm = nullptr;
Adrift::Adrift(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gameDesc) {
g_vm = this;
}
void Adrift::runGame() {
if (adrift_startup_code(&_gameFile))
adrift_main();
}
Common::Error Adrift::readSaveData(Common::SeekableReadStream *rs) {
LoadSerializer ser((sc_gameref_t)gsc_game, if_read_saved_game, rs);
return ser.load() ? Common::kNoError : Common::kReadingFailed;
}
Common::Error Adrift::writeGameData(Common::WriteStream *ws) {
SaveSerializer ser((sc_gameref_t)gsc_game, if_write_saved_game, ws);
return Common::kNoError;
}
sc_int Adrift::if_read_saved_game(void *opaque, sc_byte *buffer, sc_int length) {
Common::SeekableReadStream *rs = (Common::SeekableReadStream *)opaque;
return rs->read(buffer, length);
}
void Adrift::if_write_saved_game(void *opaque, const sc_byte *buffer, sc_int length) {
Common::WriteStream *ws = (Common::WriteStream *)opaque;
ws->write(buffer, length);
}
} // End of namespace Adrift
} // End of namespace Glk
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