aboutsummaryrefslogtreecommitdiff
path: root/engines/glk/adrift/scprintf.cpp
blob: 90c41305ce123ea94103bbf295f688498301daed (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "glk/adrift/scare.h"
#include "glk/adrift/scprotos.h"

namespace Glk {
namespace Adrift {

/*
 * Module notes:
 *
 * o Is the whole interpolation and ALR passes thing right?  There's no
 *   documentation on it, and it's not intuitively implemented in Adrift.
 *
 * o Is dissecting HTML tags the right thing to do?
 */

/* Assorted definitions and constants. */
static const sc_uint PRINTFILTER_MAGIC = 0xb4736417;
enum {
	BUFFER_GROW_INCREMENT = 32,
	ITERATION_LIMIT = 32
};
static const sc_char NUL = '\0';
static const sc_char LESSTHAN = '<';
static const sc_char GREATERTHAN = '>';
static const sc_char PERCENT = '%';
static const sc_char *const ENTITY_LESSTHAN = "&lt;",
                            *const ENTITY_GREATERTHAN = "&gt;",
                                   *const ENTITY_PERCENT = "+percent+";
enum {
	ENTITY_LENGTH = 4,
	PERCENT_LENGTH = 9
};
static const sc_char *const ESCAPES = "<>%&+";
static const sc_char *const WHITESPACE = "\t\n\v\f\r ";

/* Trace flag, set before running. */
static sc_bool pf_trace = FALSE;


/*
 * Table tying HTML-like tag strings to enumerated tag types.  Since it's
 * scanned sequentially by strncmp(), it's ordered so that longer strings
 * come before shorter ones.  The <br> tag is missing because this is
 * handled separately, as a simple put of '\n'.
 */
struct sc_html_tags_t {
	const sc_char *const name;
	const sc_int length;
	const sc_int tag;
};

static const sc_html_tags_t HTML_TAGS_TABLE[] = {
	{"bgcolour", 8, SC_TAG_BGCOLOR}, {"bgcolor", 7, SC_TAG_BGCOLOR},
	{"waitkey", 7, SC_TAG_WAITKEY},
	{"center", 6, SC_TAG_CENTER}, {"/center", 7, SC_TAG_ENDCENTER},
	{"centre", 6, SC_TAG_CENTER}, {"/centre", 7, SC_TAG_ENDCENTER},
	{"right", 5, SC_TAG_RIGHT}, {"/right", 6, SC_TAG_ENDRIGHT},
	{"font", 4, SC_TAG_FONT}, {"/font", 5, SC_TAG_ENDFONT},
	{"wait", 4, SC_TAG_WAIT}, {"cls", 3, SC_TAG_CLS},
	{"i", 1, SC_TAG_ITALICS}, {"/i", 2, SC_TAG_ENDITALICS},
	{"b", 1, SC_TAG_BOLD}, {"/b", 2, SC_TAG_ENDBOLD},
	{"u", 1, SC_TAG_UNDERLINE}, {"/u", 2, SC_TAG_ENDUNDERLINE},
	{"c", 1, SC_TAG_COLOR}, {"/c", 2, SC_TAG_ENDCOLOR},
	{NULL, 0, SC_TAG_UNKNOWN}
};

/*
 * Printfilter structure definition.  It defines a buffer for output,
 * associated size and length, a note of any conversion to apply to the next
 * buffered character, and a flag to let the filter ignore incoming text.
 */
struct sc_filter_s {
	sc_uint magic;
	sc_int buffer_length;
	sc_int buffer_allocation;
	sc_char *buffer;
	sc_bool new_sentence;
	sc_bool is_muted;
	sc_bool needs_filtering;
};
typedef sc_filter_s sc_filter_t;


/*
 * pf_is_valid()
 *
 * Return TRUE if pointer is a valid printfilter, FALSE otherwise.
 */
static sc_bool pf_is_valid(sc_filterref_t filter) {
	return filter && filter->magic == PRINTFILTER_MAGIC;
}


/*
 * pf_create()
 *
 * Create and return a new printfilter.
 */
sc_filterref_t pf_create(void) {
	static sc_bool initialized = FALSE;

	sc_filterref_t filter;

	/* On first call only, verify the string lengths in the table. */
	if (!initialized) {
		const sc_html_tags_t *entry;

		/* Compare table lengths with string lengths. */
		for (entry = HTML_TAGS_TABLE; entry->name; entry++) {
			if (entry->length != (sc_int) strlen(entry->name)) {
				sc_fatal("pf_create:"
				         " table string length is wrong for \"%s\"\n",
				         entry->name);
			}
		}

		initialized = TRUE;
	}

	/* Create a new printfilter. */
	filter = (sc_filterref_t)sc_malloc(sizeof(*filter));
	filter->magic = PRINTFILTER_MAGIC;
	filter->buffer_length = 0;
	filter->buffer_allocation = 0;
	filter->buffer = NULL;
	filter->new_sentence = FALSE;
	filter->is_muted = FALSE;
	filter->needs_filtering = FALSE;

	return filter;
}


/*
 * pf_destroy()
 *
 * Destroy a printfilter and free its allocated memory.
 */
void pf_destroy(sc_filterref_t filter) {
	assert(pf_is_valid(filter));

	/* Free buffer space, and poison and free the printfilter. */
	sc_free(filter->buffer);
	memset(filter, 0xaa, sizeof(*filter));
	sc_free(filter);
}


/*
 * pf_interpolate_vars()
 *
 * Replace %...% elements in a string by their variable values.  If any
 * variables were interpolated, returns an allocated string with replacements
 * done, otherwise returns NULL.
 *
 * If a %...% element exists that is not a variable, then it's left in as is.
 * Similarly, an unmatched (single) % in a string is also left as is.  There
 * appears to be no facility in the file format for escaping literal '%'
 * characters, and since some games have strings with this character in them,
 * this is probably all that can be done.
 */
static sc_char *pf_interpolate_vars(const sc_char *string, sc_var_setref_t vars) {
	sc_char *buffer, *name;
	const sc_char *cursor;
	const sc_char *marker;
	sc_bool is_interpolated;

	/*
	 * Begin with NULL buffer and name strings for lazy allocation, and clear
	 * interpolation detection flag.
	 */
	buffer = NULL;
	name = NULL;
	is_interpolated = FALSE;

	/* Run through the string looking for variables. */
	marker = string;
	for (cursor = (const sc_char *)strchr(marker, PERCENT);
	        cursor; cursor = (const sc_char *)strchr(marker, PERCENT)) {
		sc_int type;
		sc_vartype_t vt_rvalue;
		sc_char close;

		/*
		 * If not yet allocated, allocate a buffer for the return string and
		 * copy up to the percent character into it; otherwise append to buffer
		 * up to percent character.  And if not yet done, allocate a name
		 * buffer guaranteed long enough.
		 */
		if (!buffer) {
			buffer = (sc_char *)sc_malloc(cursor - marker + 1);
			memcpy(buffer, marker, cursor - marker);
			buffer[cursor - marker] = NUL;
		} else {
			buffer = (sc_char *)sc_realloc(buffer, strlen(buffer) + cursor - marker + 1);
			strncat(buffer, marker, cursor - marker);
		}
		if (!name)
			name = (sc_char *)sc_malloc(strlen(string) + 1);

		/*
		 * Get the variable name, and from that, the value.  If we encounter a
		 * mismatched '%' or unknown variable, skip it.
		 */
		if (sscanf(cursor, "%%%[^%]%c", name, &close) != 2
		        || close != PERCENT
		        || !var_get(vars, name, &type, &vt_rvalue)) {
			buffer = (sc_char *)sc_realloc(buffer, strlen(buffer) + 2);
			strncat(buffer, cursor, 1);
			marker = cursor + 1;
			continue;
		}

		/* Get variable value and append to the string. */
		switch (type) {
		case VAR_INTEGER: {
			sc_char value[32];

			sprintf(value, "%ld", vt_rvalue.integer);
			buffer = (sc_char *)sc_realloc(buffer, strlen(buffer) + strlen(value) + 1);
			strcat(buffer, value);
			break;
		}

		case VAR_STRING:
			buffer = (sc_char *)sc_realloc(buffer,
			                               strlen(buffer) + strlen(vt_rvalue.string) + 1);
			strcat(buffer, vt_rvalue.string);
			break;

		default:
			sc_fatal("pf_interpolate_vars: invalid variable type, %ld\n", type);
		}

		/* Advance over the %...% variable name, and note success. */
		marker = cursor + strlen(name) + 2;
		is_interpolated = TRUE;
	}

	/*
	 * If we allocated a buffer and interpolated into it, append the remainder
	 * of the string.  If we didn't interpolate successfully (the input contained
	 * a rogue '%' character), throw out the buffer as it will be the same as
	 * our input.
	 */
	if (buffer) {
		if (is_interpolated) {
			buffer = (sc_char *)sc_realloc(buffer, strlen(buffer) + strlen(marker) + 1);
			strcat(buffer, marker);
		} else {
			sc_free(buffer);
			buffer = NULL;
		}
	}

	/* Clean up, and return either the updated string or NULL. */
	sc_free(name);
	return buffer;
}


/*
 * pf_replace_alr()
 *
 * Helper for pf_replace_alrs().  Replace one ALR found in the string with
 * its equivalent, updating the buffer at the address passed in, including
 * reallocating if necessary.  Return TRUE if the buffer was changed.
 */
static sc_bool pf_replace_alr(const sc_char *string, sc_char **buffer, sc_int alr, sc_prop_setref_t bundle) {
	sc_vartype_t vt_key[3];
	const sc_char *marker, *cursor, *original, *replacement;
	sc_char *buffer_ = *buffer;

	/* Retrieve the ALR original string, set replacement to NULL for now. */
	vt_key[0].string = "ALRs";
	vt_key[1].integer = alr;
	vt_key[2].string = "Original";
	original = prop_get_string(bundle, "S<-sis", vt_key);
	replacement = NULL;

	/* Ignore pathological empty originals. */
	if (original[0] == NUL)
		return FALSE;

	/* Run through the marker string looking for things to replace. */
	marker = string;
	for (cursor = strstr(marker, original);
	        cursor; cursor = strstr(marker, original)) {
		/* Optimize by retrieving the replacement string only on demand. */
		if (!replacement) {
			vt_key[2].string = "Replacement";
			replacement = prop_get_string(bundle, "S<-sis", vt_key);
		}

		/*
		 * If not yet allocated, allocate a buffer for the return string and
		 * copy; else append to the existing buffer: basic copy-on-write.
		 */
		if (!buffer_) {
			buffer_ = (sc_char *)sc_malloc(cursor - marker + strlen(replacement) + 1);
			memcpy(buffer_, marker, cursor - marker);
			buffer_[cursor - marker] = NUL;
			strcat(buffer_, replacement);
		} else {
			buffer_ = (sc_char *)sc_realloc(buffer_, strlen(buffer_) +
			                                cursor - marker + strlen(replacement) + 1);
			strncat(buffer_, marker, cursor - marker);
			strcat(buffer_, replacement);
		}

		/* Advance over the original. */
		marker = cursor + strlen(original);
	}

	/* If any pending text, append it to the buffer. */
	if (replacement) {
		buffer_ = (sc_char *)sc_realloc(buffer_, strlen(buffer_) + strlen(marker) + 1);
		strcat(buffer_, marker);
	}

	/* Write back buffer, and if replacement set, the buffer was altered. */
	*buffer = buffer_;
	return replacement != NULL;
}


/*
 * pf_replace_alrs()
 *
 * Replace any ALRs found in the string with their equivalents.  If any
 * ALRs were replaced, returns an allocated string with replacements done,
 * otherwise returns NULL.
 */
static sc_char *pf_replace_alrs(const sc_char *string, sc_prop_setref_t bundle,
		sc_bool alr_applied[], sc_int alr_count) {
	sc_int index_;
	sc_char *buffer1, *buffer2, **buffer;
	const sc_char *marker;

	/*
	 * Begin with NULL buffers and alternate for lazy allocation.  To avoid a
	 * lot of allocation and copying, we use two buffers to help with repeated
	 * ALR replacement.
	 */
	buffer1 = buffer2 = NULL;
	buffer = &buffer1;

	/* Run through each ALR that exists. */
	marker = string;
	for (index_ = 0; index_ < alr_count; index_++) {
		sc_vartype_t vt_key[3];
		sc_int alr;

		/*
		 * Ignore ALR indexes that have already been applied.  This prevents
		 * endless loops in ALR replacement.
		 */
		if (alr_applied[index_])
			continue;

		/*
		 * Get the actual ALR number for the ALR.  This comes from the index
		 * that we sorted earlier by length of original string.  Try replacing
		 * that ALR in the current marker string.
		 */
		vt_key[0].string = "ALRs2";
		vt_key[1].integer = index_;
		vt_key[2].string = "ALRIndex";
		alr = prop_get_integer(bundle, "I<-sis", vt_key);

		if (pf_replace_alr(marker, buffer, alr, bundle)) {
			/*
			 * The current buffer in use has been altered.  This means that we
			 * have to switch the marker string to the buffer containing the
			 * replacement, and switch 'buffer' to the other one for the next
			 * ALR iteration.
			 */
			marker = *buffer;
			buffer = (buffer == &buffer1) ? &buffer2 : &buffer1;

			/* Discard any content in the buffer switched to above. */
			if (*buffer)
				(*buffer)[0] = NUL;

			/* Note this ALR as "used up", and unavailable for future passes. */
			alr_applied[index_] = TRUE;
		}
	}

	/*
	 * If marker points to one or other of the buffers, that buffer is the
	 * return string, and the other is garbage, and should now be freed (or
	 * was never used, in which case it is NULL).
	 */
	if (marker == buffer1) {
		sc_free(buffer2);
		return buffer1;
	} else if (marker == buffer2) {
		sc_free(buffer1);
		return buffer2;
	} else
		return NULL;
}


/*
 * pf_output_text()
 *
 * Edit the tag-stripped text element passed in, substituting &lt; &gt;
 * +percent+ with < > %, then send to the OS-specific output functions.
 */
static void pf_output_text(const sc_char *string) {
	sc_int index_, b_index;
	sc_char *buffer;

	/* Optimize away the allocation and copy if possible. */
	if (!(strstr(string, ENTITY_LESSTHAN)
	        || strstr(string, ENTITY_GREATERTHAN)
	        || strstr(string, ENTITY_PERCENT))) {
		if_print_string(string);
		return;
	}

	/*
	 * Copy characters from the string into the buffer, replacing any &..;
	 * elements by their single-character equivalents.  We also replace any
	 * +percent+ elements by percent characters; apparently an undocumented
	 * Adrift Runner extension.
	 */
	buffer = (sc_char *)sc_malloc(strlen(string) + 1);
	for (index_ = 0, b_index = 0;
	        string[index_] != NUL; index_++, b_index++) {
		if (sc_strncasecmp(string + index_,
		                   ENTITY_LESSTHAN, ENTITY_LENGTH) == 0) {
			buffer[b_index] = LESSTHAN;
			index_ += ENTITY_LENGTH - 1;
		} else if (sc_strncasecmp(string + index_,
		                          ENTITY_GREATERTHAN, ENTITY_LENGTH) == 0) {
			buffer[b_index] = GREATERTHAN;
			index_ += ENTITY_LENGTH - 1;
		} else if (sc_strncasecmp(string + index_,
		                          ENTITY_PERCENT, PERCENT_LENGTH) == 0) {
			buffer[b_index] = PERCENT;
			index_ += PERCENT_LENGTH - 1;
		} else
			buffer[b_index] = string[index_];
	}

	/* Terminate, print, and free the buffer. */
	buffer[b_index] = NUL;
	if_print_string(buffer);
	sc_free(buffer);
}


/*
 * pf_output_tag()
 *
 * Output an HTML-like tag element to the OS-specific tag handling function.
 */
static void pf_output_tag(const sc_char *contents) {
	const sc_html_tags_t *entry;
	const sc_char *argument;

	/* For a simple <br> tag, just print out a newline. */
	if (sc_compare_word(contents, "br", 2)) {
		if_print_character('\n');
		return;
	}

	/*
	 * Search for the name in the HTML tags table.  It should be a full match,
	 * that is, the character after the matched name must be space or NUL.
	 * The <bgcolour="xyz"> tag is the exception; here the terminator is '='.
	 */
	for (entry = HTML_TAGS_TABLE; entry->name; entry++) {
		if (sc_strncasecmp(contents, entry->name, entry->length) == 0) {
			sc_char next;

			next = contents[entry->length];
			if (next == NUL || sc_isspace(next)
			        || (entry->tag == SC_TAG_BGCOLOR && next == '='))
				break;
		}
	}

	/* If not matched, output an unknown tag with contents as its argument. */
	if (!entry->name) {
		if_print_tag(SC_TAG_UNKNOWN, contents);
		return;
	}

	/*
	 * Find the argument by skipping the tag name and any spaces.  Again, for
	 * <bgcolour="xyz">, make a special case, passing the complete contents as
	 * argument (to match <font colour=...> for the client.
	 */
	argument = contents;
	argument += (entry->tag != SC_TAG_BGCOLOR) ? entry->length : 0;
	while (sc_isspace(argument[0]))
		argument++;
	if_print_tag(entry->tag, argument);
}


/*
 * pf_output_untagged()
 *
 * Break apart HTML-like string into normal text elements, and HTML-like
 * tags.
 */
static void pf_output_untagged(const sc_char *string) {
	sc_char *temporary, *untagged, *contents;
	const sc_char *cursor;
	const sc_char *marker;

	/*
	 * Optimize away the allocation and copy if possible.  We need to check
	 * here both for tags and for entities; only if neither occurs is it safe
	 * to output the string directly.
	 */
	if (!strchr(string, LESSTHAN)
	        && !(strstr(string, ENTITY_LESSTHAN)
	             || strstr(string, ENTITY_GREATERTHAN)
	             || strstr(string, ENTITY_PERCENT))) {
		if_print_string(string);
		return;
	}

	/*
	 * Create a general temporary string, and alias it to both untagged text
	 * and the tag name, for sharing inside the loop.
	 */
	temporary = (sc_char *)sc_malloc(strlen(string) + 1);
	untagged = contents = temporary;

	/* Run through the string looking for <...> tags. */
	marker = string;
	for (cursor = (const sc_char *)strchr(marker, LESSTHAN);
	        cursor; cursor = (const sc_char *)strchr(marker, LESSTHAN)) {
		sc_char close;

		/* Handle characters up to the tag start; untagged text. */
		memcpy(untagged, marker, cursor - marker);
		untagged[cursor - marker] = NUL;
		pf_output_text(untagged);

		/* Catch and ignore completely empty tags. */
		if (cursor[1] == GREATERTHAN) {
			marker = cursor + 2;
			continue;
		}

		/*
		 * Get the text within the tag, reusing the temporary buffer.  If this
		 * fails, allow the remainder of the line to be delivered as a tag;
		 * unknown, probably.
		 */
		if (sscanf(cursor, "<%[^>]%c", contents, &close) != 2
		        || close != GREATERTHAN) {
			if (sscanf(cursor, "<%[^>]", contents) != 1) {
				sc_error("pf_output_untagged: mismatched '%c'\n", LESSTHAN);
				if_print_character(LESSTHAN);
				marker = cursor + 1;
				continue;
			}
		}

		/* Output tag, and advance marker over the <...> tag. */
		if (!sc_strempty(contents))
			pf_output_tag(contents);
		marker = cursor + strlen(contents) + 1;
		marker += (marker[0] == GREATERTHAN) ? 1 : 0;
	}

	/* Output any remaining string text, and free the temporary buffer. */
	pf_output_text(marker);
	sc_free(temporary);
}


/*
 * pf_filter_internal()
 *
 * Filters an output string, interpolating variables and replacing ALR's.  If
 * any filtering was done, returns an allocated string that the caller needs
 * to free; otherwise, return NULL.
 *
 * Bundle may be NULL, requesting that the function suppress ALR replacements,
 * and do only variables; used for game info strings.
 *
 * The way Adrift does this is somewhat obscure, but the following seems to
 * replicate it well enough for most practical purposes (it's unlikely that
 * any game assumes or relies on anything not covered by this):
 *
 *  repeat some number of times
 *    repeat some number of times
 *      interpolate variables
 *    repeat [some number of times?]
 *      for each ALR unused so far this pass
 *        search the current string for the ALR original
 *        if found
 *          replace this ALR in the current string
 *          mark this ALR as used
 *    until no more changes in the current string
 *
 */
static sc_char *pf_filter_internal(const sc_char *string, sc_var_setref_t vars, sc_prop_setref_t bundle) {
	sc_int alr_count, iteration;
	sc_char *current;
	sc_bool *alr_applied;
	assert(string && vars);

	if (pf_trace)
		sc_trace("Printfilter: initial \"%s\"\n", string);

	/* If including ALRs, create a common set of ALR application flags. */
	if (bundle) {
		sc_vartype_t vt_key;

		/* Obtain a count of ALRs. */
		vt_key.string = "ALRs";
		alr_count = prop_get_child_count(bundle, "I<-s", &vt_key);

		/*
		 * Create a new set of ALR application flags.  These are used to ensure
		 * that a given ALR is applied only once on a given pass.  If the game
		 * has no ALRs, don't create a flag set.
		 */
		if (alr_count > 0) {
			alr_applied = (sc_bool *)sc_malloc(alr_count * sizeof(*alr_applied));
			memset(alr_applied, FALSE, alr_count * sizeof(*alr_applied));
		} else
			alr_applied = NULL;
	} else {
		/* Not including ALRs, so set alr count to 0, and flags to NULL. */
		alr_count = 0;
		alr_applied = NULL;
	}

	/* Loop for a sort-of arbitrary number of passes; probably enough. */
	current = NULL;
	for (iteration = 0; iteration < ITERATION_LIMIT; iteration++) {
		sc_int inner_iteration;
		const sc_char *initial;
		sc_char *intermediate;

		/* Note the initial string, so we can check for no change. */
		initial = current;

		for (inner_iteration = 0;
		        inner_iteration < ITERATION_LIMIT; inner_iteration++) {
			/*
			 * Interpolate variables.  If any changes were made, advance current
			 * to the interpolated version, and free the old current if required.
			 * Work on the current string, if any, otherwise the input string.
			 */
			intermediate = pf_interpolate_vars(current ? current : string, vars);
			if (intermediate) {
				sc_free(current);
				current = intermediate;
				if (pf_trace) {
					sc_trace("Printfilter: interpolated [%ld,%ld] \"%s\"\n",
					         iteration, inner_iteration, current);
				}
			} else
				break;
		}

		/* If we have ALRs to process, search out and replace all findable. */
		if (alr_count > 0) {
			/* Replace ALRs until no more ALRs can be found. */
			inner_iteration = 0;
			while (TRUE) {
				/*
				 * Replace ALRs, and advance current as for variables above.
				 * Leave the loop when ALR replacements stop.  Again, work on
				 * the current string if any, otherwise the input string.
				 */
				intermediate = pf_replace_alrs(current ? current : string,
				                               bundle, alr_applied, alr_count);
				if (intermediate) {
					sc_free(current);
					current = intermediate;
					if (pf_trace) {
						sc_trace("Printfilter: replaced [%ld,%ld] \"%s\"\n",
						         iteration, inner_iteration, current);
					}
				} else
					break;
				inner_iteration++;
			}
		}

		/* If nothing changed this iteration, stop now. */
		if (current == initial)
			break;
	}

	/* Free any ALR application flags, and return current, NULL if no change. */
	sc_free(alr_applied);
	return current;
}


/*
 * pf_filter()
 *
 * A facet of pf_filter_internal().  Filter an output string, interpolating
 * variables and replacing ALR's.  Returns an allocated string that the caller
 * needs to free.
 */
sc_char *pf_filter(const sc_char *string, sc_var_setref_t vars, sc_prop_setref_t bundle) {
	sc_char *current;

	/* Filter this string, including ALRs replacements. */
	current = pf_filter_internal(string, vars, bundle);

	/* Our contract is to return an allocated string; copy if required. */
	if (!current) {
		current = (sc_char *)sc_malloc(strlen(string) + 1);
		strcpy(current, string);
	}

	return current;
}


/*
 * pf_filter_for_info()
 *
 * A facet of pf_filter_internal().  Filters output, interpolating variables
 * only (no ALR replacement), and returns the resulting string to the caller.
 * Used on informational strings such as the game title and author.  Returns
 * an allocated string that the caller needs to free.
 */
sc_char *pf_filter_for_info(const sc_char *string, sc_var_setref_t vars) {
	sc_char *current;

	/* Filter this string, excluding ALRs replacements. */
	current = pf_filter_internal(string, vars, NULL);

	/* Our contract is to return an allocated string; copy if required. */
	if (!current) {
		current = (sc_char *)sc_malloc(strlen(string) + 1);
		strcpy(current, string);
	}

	return current;
}


/*
 * pf_flush()
 *
 * Filter buffered data, interpolating variables and replacing ALR's, and
 * send the resulting string to the output channel.
 */
void pf_flush(sc_filterref_t filter, sc_var_setref_t vars, sc_prop_setref_t bundle) {
	assert(pf_is_valid(filter));
	assert(vars && bundle);

	/* See if there is any buffered data to flush. */
	if (filter->buffer_length > 0) {
		/*
		 * Filter the buffered string, then print it untagged.  Remember to free
		 * the filtered version.  If filtering made no difference, or if the
		 * buffer was already filtered by, say, checkpointing, just print the
		 * original buffer untagged instead.
		 */
		if (filter->needs_filtering) {
			sc_char *filtered;

			filtered = pf_filter_internal(filter->buffer, vars, bundle);
			if (filtered) {
				pf_output_untagged(filtered);
				sc_free(filtered);
			} else
				pf_output_untagged(filter->buffer);
		} else
			pf_output_untagged(filter->buffer);

		/* Remove buffered data by resetting length to zero. */
		filter->buffer_length = 0;
		filter->needs_filtering = FALSE;
	}

	/* Reset new sentence and mute flags. */
	filter->new_sentence = FALSE;
	filter->is_muted = FALSE;
}


/*
 * pf_append_string()
 *
 * Append a string to the filter buffer.
 */
static void pf_append_string(sc_filterref_t filter, const sc_char *string) {
	sc_int length, required;

	/*
	 * Calculate the required buffer size to append string.  Remember to add
	 * one for the terminating NUL.
	 */
	length = strlen(string);
	required = filter->buffer_length + length + 1;

	/* If this is more than the current buffer allocation, resize it. */
	if (required > filter->buffer_allocation) {
		sc_int new_allocation;

		/* Calculate the new malloc size, in increment chunks. */
		new_allocation = ((required + BUFFER_GROW_INCREMENT - 1)
		                  / BUFFER_GROW_INCREMENT) * BUFFER_GROW_INCREMENT;

		/* Grow the buffer. */
		filter->buffer = (sc_char *)sc_realloc(filter->buffer, new_allocation);
		filter->buffer_allocation = new_allocation;
	}

	/* If empty, put a NUL into the buffer to permit strcat. */
	if (filter->buffer_length == 0)
		filter->buffer[0] = NUL;

	/* Append the string to the buffer and extend length. */
	strcat(filter->buffer, string);
	filter->buffer_length += length;
}


/*
 * pf_checkpoint()
 *
 * Filter buffered data, interpolating variables and replacing ALR's, and
 * store the result back in the buffer.  This allows a string to be inter-
 * polated in between main flushes; used to update buffered text with variable
 * values before those values are updated by task actions.
 */
void pf_checkpoint(sc_filterref_t filter, sc_var_setref_t vars, sc_prop_setref_t bundle) {
	assert(pf_is_valid(filter));
	assert(vars && bundle);

	/* See if there is any buffered data to filter. */
	if (filter->buffer_length > 0) {
		/*
		 * Filter the buffered string, and place the filtered result, if any,
		 * back into the filter buffer.  We do this by setting the buffer length
		 * back to zero, then appending the filtered string; this keeps the
		 * grown buffer intact.
		 */
		if (filter->needs_filtering) {
			sc_char *filtered;

			filtered = pf_filter_internal(filter->buffer, vars, bundle);
			if (filtered) {
				filter->buffer_length = 0;
				pf_append_string(filter, filtered);
				sc_free(filtered);
			}
		}

		/* Note the buffer as filtered, to avoid pointless filtering. */
		filter->needs_filtering = FALSE;
	}
}


/*
 * pf_get_buffer()
 * pf_transfer_buffer()
 *
 * Return the raw, unfiltered, buffered text.  Returns NULL if no buffered
 * data available.  Transferring the buffer transfers ownership of the buffer
 * string to the caller, who is then responsible for freeing it.
 *
 * The second function is an optimization to avoid allocations and copying
 * in client code.
 */
const sc_char *pf_get_buffer(sc_filterref_t filter) {
	assert(pf_is_valid(filter));

	/*
	 * Return buffer if filter length is greater than zero.  Note that this
	 * assumes that the buffer is a nul-terminated string.
	 */
	if (filter->buffer_length > 0) {
		assert(filter->buffer[filter->buffer_length] == NUL);
		return filter->buffer;
	} else
		return NULL;
}

sc_char *pf_transfer_buffer(sc_filterref_t filter) {
	assert(pf_is_valid(filter));

	/*
	 * If the filter length is greater than zero, pass out the buffer (a nul-
	 * terminated string) and zero our length, allocation, and set the buffer
	 * back to NULL; an empty in all except the free-ing.
	 */
	if (filter->buffer_length > 0) {
		sc_char *retval;

		/* Set the return value to be the buffered text. */
		assert(filter->buffer[filter->buffer_length] == NUL);
		retval = filter->buffer;

		/* Clear all filter fields down to empty values. */
		filter->buffer_length = 0;
		filter->buffer_allocation = 0;
		filter->buffer = NULL;
		filter->new_sentence = FALSE;
		filter->is_muted = FALSE;
		filter->needs_filtering = FALSE;

		/* Return the allocated buffered text. */
		return retval;
	} else
		return NULL;
}


/*
 * pf_empty()
 *
 * Empty any text currently buffered in the filter.
 */
void pf_empty(sc_filterref_t filter) {
	assert(pf_is_valid(filter));

	/* Free any allocation, and return the filter to initialization state. */
	filter->buffer_length = 0;
	filter->buffer_allocation = 0;
	sc_free(filter->buffer);
	filter->buffer = NULL;
	filter->new_sentence = FALSE;
	filter->is_muted = FALSE;
	filter->needs_filtering = FALSE;
}


/*
 * pf_buffer_string()
 * pf_buffer_character()
 *
 * Add a string, and a single character, to the printfilter buffer.  If muted,
 * these functions do nothing.
 */
void pf_buffer_string(sc_filterref_t filter, const sc_char *string) {
	assert(pf_is_valid(filter));
	assert(string);

	/* Ignore the call if the printfilter is muted. */
	if (!filter->is_muted) {
		sc_int noted;

		/* Note append start, then append the string to the buffer. */
		noted = filter->buffer_length;
		pf_append_string(filter, string);

		/* Adjust the first character of the appended string if flagged. */
		if (filter->new_sentence)
			filter->buffer[noted] = sc_toupper(filter->buffer[noted]);

		/* Clear new sentence, and note as currently needing filtering. */
		filter->needs_filtering = TRUE;
		filter->new_sentence = FALSE;
	}
}

void pf_buffer_character(sc_filterref_t filter, sc_char character) {
	sc_char buffer[2];
	assert(pf_is_valid(filter));

	buffer[0] = character;
	buffer[1] = NUL;
	pf_buffer_string(filter, buffer);
}


/*
 * pf_prepend_string()
 *
 * Add a string to the front of the printfilter buffer, rather than to the
 * end.  Generally less efficient than an append, these are for use by task
 * running code, which needs to run task actions and then prepend the task's
 * completion text.  If muted, this function does nothing.
 */
void pf_prepend_string(sc_filterref_t filter, const sc_char *string) {
	assert(pf_is_valid(filter));
	assert(string);

	/* Ignore the call if the printfilter is muted. */
	if (!filter->is_muted) {
		if (filter->buffer_length > 0) {
			sc_char *copy;

			/* Take a copy of the current buffered string. */
			assert(filter->buffer[filter->buffer_length] == NUL);
			copy = (sc_char *)sc_malloc(filter->buffer_length + 1);
			strcpy(copy, filter->buffer);

			/*
			 * Now restart buffering with the input string passed in.  Removing
			 * the current content by zeroing the length preserves the grown
			 * allocation of the main buffer.
			 */
			filter->buffer_length = 0;
			pf_append_string(filter, string);

			/* Append the string saved above and then free it. */
			pf_append_string(filter, copy);
			sc_free(copy);

			/* Adjust the first character of the prepended string if flagged. */
			if (filter->new_sentence)
				filter->buffer[0] = sc_toupper(filter->buffer[0]);

			/* Clear new sentence, and note as currently needing filtering. */
			filter->needs_filtering = TRUE;
			filter->new_sentence = FALSE;
		} else
			/* No data, so the call is equivalent to a normal buffer. */
			pf_buffer_string(filter, string);
	}
}


/*
 * pf_new_sentence()
 *
 * Tells the printfilter to force the next non-space character to uppercase.
 * Ignored if the printfilter is muted.
 */
void pf_new_sentence(sc_filterref_t filter) {
	assert(pf_is_valid(filter));

	if (!filter->is_muted)
		filter->new_sentence = TRUE;
}


/*
 * pf_mute()
 * pf_clear_mute()
 *
 * A muted printfilter ignores all new text additions.
 */
void pf_mute(sc_filterref_t filter) {
	assert(pf_is_valid(filter));

	filter->is_muted = TRUE;
}

void pf_clear_mute(sc_filterref_t filter) {
	assert(pf_is_valid(filter));

	filter->is_muted = FALSE;
}


/*
 * pf_buffer_tag()
 *
 * Insert an HTML-like tag into the buffered output data.  The call is ignored
 * if the printfilter is muted.
 */
void pf_buffer_tag(sc_filterref_t filter, sc_int tag) {
	const sc_html_tags_t *entry;
	assert(pf_is_valid(filter));

	/* Search the tags table for this tag. */
	for (entry = HTML_TAGS_TABLE; entry->name; entry++) {
		if (tag == entry->tag)
			break;
	}

	/* If found, output the equivalent string, enclosed in '<>' characters. */
	if (entry->name) {
		pf_buffer_character(filter, LESSTHAN);
		pf_buffer_string(filter, entry->name);
		pf_buffer_character(filter, GREATERTHAN);
	} else
		sc_error("pf_buffer_tag: invalid tag, %ld\n", tag);
}


/*
 * pf_strip_tags_common()
 *
 * Strip HTML-like tags from a string.  Used to process strings used in ways
 * other than being passed to if_print_string(), for example room names and
 * status lines.  It ignores all tags except <br>, which it replaces with
 * a newline if requested by allow_newlines.
 */
static void pf_strip_tags_common(sc_char *string, sc_bool allow_newlines) {
	sc_char *marker, *cursor;

	/* Run through the string looking for <...> tags. */
	marker = string;
	for (cursor = strchr(marker, LESSTHAN);
	        cursor; cursor = strchr(marker, LESSTHAN)) {
		sc_char *tag_end;

		/* Locate tag end, and break if unterminated. */
		tag_end = strchr(cursor, GREATERTHAN);
		if (!tag_end)
			break;

		/* If the tag is <br>, replace with newline if requested. */
		if (allow_newlines) {
			if (tag_end - cursor == 3
			        && sc_strncasecmp(cursor + 1, "br", 2) == 0)
				*cursor++ = '\n';
		}

		/* Remove the tag from the string, then advance input. */
		memmove(cursor, tag_end + 1, strlen(tag_end));
		marker = cursor;
	}
}


/*
 * pf_strip_tags()
 * pf_strip_tags_for_hints()
 *
 * Public interfaces to pf_strip_tags_common().  The hints version will
 * allow <br> tags to map into newlines in hints strings.
 */
void pf_strip_tags(sc_char *string) {
	pf_strip_tags_common(string, FALSE);
}

void pf_strip_tags_for_hints(sc_char *string) {
	pf_strip_tags_common(string, TRUE);
}


/*
 * pf_escape()
 *
 * Escape <, >, and % characters in the input string.  Used to filter player
 * input prior to storing in referenced text.
 *
 * Adrift offers no escapes for & and + escapes, so for these we convert to
 * the character itself followed by a space.  The return string is malloc'ed,
 * so the caller needs to remember to free it.
 */
sc_char *pf_escape(const sc_char *string) {
	const sc_char *marker, *cursor;
	sc_char *buffer;

	/* Start with an empty return buffer. */
	buffer = (sc_char *)sc_malloc(strlen(string) + 1);
	buffer[0] = NUL;

	/* Run through the string looking for <, >, %, or other escapes. */
	marker = string;
	for (cursor = marker + strcspn(marker, ESCAPES);
	        cursor[0] != NUL; cursor = marker + strcspn(marker, ESCAPES)) {
		const sc_char *escape;
		sc_char escape_buffer[3];

		/* Extend buffer to hold the string so far. */
		if (cursor > marker) {
			buffer = (sc_char *)sc_realloc(buffer, strlen(buffer) + cursor - marker + 1);
			buffer[strlen(buffer) + cursor - marker] = NUL;
			memcpy(buffer + strlen(buffer), marker, cursor - marker);
		}

		/* Determine the appropriate character escape. */
		if (cursor[0] == LESSTHAN)
			escape = ENTITY_LESSTHAN;
		else if (cursor[0] == GREATERTHAN)
			escape = ENTITY_GREATERTHAN;
		else if (cursor[0] == PERCENT)
			escape = ENTITY_PERCENT;
		else {
			/*
			 * No real escape available, so fake, badly, by appending a space
			 * for cases where we've encountered a character entity; leave
			 * others untouched.
			 */
			escape_buffer[0] = cursor[0];
			if (sc_strncasecmp(cursor,
			                   ENTITY_LESSTHAN, ENTITY_LENGTH) == 0
			        || sc_strncasecmp(cursor,
			                          ENTITY_GREATERTHAN, ENTITY_LENGTH) == 0
			        || sc_strncasecmp(cursor,
			                          ENTITY_PERCENT, PERCENT_LENGTH) == 0) {
				escape_buffer[1] = ' ';
				escape_buffer[2] = NUL;
			} else
				escape_buffer[1] = NUL;
			escape = escape_buffer;
		}

		buffer = (sc_char *)sc_realloc(buffer, strlen(buffer) + strlen(escape) + 1);
		strcat(buffer, escape);

		/* Pass over character escaped and continue. */
		cursor++;
		marker = cursor;
	}

	/* Add all remaining characters to the buffer. */
	if (cursor > marker) {
		buffer = (sc_char *)sc_realloc(buffer, strlen(buffer) + cursor - marker + 1);
		buffer[strlen(buffer) + cursor - marker] = NUL;
		memcpy(buffer + strlen(buffer), marker, cursor - marker);
	}

	return buffer;
}


/*
 * pf_compare_words()
 *
 * Matches multiple words from words in string.  Returns the extent of
 * the match if the string matched, 0 otherwise.
 */
static sc_int pf_compare_words(const sc_char *string, const sc_char *words) {
	sc_int word_posn, posn;

	/* None expected, but skip leading space. */
	for (word_posn = 0; sc_isspace(words[word_posn]) && words[word_posn] != NUL;)
		word_posn++;

	/* Match characters from words with the string at position. */
	posn = 0;
	while (TRUE) {
		/* Any character mismatch means no words match. */
		if (sc_tolower(words[word_posn]) != sc_tolower(string[posn]))
			return 0;

		/* Move to next character in each. */
		word_posn++;
		posn++;

		/*
		 * If at space, advance over whitespace in words list.  Stop when we
		 * hit the end of the words list.
		 */
		while (sc_isspace(words[word_posn]) && words[word_posn] != NUL)
			word_posn++;
		if (words[word_posn] == NUL)
			break;

		/*
		 * About to match another word, so advance over whitespace in the
		 * current string too.
		 */
		while (sc_isspace(string[posn]) && string[posn] != NUL)
			posn++;
	}

	/*
	 * We reached the end of words.  If we're at the end of the match string,
	 * or at spaces, we've matched.
	 */
	if (sc_isspace(string[posn]) || string[posn] == NUL)
		return posn;

	/* More text after the match, so it's not quite a match. */
	return 0;
}


/*
 * pf_filter_input()
 *
 * Applies synonym changes to a player input string, and returns the resulting
 * string to the caller, or NULL if no synonym changes were needed.  The
 * return string is malloc'ed, so the caller needs to remember to free it.
 */
sc_char *pf_filter_input(const sc_char *string, sc_prop_setref_t bundle) {
	sc_vartype_t vt_key[3];
	sc_int synonym_count, buffer_allocation;
	sc_char *buffer;
	const sc_char *current;
	assert(string && bundle);

	if (pf_trace)
		sc_trace("Printfilter: input \"%s\"\n", string);

	/* Obtain a count of synonyms. */
	vt_key[0].string = "Synonyms";
	synonym_count = prop_get_child_count(bundle, "I<-s", vt_key);

	/* Begin with a NULL buffer for lazy allocation. */
	buffer_allocation = 0;
	buffer = NULL;

	/* Loop over each word in the string. */
	current = string + strspn(string, WHITESPACE);
	while (current[0] != NUL) {
		sc_int index_, extent;

		/* Search for a synonym match at this index into the buffer. */
		extent = 0;
		for (index_ = 0; index_ < synonym_count; index_++) {
			const sc_char *original;

			/* Retrieve the synonym original string. */
			vt_key[0].string = "Synonyms";
			vt_key[1].integer = index_;
			vt_key[2].string = "Original";
			original = prop_get_string(bundle, "S<-sis", vt_key);

			/* Compare the original at this point. */
			extent = pf_compare_words(current, original);
			if (extent > 0)
				break;
		}

		/*
		 * If a synonym found was, index_ indicates it, and extent shows how
		 * much of the buffer to replace with it.
		 */
		if (index_ < synonym_count && extent > 0) {
			const sc_char *replacement;
			sc_char *position;
			sc_int length, final;

			/*
			 * If not yet allocated, allocate a buffer now, and copy the input
			 * string into it.  Then switch current to the equivalent location
			 * in the allocated buffer.  More basic copy-on-write.
			 */
			if (!buffer) {
				buffer_allocation = strlen(string) + 1;
				buffer = (sc_char *)sc_malloc(buffer_allocation);
				strcpy(buffer, string);
				current = buffer + (current - string);
			}

			/* Find the replacement text for this synonym. */
			vt_key[0].string = "Synonyms";
			vt_key[1].integer = index_;
			vt_key[2].string = "Replacement";
			replacement = prop_get_string(bundle, "S<-sis", vt_key);
			length = strlen(replacement);

			/*
			 * If necessary, grow the output buffer for the replacement,
			 * remembering to adjust current for the new buffer allocated.
			 * At the same time, note the last character index for the move.
			 */
			if (length > extent) {
				sc_int offset;

				offset = current - buffer;
				buffer_allocation += length - extent;
				buffer = (sc_char *)sc_realloc(buffer, buffer_allocation);
				current = buffer + offset;
				final = length;
			} else
				final = extent;

			/* Insert the replacement string into the buffer. */
			position = buffer + (current - buffer);
			memmove(position + length,
			        position + extent,
			        buffer_allocation - (current - buffer) - final);
			memcpy(position, replacement, length);

			/* Adjust current to skip over the replacement. */
			current += length;

			if (pf_trace)
				sc_trace("Printfilter: synonym \"%s\"\n", buffer);
		} else {
			/* If no match, advance current over the unmatched word. */
			current += strcspn(current, WHITESPACE);
		}

		/* Set current to the next word start. */
		current += strspn(current, WHITESPACE);
	}

	/* Return the final string, or NULL if no synonym replacements. */
	return buffer;
}


/*
 * pf_debug_trace()
 *
 * Set filter tracing on/off.
 */
void pf_debug_trace(sc_bool flag) {
	pf_trace = flag;
}

} // End of namespace Adrift
} // End of namespace Glk