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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "engines/game.h"
namespace Glk {
namespace AdvSys {
const PlainGameDescriptor ADVSYS_GAME_LIST[] = {
{ "advsys", "AdvSys Game" },
{ "bustedadvsys", "Busted!" },
{ "starshipcolumbus", "Starship Columbus" },
{ "elves87", "Elves '87" },
{ "keytotime", "The Key to Time" },
{ "onehand", "The Sound of One Hand Clapping" },
{ "pirating", "Pirating" },
{ nullptr, nullptr }
};
const GlkDetectionEntry ADVSYS_GAMES[] = {
DT_ENTRY0("bustedadvsys", "2246a2686a07c714868680eaf980ece9", 79091),
DT_ENTRY0("starshipcolumbus", "120d7041dfa000c9a313a8b0ae9cef33", 76032),
DT_ENTRY0("elves87", "746963e82552f95b5e743fe24ecd1ec3", 77947),
DT_ENTRY0("keytotime", "892217ab8d902a732e82c55efd22931d", 24941),
DT_ENTRY0("onehand", "3a2a3cc24709ff3272f3a15d09b5e63e", 95762),
DT_ENTRY0("pirating", "e55fff2ac51a8a16b979541e8d3210d8", 29529),
DT_END_MARKER
};
} // End of namespace AdvSys
} // End of namespace Glk
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