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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "glk/alan2/alan_version.h"
namespace Glk {
namespace Alan2 {
Product alan = {
"Alan",
"Adventure Language System",
"Alan 2.8(6)",
"Alan 2.8(6) -- Adventure Language System (2001-07-13 14:35)",
"2001-07-13",
"14:35:07",
"Thomas Nilsson",
"",
"cygwin",
{"2.8(6)", 2, 8, 6, 995034907, ""}
};
static char *alanId =
"@(#)RELEASE ";
} // End of namespace Alan2
} // End of namespace Glk
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