1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "glk/alan2/alan2.h"
#include "glk/alan2/args.h"
#include "glk/alan2/glkio.h"
#include "glk/alan2/main.h"
#include "glk/alan2/sysdep.h"
namespace Glk {
namespace Alan2 {
static void switches(unsigned argc, char *argv[]) {
}
void args(int argc, char *argv[]) {
char *prgnam;
if ((prgnam = strrchr(argv[0], '\\')) == NULL
&& (prgnam = strrchr(argv[0], '/')) == NULL
&& (prgnam = strrchr(argv[0], ':')) == NULL)
prgnam = argv[0];
else
prgnam++;
if (strlen(prgnam) > 4
&& (strcmp(&prgnam[strlen(prgnam) - 4], ".EXE") == 0
|| strcmp(&prgnam[strlen(prgnam) - 4], ".exe") == 0))
prgnam[strlen(prgnam) - 4] = '\0';
/* Now look at the switches and arguments */
switches(argc, argv);
if (advnam[0] == '\0')
/* No game given, try program name */
if (stricmp(prgnam, PROGNAME) != 0
&& strstr(prgnam, PROGNAME) == 0)
advnam = strdup(argv[0]);
}
} // End of namespace Alan2
} // End of namespace Glk
|