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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include <string>
#ifndef __PACIFIC__
#include "glk/alan2/args.h"
#else
/* I have no idea at all why the include does not work in Pacific C ... */
extern void args(int argc, char* argv[]);
#endif
#include "glk/alan2/main.h"
#ifdef __mac__
#include "glk/alan2/macArgs.h"
#endif
#ifdef __amiga__
#include <libraries/dosextens.h>
#ifdef AZTEC_C
struct FileHandle *con = NULL;
#else
/* Geek Gadgets GCC */
BPTR window;
BPTR cd;
#endif
#endif
#ifdef GLK
#include "glk/alan2/alan2.h"
#include "glk/alan2/glkio.h"
#include "glk/alan2/sysdep.h"
#endif
namespace Glk {
namespace Alan2 {
#ifdef _PROTOTYPES_
static void switches(
unsigned argc,
char *argv[]
)
#else
static void switches(argc, argv)
unsigned argc;
char *argv[];
#endif
{
#ifndef GLK
uint i;
advnam = "";
for (i = 1; i < argc; i++) {
if (argv[i][0] == '-') {
#ifdef GLK
switch (g_vm->glk_char_to_lower(argv[i][1])) {
#else
switch (tolower(argv[i][1])) {
#endif
case 'i':
errflg = FALSE;
break;
case 't':
trcflg = TRUE;
break;
case 'd':
dbgflg = TRUE;
break;
case 's':
trcflg = TRUE;
stpflg = TRUE;
break;
case 'l':
logflg = TRUE;
break;
case 'v':
verbose = TRUE;
break;
case 'n':
statusflg = FALSE;
break;
default:
printf("Unrecognized switch, -%c\n", argv[i][1]);
usage();
terminate(0);
}
} else {
advnam = argv[i];
if (strcmp(&advnam[strlen(advnam)-4], ".acd") == 0
|| strcmp(&advnam[strlen(advnam)-4], ".ACD") == 0
|| strcmp(&advnam[strlen(advnam)-4], ".dat") == 0
|| strcmp(&advnam[strlen(advnam)-4], ".DAT") == 0)
advnam[strlen(advnam)-4] = '\0';
}
}
#endif
}
#ifdef __amiga__
#include <intuition/intuition.h>
#include <workbench/workbench.h>
#include <clib/exec_protos.h>
#include <clib/dos_protos.h>
#include <clib/icon_protos.h>
#include <fcntl.h>
extern struct Library *IconBase;
#ifndef AZTEC_C
/* Actually Geek Gadgets GCC with libnix */
/* Aztec C has its own pre-main wbparse which was used in Arun 2.7, with GCC we
need to do it ourselves. */
#include <clib/intuition_protos.h>
extern unsigned long *__stdfiledes; /* The libnix standard I/O file descriptors */
void
wb_parse(void)
{
char *cp;
struct DiskObject *dop;
struct FileHandle *fhp;
if (_WBenchMsg->sm_NumArgs == 1) /* If no argument use program icon/info */
dop = GetDiskObject((UBYTE *)_WBenchMsg->sm_ArgList[0].wa_Name);
else {
BPTR olddir = CurrentDir(_WBenchMsg->sm_ArgList[1].wa_Lock);
dop = GetDiskObject((UBYTE *)_WBenchMsg->sm_ArgList[1].wa_Name);
CurrentDir(olddir);
}
if (dop != 0 && (cp = (char *)FindToolType((UBYTE **)dop->do_ToolTypes,
(UBYTE *)"WINDOW")) != NULL)
;
else /* Could not find a WINDOW tool type */
cp = "CON:10/10/480/160/Arun:Default Window/CLOSE";
if ((window = Open((UBYTE *)cp, (long)MODE_OLDFILE))) {
fhp = (struct FileHandle *) ((long)window << 2);
SetConsoleTask(fhp->fh_Type);
SelectInput(window);
SelectOutput(window);
__stdfiledes[0] = Input();
__stdfiledes[1] = Output();
} else
exit(-1L);
FreeDiskObject(dop);
}
#endif
#endif
#ifdef _PROTOTYPES_
void args(
int argc,
char * argv[]
)
#else
void args(argc, argv)
int argc;
char *argv[];
#endif
{
char *prgnam;
#ifdef __mac__
#include <console.h>
#ifdef __MWERKS__
#include <SIOUX.h>
#endif
short msg, files;
static char advbuf[256], prgbuf[256];
/*AppFile af;*/
OSErr oe;
#ifdef __MWERKS__
/*SIOUXSettings.setupmenus = FALSE;*/
SIOUXSettings.autocloseonquit = FALSE;
SIOUXSettings.asktosaveonclose = FALSE;
SIOUXSettings.showstatusline = FALSE;
#endif
GetMacArgs(advbuf);
advnam = advbuf;
#else
#ifdef __amiga__
if (argc == 0) { /* If started from Workbench get WbArgs : Aztec C & GG GCC */
struct WBStartup *WBstart;
if ((IconBase = OpenLibrary("icon.library", 0)) == NULL)
syserr("Could not open 'icon.library'");
/* If started from WB normal main is called with argc == 0 and argv = WBstartup message */
WBstart = (struct WBStartup *)argv;
#ifndef AZTEC_C
/* Geek Gadgets GCC */
wb_parse();
#endif
advnam = prgnam = WBstart->sm_ArgList[0].wa_Name;
if (WBstart->sm_NumArgs > 0) {
cd = CurrentDir(DupLock(WBstart->sm_ArgList[1].wa_Lock));
advnam = WBstart->sm_ArgList[1].wa_Name;
}
/* Possibly other tooltypes ... */
} else {
/* Started from a CLI */
if ((prgnam = strrchr(argv[0], '/')) == NULL
&& (prgnam = strrchr(argv[0], ':')) == NULL)
prgnam = argv[0];
else
prgnam++;
/* Now look at the switches and arguments */
switches(argc, argv);
if (advnam[0] == '\0')
/* No game given, try program name */
if (stricmp(prgnam, PROGNAME) != 0
&& strstr(prgnam, PROGNAME) == 0)
advnam = strdup(argv[0]);
}
#else
#if defined(__dos__) || defined(__win__)
if ((prgnam = strrchr(argv[0], '\\')) == NULL
&& (prgnam = strrchr(argv[0], '/')) == NULL
&& (prgnam = strrchr(argv[0], ':')) == NULL)
prgnam = argv[0];
else
prgnam++;
if (strlen(prgnam) > 4
&& (strcmp(&prgnam[strlen(prgnam)-4], ".EXE") == 0
|| strcmp(&prgnam[strlen(prgnam)-4], ".exe") == 0))
prgnam[strlen(prgnam)-4] = '\0';
/* Now look at the switches and arguments */
switches(argc, argv);
if (advnam[0] == '\0')
/* No game given, try program name */
if (stricmp(prgnam, PROGNAME) != 0
&& strstr(prgnam, PROGNAME) == 0)
advnam = strdup(argv[0]);
#else
#if defined __vms__
if ((prgnam = strrchr(argv[0], ']')) == NULL
&& (prgnam = strrchr(argv[0], '>')) == NULL
&& (prgnam = strrchr(argv[0], ':')) == NULL)
prgnam = argv[0];
else
prgnam++;
if (strrchr(prgnam, ';') != NULL)
*strrchr(prgnam, ';') = '\0';
if (strlen(prgnam) > 4
&& (strcmp(&prgnam[strlen(prgnam)-4], ".EXE") == 0
|| strcmp(&prgnam[strlen(prgnam)-4], ".exe") == 0))
prgnam[strlen(prgnam)-4] = '\0';
/* Now look at the switches and arguments */
switches(argc, argv);
if (advnam[0] == '\0')
/* No game given, try program name */
if (strcmp(prgnam, PROGNAME) != 0
&& strstr(prgnam, PROGNAME) == 0)
advnam = strdup(argv[0]);
#else
#if defined(__unix__) || defined(__APPLE__)
if ((prgnam = strrchr(argv[0], '/')) == NULL)
prgnam = strdup(argv[0]);
else
prgnam = strdup(&prgnam[1]);
if (strrchr(prgnam, ';') != NULL)
*strrchr(prgnam, ';') = '\0';
/* Now look at the switches and arguments */
switches(argc, argv);
if (advnam[0] == '\0')
/* No game given, try program name */
if (strcmp(prgnam, PROGNAME) != 0
&& strstr(prgnam, PROGNAME) == 0)
advnam = strdup(argv[0]);
#else
Unimplemented OS!
#endif
#endif
#endif
#endif
#endif
}
} // End of namespace Alan2
} // End of namespace Glk
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