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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "glk/alan2/types.h"
#include "glk/alan2/alan_version.h"
#include "glk/alan2/debug.h"
#include "glk/alan2/exe.h"
#include "glk/alan2/glkio.h"
#include "glk/alan2/inter.h"
#include "glk/alan2/main.h"
#include "glk/alan2/parse.h"
#include "glk/alan2/readline.h"
namespace Glk {
namespace Alan2 {
static void showatrs(Aword atradr) {
AtrElem *at;
int i;
char str[80];
if (atradr == 0) return;
i = 1;
for (at = (AtrElem *) addrTo(atradr); !endOfTable(at); at++) {
sprintf(str, "$i%3ld: %ld (%s)", (long) i, (unsigned long) at->val, (char *) addrTo(at->stradr));
output(str);
i++;
}
}
static void showobjs() {
char str[80];
int obj;
output("OBJECTS:");
for (obj = OBJMIN; obj <= OBJMAX; obj++) {
sprintf(str, "$i%3ld: ", (long) obj);
output(str);
say(obj);
}
}
static void showobj(int obj) {
char str[80];
#define OBJ (obj-OBJMIN)
if (!isObj(obj)) {
sprintf(str, "Object number out of range. Between %ld and %ld, please.", (unsigned long) OBJMIN, (unsigned long) OBJMAX);
output(str);
return;
}
sprintf(str, "OBJECT %d :", obj);
output(str);
say(obj);
sprintf(str, "$iLocation = %ld", (unsigned long) where(obj));
output(str);
if (isLoc(objs[OBJ].loc))
say(objs[OBJ].loc);
else if (isCnt(objs[OBJ].loc)) {
if (isObj(objs[OBJ].loc)) {
output("in");
say(objs[OBJ].loc);
} else if (isAct(objs[OBJ].loc)) {
output("carried by");
say(objs[OBJ].loc);
} else
interpret(cnts[objs[OBJ].loc - CNTMIN].nam);
} else if (objs[OBJ].loc == 0)
output("nowhere");
else
output("Illegal location!");
output("$iAttributes =");
showatrs(objs[OBJ].atrs);
#undef OBJ
}
static void showcnts() {
char str[80];
int cnt;
#define CNT (cnt-CNTMIN)
output("CONTAINERS:");
for (cnt = CNTMIN; cnt <= CNTMAX; cnt++) {
sprintf(str, "$i%3ld: ", (long) cnt);
output(str);
if (cnts[CNT].nam != 0)
interpret(cnts[CNT].nam);
if (cnts[CNT].parent != 0)
say(cnts[CNT].parent);
}
#undef CNT
}
static void showcnt(int cnt) {
char str[80];
int i;
Abool found = FALSE;
#define CNT (cnt-CNTMIN)
if (cnt < CNTMIN || cnt > CNTMAX) {
sprintf(str, "Container number out of range. Between %ld and %ld, please.", (unsigned long) CNTMIN, (unsigned long) CNTMAX);
output(str);
return;
}
sprintf(str, "CONTAINER %d :", cnt);
output(str);
if (cnts[CNT].nam != 0)
interpret(cnts[CNT].nam);
if (cnts[CNT].parent != 0) {
cnt = cnts[CNT].parent;
say(cnt);
sprintf(str, "$iLocation = %ld", (unsigned long) where(cnt));
output(str);
}
output("$iContains ");
for (i = OBJMIN; i <= OBJMAX; i++) {
if (in(i, cnt)) { /* Yes, it's in this container */
if (!found) {
output("$n");
found = TRUE;
}
sprintf(str, "$t$t%d: ", i);
output(str);
say(i);
}
}
if (!found)
output("nothing");
#undef CNT
}
static void showlocs() {
char str[80];
int loc;
output("LOCATIONS:");
for (loc = LOCMIN; loc <= LOCMAX; loc++) {
sprintf(str, "$i%3ld: ", (long) loc);
output(str);
say(loc);
}
}
static void showloc(int loc) {
char str[80];
if (!isLoc(loc)) {
sprintf(str, "Location number out of range. Between %ld and %ld, please.", (unsigned long) LOCMIN, (unsigned long) LOCMAX);
output(str);
return;
}
sprintf(str, "LOCATION %d :", loc);
output(str);
say(loc);
output("$iAttributes =");
showatrs(locs[loc - LOCMIN].atrs);
}
static void showacts() {
char str[80];
int act;
output("ACTORS:");
for (act = ACTMIN; act <= ACTMAX; act++) {
sprintf(str, "$i%3ld:", (long) act);
output(str);
say(act);
}
}
static void showact(int act) {
char str[80];
Boolean oldstp;
if (!isAct(act)) {
sprintf(str, "Actor number out of range. Between %ld and %ld, please.", (unsigned long) ACTMIN, (unsigned long) ACTMAX);
output(str);
return;
}
sprintf(str, "ACTOR %d :", act);
output(str);
oldstp = stpflg;
stpflg = FALSE; /* Make sure not to trace this! */
say(act);
stpflg = oldstp;
sprintf(str, "$iLocation = %ld", (unsigned long) acts[act - ACTMIN].loc);
output(str);
if (isLoc(acts[act - ACTMIN].loc))
say(acts[act - ACTMIN].loc);
else if (acts[act - ACTMIN].loc == 0)
output("nowhere");
else
output("Illegal location!");
sprintf(str, "$iScript = %ld", (unsigned long) acts[act - ACTMIN].script);
output(str);
sprintf(str, "$iStep = %ld", (unsigned long) acts[act - ACTMIN].step);
output(str);
output("$iAttributes =");
showatrs(acts[act - ACTMIN].atrs);
}
static void showevts() {
int evt, i;
char str[80];
Boolean scheduled;
output("EVENTS:");
for (evt = EVTMIN; evt <= EVTMAX; evt++) {
sprintf(str, "$i%d (%s):", evt, (char *)addrTo(evts[evt - EVTMIN].stradr));
output(str);
scheduled = FALSE;
for (i = 0; i < etop; i++)
if ((scheduled = (eventq[i].event == evt)))
break;
if (scheduled) {
sprintf(str, "Scheduled for +%d, at ", eventq[i].time - cur.tick);
output(str);
say(eventq[i].where);
} else
output("Not scheduled.");
}
}
static Boolean trc, stp;
static int loc;
void saveInfo() {
/* Save some important things */
trc = trcflg;
trcflg = FALSE;
stp = stpflg;
stpflg = FALSE;
loc = cur.loc;
cur.loc = where(HERO);
}
void restoreInfo() {
/* Restore! */
trcflg = trc;
stpflg = stp;
cur.loc = loc;
}
void debug() {
char buf[256];
char c;
int i;
saveInfo();
while (TRUE) {
if (anyOutput)
para();
do {
output("ABUG> ");
(void)readline(buf);
lin = 1;
c = buf[0];
i = 0;
sscanf(&buf[1], "%d", &i);
} while (buf && c == '\0');
switch (toUpper(c)) {
case 'H':
case '?':
output(alan.longHeader);
output("$nABUG Commands:\
$iO [n] -- show object[s]\
$iA [n] -- show actor[s]\
$iL [n] -- show location[s]\
$iC [n] -- show container[s]\
$iE -- show events\
$iG -- go on\
$iT -- toggle trace mode\
$iS -- toggle step mode\
$iX -- exit debug mode\
$iQ -- quit game");
break;
case 'Q':
terminate(0);
case 'X':
dbgflg = FALSE; /* Fall through to 'G' */
case 'G':
restoreInfo();
return;
case 'O':
if (i == 0)
showobjs();
else
showobj(i);
break;
case 'C':
if (i == 0)
showcnts();
else
showcnt(i);
break;
case 'A':
if (i == 0)
showacts();
else
showact(i);
break;
case 'L':
if (i == 0)
showlocs();
else
showloc(i);
break;
case 'E':
showevts();
break;
case 'S':
if ((stp = !stp))
printf("Step on.");
else
printf("Step off.");
break;
case 'T':
if ((trc = !trc))
printf("Trace on.");
else
printf("Trace off.");
break;
default:
output("Unknown ABUG command. ? for help.");
break;
}
}
}
/*======================================================================
debugsay()
Say somethin, but make sure we don't disturb anything and that it is
shown to the player.
*/
void debugsay(int item) {
saveInfo();
needsp = FALSE;
col = 1;
if (item == 0)
printf("$null$");
else
say(item);
needsp = FALSE;
col = 1;
restoreInfo();
}
} // End of namespace Alan2
} // End of namespace Glk
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