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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GLK_ALAN2_GLK_START
#define GLK_ALAN2_GLK_START
/* This header defines an interface that must be used by program linked
with the various Unix Glk libraries -- at least, the three I wrote.
(I encourage anyone writing a Unix Glk library to use this interface,
but it's not part of the Glk spec.)
Because Glk is *almost* perfectly portable, this interface *almost*
doesn't have to exist. In practice, it's small.
*/
namespace Glk {
namespace Alan2 {
#define glkunix_arg_End (0)
#define glkunix_arg_ValueFollows (1)
#define glkunix_arg_NoValue (2)
#define glkunix_arg_ValueCanFollow (3)
#define glkunix_arg_NumberValue (4)
typedef struct glkunix_argumentlist_struct {
char *name;
int argtype;
char *desc;
} glkunix_argumentlist_t;
typedef struct glkunix_startup_struct {
int argc;
char **argv;
} glkunix_startup_t;
/* The list of command-line arguments; this should be defined in your code. */
extern glkunix_argumentlist_t glkunix_arguments[];
/* The external function; this should be defined in your code. */
extern bool glkunix_startup_code(glkunix_startup_t *data);
/* Some helpful utility functions which the library makes available
to your code. Obviously, this is nonportable; so you should
only call it from glkunix_startup_code().
*/
extern strid_t glkunix_stream_open_pathname(char *pathname, uint textmode, uint rock);
} // End of namespace Alan2
} // End of namespace Glk
#endif
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