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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "glk/alan3/act.h"
#include "glk/alan3/alt_info.h"
#include "glk/alan3/exe.h"
#include "glk/alan3/lists.h"
#include "glk/alan3/msg.h"
#include "glk/alan3/output.h"
#include "glk/alan3/syserr.h"

namespace Glk {
namespace Alan3 {

/*----------------------------------------------------------------------*/
static void executeCommand(int verb, Parameter parameters[]) {
	static AltInfo *altInfos = NULL; /* Need to survive lots of different exits...*/
	int altIndex;

	/* Did we leave anything behind last time... */
	if (altInfos != NULL)
		free(altInfos);

	altInfos = findAllAlternatives(verb, parameters);

	if (anyCheckFailed(altInfos, EXECUTE_CHECK_BODY_ON_FAIL))
		return;

	/* Check for anything to execute... */
	if (!anythingToExecute(altInfos))
		error(M_CANT0);

	/* Now perform actions! First try any BEFORE or ONLY from inside out */
	for (altIndex = lastAltInfoIndex(altInfos); altIndex >= 0; altIndex--) {
		if (altInfos[altIndex].alt != 0) // TODO Can this ever be NULL? Why?
			if (altInfos[altIndex].alt->qual == (Aword)Q_BEFORE
			        || altInfos[altIndex].alt->qual == (Aword)Q_ONLY) {
				if (!executedOk(&altInfos[altIndex]))
					abortPlayerCommand();
				if (altInfos[altIndex].alt->qual == (Aword)Q_ONLY)
					return;
			}
	}

	/* Then execute any not declared as AFTER, i.e. the default */
	for (altIndex = 0; !altInfos[altIndex].end; altIndex++) {
		if (altInfos[altIndex].alt != 0)
			if (altInfos[altIndex].alt->qual != (Aword)Q_AFTER)
				if (!executedOk(&altInfos[altIndex]))
					abortPlayerCommand();
	}

	/* Finally, the ones declared as AFTER */
	for (altIndex = lastAltInfoIndex(altInfos); altIndex >= 0; altIndex--) {
		if (altInfos[altIndex].alt != 0)
			if (!executedOk(&altInfos[altIndex]))
				abortPlayerCommand();
	}
}


/*======================================================================

  action()

  Execute the command. Handles acting on multiple items
  such as ALL, THEM or lists of objects.

*/
void action(int verb, Parameter parameters[], Parameter multipleMatches[]) {
	int multiplePosition;
#ifdef TODO
	char marker[10];
#endif

	multiplePosition = findMultiplePosition(parameters);
	if (multiplePosition != -1) {
#ifdef TODO
		jmp_buf savedReturnLabel;
		memcpy(savedReturnLabel, returnLabel, sizeof(returnLabel));
		sprintf(marker, "($%d)", multiplePosition + 1); /* Prepare a printout with $1/2/3 */
		for (int i = 0; !isEndOfArray(&multipleMatches[i]); i++) {
			copyParameter(&parameters[multiplePosition], &multipleMatches[i]);
			setGlobalParameters(parameters); /* Need to do this here since the marker use them */
			output(marker);
			// TODO: if execution for one parameter aborts we should return here, not to top level
			if (setjmp(returnLabel) == NO_JUMP_RETURN)
				executeCommand(verb, parameters);
			if (multipleMatches[i + 1].instance != EOD)
				para();
		}
		memcpy(returnLabel, savedReturnLabel, sizeof(returnLabel));
		parameters[multiplePosition].instance = 0;
#else
		syserr("TODO: action");
#endif
	} else {
		setGlobalParameters(parameters);
		executeCommand(verb, parameters);
	}

}

} // End of namespace Alan3
} // End of namespace Glk